Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LaurenSenp
Fenrir
Level 66
God Stats
1W - 1L
1,736 SR
Queue Stats
53W - 32L
1,579 Elo+
Solo
Kukulkan
Kukulkan
Ulerr
Kukulkan
Level 82
God Stats
3W - 2L
1,502 SR
Queue Stats
155W - 165L
1,474 Elo+
Solo
Awilix
Awilix
asfur
Awilix
Level 64
God Stats
1W - 5L
1,500 SR
Queue Stats
45W - 66L
1,372 Elo+
Solo
Ishtar
Ishtar
darckman7
Ishtar
Level 80
God Stats
1W - 3L
1,502 SR
Queue Stats
43W - 34L
1,525 Elo+
Solo
Team Averages
Level 79
1,548 SR
1,490 Elo+

VS

Team Averages
Level 93
1,478 SR
1,467 Elo+
Ratatoskr
Ratatoskr
CaRoMe
Ratatoskr
Level 159
God Stats
42W - 47L
1,497 SR
Queue Stats
312W - 342L
1,495 Elo+
Solo
Cerberus
Cerberus
Feiliex
Cerberus
Level 56
God Stats
37W - 33L
1,628 SR
Queue Stats
235W - 276L
1,415 Elo+
Party 1
Achilles
Achilles
Fenrir20021
Achilles
Level 64
God Stats
5W - 4L
1,487 SR
Queue Stats
187W - 195L
1,493 Elo+
Party 1
Izanami
Izanami
Hyósube
Izanami
Level 129
God Stats
1W - 1L
1,359 SR
Queue Stats
5W - 3L
1,578 Elo+
Solo
Hel
Hel
Robocrusher
Hel
Level 59
God Stats
17W - 24L
1,421 SR
Queue Stats
216W - 275L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 6 / 1
7,777
409
8,724
20,523
24,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
LaurenSenp
Fenrir
14
0 / 2 / 1
8,021
422
4,748
19,044
11,206
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Ulerr
Kukulkan
15
5 / 7 / 2
9,838
518
13,142
13,284
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
asfur
Awilix
13
2 / 6 / 2
8,308
437
9,872
17,977
7,138
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
darckman7
Ishtar
13
1 / 5 / 0
8,167
430
14,070
15,542
5,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CaRoMe
Ratatoskr
16
11 / 5 / 4
10,713
564
15,260
17,033
7,445
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Feiliex
Cerberus
16
2 / 0 / 11
10,165
535
10,251
15,816
17,758
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Fenrir20021
Achilles
18
2 / 0 / 5
11,226
591
15,526
16,092
19,765
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Hyósube
Izanami
17
7 / 1 / 1
10,248
539
18,038
13,457
7,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 2 / 6
11,284
594
5,842
15,488
7,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
8
Kills
26
26
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
6
1
0.08
W
Ratatoskr
CaRoMe
Ratatoskr
11
5
4
2.6
W
Cerberus
Feiliex
Cerberus
2
0
11
7.5
W
Achilles
Fenrir20021
Achilles
2
0
5
4.5
W
Izanami
Hyósube
Izanami
7
1
1
7.5
L
Fenrir
LaurenSenp
Fenrir
0
2
1
0.25
W
4
2
6
3.5
L
Kukulkan
Ulerr
Kukulkan
5
7
2
0.86
L
Awilix
asfur
Awilix
2
6
2
0.5
L
Ishtar
darckman7
Ishtar
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,556
Damage
64,917
86,370
Taken
77,886
54,144
Mitigated
59,572
13,438
Healing
25,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,724
847
356
2,580
20,523
24,403
0
4,170
16,353
32,411
4,644
W
Ratatoskr
CaRoMe
Ratatoskr
15,260
4,818
0
0
17,033
7,445
90
4,984
12,049
0
72,247
W
Cerberus
Feiliex
Cerberus
10,251
1,013
0
5,785
15,816
17,758
0
5,004
10,812
52,185
0
W
Achilles
Fenrir20021
Achilles
15,526
2,623
0
6,350
16,092
19,765
99
891
15,201
0
92,302
W
Izanami
Hyósube
Izanami
18,038
10,486
0
3,115
13,457
7,139
3,535
3,868
9,589
0
97,156
L
Fenrir
LaurenSenp
Fenrir
4,748
621
0
4,451
19,044
11,206
0
566
18,478
0
57,874
W
5,842
929
1,813
8,428
15,488
7,465
454
6,336
9,152
90,529
0
L
Kukulkan
Ulerr
Kukulkan
13,142
1,150
0
500
13,284
5,525
0
5,793
7,491
77,453
0
L
Awilix
asfur
Awilix
9,872
4,018
0
500
17,977
7,138
0
1,504
16,473
0
60,614
L
Ishtar
darckman7
Ishtar
14,070
8,739
0
5,051
15,542
5,872
110
4,060
11,482
0
73,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,111
Gold Earned
53,636
517
Minions Killed
661
0
Camps Cleared
0
1,840,542
Distance Traveled
1,878,696
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,777
409
61
3
0
369,258
2
W
Ratatoskr
10,713
564
85
4
0
386,813
0
W
Cerberus
10,165
535
96
5
0
388,132
5
W
Achilles
11,226
591
168
9
0
372,543
6
W
Izanami
10,248
539
158
8
0
341,893
3
L
Fenrir
8,021
422
91
5
0
347,411
5
W
Hel
11,284
594
154
8
0
389,315
4
L
Kukulkan
9,838
518
140
7
0
353,085
3
L
Awilix
8,308
437
97
5
0
437,125
3
L
Ishtar
8,167
430
128
7
0
333,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role