Player Matchup

Da Ji
Da Ji
Masters
 
Da Ji
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Diamond I
LeftYeet
Ishtar
Diamond I
Level 154
God Stats
11W - 9L
1,654 SR
Queue Stats
182W - 157L
2,467 MMR
Party 2
Janus
Janus
Masters
TheBoommer
Janus
Masters
Level 159
God Stats
14W - 15L
1,562 SR
Queue Stats
383W - 379L
2,672 MMR
Solo
Sylvanus
Sylvanus
Diamond V
ZiiNoGre
Sylvanus
Diamond V
Level 68
God Stats
1W - 3L
1,299 SR
Queue Stats
59W - 46L
2,357 MMR
Party 2
Horus
Horus
Masters
byCouxer
Horus
Masters
Level 152
God Stats
4W - 2L
1,883 SR
Queue Stats
268W - 245L
2,509 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,579 SR
2,301 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,745 SR
2,477 MMR
Sol
Sol
Diamond II
ArianaGrannde
Sol
Diamond II
Level 160
God Stats
3W - 5L
1,766 SR
Queue Stats
141W - 114L
2,468 MMR
Party 1
Khepri
Khepri
Masters
CABRAdoida
Khepri
Masters
Level 101
God Stats
12W - 9L
1,951 SR
Queue Stats
148W - 124L
2,381 MMR
Solo
Loki
Loki
Diamond I
HornyAnimeTrap
Loki
Diamond I
Level 159
God Stats
114W - 80L
1,715 SR
Queue Stats
145W - 117L
2,490 MMR
Party 1
Ullr
Ullr
Diamond II
PedroTzn
Ullr
Diamond II
Level 159
God Stats
3W - 4L
1,562 SR
Queue Stats
294W - 299L
2,359 MMR
Solo
Awilix
Awilix
Masters
zZetZacK
Awilix
Masters
Level 86
God Stats
18W - 13L
1,731 SR
Queue Stats
157W - 129L
2,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
4 / 2 / 2
9,752
574
4,503
14,351
6,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ishtar
LeftYeet
Ishtar
17
3 / 2 / 5
9,981
587
12,511
17,562
8,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
16
5 / 2 / 2
9,665
569
11,975
8,169
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
ZiiNoGre
Sylvanus
12
1 / 2 / 7
8,241
485
4,376
14,701
14,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
byCouxer
Horus
17
3 / 4 / 1
10,568
622
7,398
13,334
10,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
HadesLancelotAtlas

VS

Bans
Ah Muzen CabThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
8,415
495
9,061
11,410
4,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
CABRAdoida
Khepri
12
0 / 1 / 7
7,784
458
3,368
8,136
8,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 4 / 0
9,201
541
12,600
14,096
5,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
13
0 / 6 / 3
7,633
449
6,989
13,350
4,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
zZetZacK
Awilix
13
4 / 1 / 3
8,330
490
9,241
10,927
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
16
Kills
12
12
Deaths
16
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
2
2
2.5
L
2
4
4
1
L
Khepri
CABRAdoida
Khepri
0
1
7
3.5
L
6
4
0
1.5
W
Ishtar
LeftYeet
Ishtar
3
2
5
2.75
L
Ullr
0
6
3
0.25
W
Janus
5
2
2
3
W
Sylvanus
ZiiNoGre
Sylvanus
1
2
7
2.25
W
Horus
byCouxer
Horus
3
4
1
0.88
L
Awilix
zZetZacK
Awilix
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,763
Damage
41,259
68,117
Taken
57,919
43,624
Mitigated
27,931
29,582
Healing
10,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,503
1,300
0
7,428
14,351
6,354
0
998
13,353
0
92,624
L
9,061
2,803
0
3,914
11,410
4,783
535
6,729
4,634
61,424
6,805
L
Khepri
CABRAdoida
Khepri
3,368
637
0
1,700
8,136
8,843
0
2,782
5,305
27,742
0
L
12,600
4,690
0
3,551
14,096
5,158
0
812
12,613
0
57,411
W
Ishtar
LeftYeet
Ishtar
12,511
8,888
0
10,368
17,562
8,106
0
1,498
16,064
0
97,063
L
Ullr
6,989
1,690
0
813
13,350
4,294
455
3,051
10,299
0
59,333
W
Janus
11,975
873
0
801
8,169
3,752
0
2,359
5,810
93,815
0
W
Sylvanus
ZiiNoGre
Sylvanus
4,376
1,075
2,618
4,740
14,701
14,750
0
6,511
8,190
17,160
2,199
W
Horus
byCouxer
Horus
7,398
3,235
144
3,483
13,334
10,662
780
907
12,427
0
81,622
L
Awilix
zZetZacK
Awilix
9,241
3,635
0
680
10,927
4,853
0
3,340
7,538
0
65,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,207
Gold Earned
41,363
620
Minions Killed
430
0
Camps Cleared
0
1,737,751
Distance Traveled
1,587,068
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,752
574
143
8
0
370,038
4
L
Sol
8,415
495
138
8
0
305,284
5
L
Khepri
7,784
458
29
2
0
327,532
5
L
Loki
9,201
541
77
5
0
343,129
5
W
Ishtar
9,981
587
145
9
0
312,069
2
L
Ullr
7,633
449
83
5
0
280,015
6
W
Janus
9,665
569
143
8
0
367,646
4
W
Sylvanus
8,241
485
37
2
0
338,654
5
W
Horus
10,568
622
152
9
0
349,344
2
L
Awilix
8,330
490
103
6
0
331,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role