Player Matchup

Tyr
Tyr
AyZiKOFF
Tyr
Level 67
God Stats
16W - 20L
1,632 SR
Queue Stats
294W - 318L
1,481 Elo+
Party 1
Anubis
Anubis
Pyuton
Anubis
Level 69
God Stats
26W - 16L
1,556 SR
Queue Stats
97W - 113L
1,432 Elo+
Party 1
Loki
Loki
SmallScream123
Loki
Level 59
God Stats
16W - 23L
1,630 SR
Queue Stats
201W - 225L
1,481 Elo+
Party 1
Izanami
Izanami
TR1pleOne
Izanami
Level 76
God Stats
19W - 13L
1,605 SR
Queue Stats
289W - 308L
1,471 Elo+
Party 1
Hades
Hades
ZonGlol
Hades
Level 42
God Stats
5W - 5L
1,550 SR
Queue Stats
160W - 191L
1,425 Elo+
Party 1
Team Averages
Level 63
1,595 SR
1,458 Elo+

VS

Team Averages
Level 89
1,368 SR
1,449 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Loicrnh
Kukulkan
Level 48
God Stats
1W - 0L
1,209 SR
Queue Stats
34W - 37L
1,450 Elo+
Party 3
Bakasura
Bakasura
THESID546
Bakasura
Level 48
God Stats
2W - 3L
1,351 SR
Queue Stats
61W - 85L
1,393 Elo+
Party 2
Hou Yi
Hou Yi
darude302
Hou Yi
Level 29
God Stats
2W - 2L
1,228 SR
Queue Stats
53W - 66L
1,393 Elo+
Party 2
Ravana
Ravana
raki33
Ravana
Level 159
God Stats
2W - 4L
1,551 SR
Queue Stats
156W - 159L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 3
10,187
463
11,412
19,396
19,397
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
Pyuton
Anubis
17
3 / 5 / 2
10,418
474
9,741
16,899
11,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 2
10,364
471
5,986
17,683
8,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
TR1pleOne
Izanami
17
4 / 7 / 2
10,381
472
11,253
19,012
8,324
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
ZonGlol
Hades
10
1 / 4 / 0
7,796
354
2,562
10,946
7,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
0 / 6 / 7
9,592
436
10,210
16,007
12,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Loicrnh
Kukulkan
19
3 / 1 / 1
11,631
529
8,657
5,330
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
THESID546
Bakasura
19
6 / 2 / 4
12,042
547
12,172
17,696
8,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
darude302
Hou Yi
17
4 / 4 / 3
10,622
483
10,131
18,217
6,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
raki33
Ravana
19
7 / 1 / 6
12,727
579
21,178
15,281
13,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
14
Kills
20
20
Deaths
14
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
6
7
0.58
L
4
0
3
5.5
W
Kukulkan
Loicrnh
Kukulkan
3
1
1
3.5
L
Anubis
Pyuton
Anubis
3
5
2
0.8
L
2
4
2
0.75
W
Bakasura
THESID546
Bakasura
6
2
4
4
L
Izanami
TR1pleOne
Izanami
4
7
2
0.71
L
Hades
ZonGlol
Hades
1
4
0
0.25
W
Hou Yi
darude302
Hou Yi
4
4
3
1.38
W
Ravana
raki33
Ravana
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,954
Damage
62,348
83,936
Taken
72,531
55,425
Mitigated
42,852
28,116
Healing
20,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,210
1,237
0
1,289
16,007
12,218
749
4,334
11,673
57,564
0
L
11,412
2,702
0
7,850
19,396
19,397
44
3,746
14,980
65
70,706
W
Kukulkan
Loicrnh
Kukulkan
8,657
394
0
1,447
5,330
2,120
144
2,717
2,613
95,355
0
L
Anubis
Pyuton
Anubis
9,741
420
0
7,008
16,899
11,990
827
7,482
8,867
91,772
0
L
5,986
475
0
4,558
17,683
8,548
0
1,428
16,122
30
85,856
W
Bakasura
THESID546
Bakasura
12,172
8,142
0
2,947
17,696
8,010
794
2,083
15,613
0
102,847
L
Izanami
TR1pleOne
Izanami
11,253
8,760
0
4,943
19,012
8,324
2,195
6,340
12,466
0
99,068
L
Hades
ZonGlol
Hades
2,562
633
160
3,597
10,946
7,166
210
0
10,876
29,754
0
W
Hou Yi
darude302
Hou Yi
10,131
4,669
0
8,674
18,217
6,844
0
154
18,063
0
87,816
W
Ravana
raki33
Ravana
21,178
8,295
0
5,774
15,281
13,660
0
3,468
11,813
0
110,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,146
Gold Earned
56,614
620
Minions Killed
690
0
Camps Cleared
0
1,849,562
Distance Traveled
2,078,977
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,592
436
84
4
0
376,894
7
L
Tyr
10,187
463
97
4
0
502,574
10
W
Kukulkan
11,631
529
180
8
0
426,148
3
L
Anubis
10,418
474
147
7
0
357,304
4
L
Loki
10,364
471
132
6
0
460,580
3
W
Bakasura
12,042
547
158
7
0
493,098
1
L
Izanami
10,381
472
176
8
0
348,094
1
L
Hades
7,796
354
68
3
0
181,010
4
W
Hou Yi
10,622
483
99
5
0
374,561
1
W
Ravana
12,727
579
169
8
0
408,276
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role