Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Canis lupus7361
Jormungandr
Level 131
God Stats
17W - 16L
1,498 SR
Queue Stats
1,351W - 1,408L
1,434 Elo+
Solo
Agni
Agni
MenstrualGeyser
Agni
Level 69
God Stats
5W - 11L
1,475 SR
Queue Stats
516W - 555L
1,378 Elo+
Solo
Zhong Kui
Zhong Kui
VapeSister94
Zhong Kui
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 70L
1,341 Elo+
Party 1
Kali
Kali
nishio875
Kali
Level 57
God Stats
2W - 1L
1,677 SR
Queue Stats
75W - 91L
1,304 Elo+
Solo
Team Averages
Level 94
1,530 SR
1,392 Elo+

VS

Team Averages
Level 71
1,549 SR
1,262 Elo+
King Arthur
King Arthur
JRHUNTER0123
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,118 Elo+
Solo
Bacchus
Bacchus
Madur Skogarins
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,022 Elo+
Solo
Achilles
Achilles
PRWinter1619
Achilles
Level 85
God Stats
2W - 1L
1,678 SR
Queue Stats
176W - 220L
1,325 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Snafujammer
Ah Muzen Cab
Level 144
God Stats
14W - 10L
1,565 SR
Queue Stats
455W - 483L
1,374 Elo+
Solo
Zhong Kui
Zhong Kui
mrbounceback
Zhong Kui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
4 / 1 / 11
7,627
1,090
8,115
5,890
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Canis lupus7361
Jormungandr
11
0 / 1 / 12
6,498
928
2,285
5,957
5,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 10
7,259
1,037
7,554
6,855
3,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
VapeSister94
Zhong Kui
12
4 / 1 / 10
7,319
1,046
7,702
7,295
5,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
12
5 / 1 / 7
7,434
1,062
4,119
9,150
4,489
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JRHUNTER0123
King Arthur
9
1 / 3 / 2
5,770
824
1,155
6,007
4,259
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 5 / 3
6,043
863
5,797
11,852
13,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Achilles
PRWinter1619
Achilles
5
0 / 1 / 0
4,697
671
220
1,347
888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
Snafujammer
Ah Muzen Cab
11
2 / 4 / 2
6,042
863
6,254
6,842
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
mrbounceback
Zhong Kui
14
1 / 3 / 2
6,131
876
5,588
7,157
6,138
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
16
Kills
5
6
Deaths
16
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
11
9.5
W
Jormungandr
Canis lupus7361
Jormungandr
0
1
12
6
L
King Arthur
JRHUNTER0123
King Arthur
1
3
2
0.67
L
1
5
3
0.5
W
3
2
10
4
L
Achilles
PRWinter1619
Achilles
0
1
0
0
L
Ah Muzen Cab
Snafujammer
Ah Muzen Cab
2
4
2
0.75
W
Zhong Kui
VapeSister94
Zhong Kui
4
1
10
9
L
Zhong Kui
mrbounceback
Zhong Kui
1
3
2
0.67
W
Kali
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,775
Damage
19,014
35,147
Taken
33,205
22,381
Mitigated
27,703
13,620
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,115
4,793
614
1,142
5,890
3,475
983
1,579
4,311
0
16,996
W
Jormungandr
Canis lupus7361
Jormungandr
2,285
450
1,218
1,097
5,957
5,792
652
1,827
4,130
8,758
0
L
King Arthur
JRHUNTER0123
King Arthur
1,155
715
86
126
6,007
4,259
0
3,588
2,419
0
3,241
L
5,797
466
172
2,306
11,852
13,222
0
5,709
6,143
9,018
0
W
7,554
1,446
378
907
6,855
3,372
801
2,350
4,467
16,212
0
L
Achilles
PRWinter1619
Achilles
220
0
0
64
1,347
888
0
791
556
0
493
L
Ah Muzen Cab
Snafujammer
Ah Muzen Cab
6,254
1,805
138
992
6,842
3,196
0
3,439
3,403
0
13,568
W
Zhong Kui
VapeSister94
Zhong Kui
7,702
2,244
444
1,952
7,295
5,253
1,516
3,227
4,068
11,071
0
L
Zhong Kui
mrbounceback
Zhong Kui
5,588
2,157
0
1,602
7,157
6,138
0
4,014
3,143
11,963
0
W
Kali
4,119
2,451
1,679
4,189
9,150
4,489
667
2,402
6,748
0
5,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,137
Gold Earned
28,683
79
Minions Killed
48
0
Camps Cleared
0
670,684
Distance Traveled
401,400
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,627
1,090
26
4
0
115,992
0
W
Jormungandr
6,498
928
17
2
0
125,058
1
L
King Arthur
5,770
824
6
1
0
96,520
1
L
Bacchus
6,043
863
10
1
0
129,627
0
W
Agni
7,259
1,037
15
2
0
132,327
0
L
Achilles
4,697
671
0
0
0
14,467
0
L
Ah Muzen Cab
6,042
863
9
1
0
73,593
0
W
Zhong Kui
7,319
1,046
18
3
0
128,630
0
L
Zhong Kui
6,131
876
23
3
0
87,193
0
W
Kali
7,434
1,062
3
0
0
168,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role