Player Matchup

Shiva
Shiva
DEAD_X_HARRY
Shiva
Level 32
God Stats
18W - 25L
1,438 SR
Queue Stats
103W - 119L
1,420 Elo+
Party 1
Cernunnos
Cernunnos
HHQ44
Cernunnos
Level 66
God Stats
81W - 62L
1,497 SR
Queue Stats
494W - 448L
1,476 Elo+
Party 2
Raijin
Raijin
NakidSnake111
Raijin
Level 154
God Stats
23W - 20L
1,499 SR
Queue Stats
491W - 487L
1,437 Elo+
Party 1
Baron Samedi
Baron Samedi
WorldWarKiller44
Baron Samedi
Level 85
God Stats
21W - 14L
1,638 SR
Queue Stats
112W - 105L
1,424 Elo+
Party 1
Ymir
Ymir
last_kinq_Q8
Ymir
Level 140
God Stats
77W - 73L
1,433 SR
Queue Stats
1,042W - 952L
1,495 Elo+
Party 2
Team Averages
Level 95
1,501 SR
1,450 Elo+

VS

Team Averages
Level 95
1,477 SR
1,432 Elo+
Zhong Kui
Zhong Kui
Balolo_JR
Zhong Kui
Level 60
God Stats
2W - 3L
1,398 SR
Queue Stats
110W - 141L
1,358 Elo+
Party 4
Yemoja
Yemoja
EnzoTheGamer62
Yemoja
Level 105
God Stats
13W - 12L
1,466 SR
Queue Stats
339W - 370L
1,348 Elo+
Party 4
Ishtar
Ishtar
Mebol1893
Ishtar
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,535 Elo+
Party 3
Pele
Pele
Oni_Yukue
Pele
Level 122
God Stats
17W - 14L
1,458 SR
Queue Stats
195W - 178L
1,468 Elo+
Party 3
Susano
Susano
xita_Sniper_ita
Susano
Level 29
God Stats
8W - 8L
1,564 SR
Queue Stats
31W - 26L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
7,774
486
7,331
16,850
7,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
HHQ44
Cernunnos
14
2 / 1 / 0
8,006
500
5,348
11,861
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 1
7,624
477
7,515
10,731
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
WorldWarKiller44
Baron Samedi
13
1 / 5 / 3
7,431
464
5,190
12,863
7,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

12
2 / 1 / 2
8,072
505
4,921
13,153
13,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Balolo_JR
Zhong Kui
12
2 / 0 / 3
7,553
472
7,505
8,783
6,511
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 0 / 3
7,284
455
2,567
6,163
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
Mebol1893
Ishtar
14
1 / 1 / 0
8,303
519
9,492
10,855
3,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
16
8 / 2 / 4
10,241
640
16,027
16,649
11,129
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 4 / 3
8,424
527
11,213
16,503
6,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
15
15
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Balolo_JR
Zhong Kui
2
0
3
3.5
L
2
5
3
0.7
W
0
0
3
1.5
L
Cernunnos
HHQ44
Cernunnos
2
1
0
2
W
Ishtar
Mebol1893
Ishtar
1
1
0
1
L
0
3
1
0.17
W
Pele
8
2
4
5
L
Baron Samedi
WorldWarKiller44
Baron Samedi
1
5
3
0.5
L
2
1
2
3
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,305
Damage
46,804
65,458
Taken
58,953
39,123
Mitigated
32,014
16,946
Healing
24,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Balolo_JR
Zhong Kui
7,505
972
55
4,320
8,783
6,511
659
2,514
6,229
42,338
0
L
7,331
2,541
216
2,279
16,850
7,740
0
3,645
13,205
0
55,909
W
2,567
977
3,945
2,054
6,163
3,891
177
2,203
3,956
18,166
0
L
Cernunnos
HHQ44
Cernunnos
5,348
2,870
0
6,834
11,861
5,428
1,362
742
11,119
0
59,307
W
Ishtar
Mebol1893
Ishtar
9,492
5,211
0
2,727
10,855
3,976
3,368
1,663
9,192
0
65,553
L
7,515
838
0
1,435
10,731
4,872
0
1,448
9,283
62,652
0
W
Pele
16,027
3,488
0
5,596
16,649
11,129
180
7,039
9,262
0
79,086
L
Baron Samedi
WorldWarKiller44
Baron Samedi
5,190
378
385
2,785
12,863
7,369
0
1,097
11,766
33,680
0
L
4,921
725
0
3,012
13,153
13,714
0
3,304
9,849
23,702
6,266
W
11,213
3,140
0
5,718
16,503
6,507
77
3,068
13,283
0
63,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,907
Gold Earned
41,805
401
Minions Killed
405
0
Camps Cleared
0
1,411,282
Distance Traveled
1,469,348
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,553
472
67
4
0
277,080
5
L
Shiva
7,774
486
84
5
0
338,277
0
W
Yemoja
7,284
455
21
1
0
270,090
2
L
Cernunnos
8,006
500
101
6
0
246,732
0
W
Ishtar
8,303
519
109
7
0
272,043
4
L
Raijin
7,624
477
115
7
0
284,558
0
W
Pele
10,241
640
116
7
0
318,044
3
L
Baron Samedi
7,431
464
66
4
0
247,805
6
L
Ymir
8,072
505
35
2
0
293,910
7
W
Susano
8,424
527
92
6
0
332,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role