Player Matchup

Janus
Janus
Eddron
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,734 Elo+
Party 2
Sobek
Sobek
SumusDeus
Sobek
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 6L
1,734 Elo+
Party 2
Skadi
Skadi
iFunnySmile
Skadi
Level 105
God Stats
1W - 0L
1,213 SR
Queue Stats
23W - 36L
1,428 Elo+
Solo
Team Averages
Level 72
1,404 SR
1,632 Elo+

VS

Team Averages
Level 68
1,500 SR
1,253 Elo+
Da Ji
Da Ji
Choubidouwhaa
Da Ji
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 27L
1,294 Elo+
Party 1
Hera
Hera
Itaqha
Hera
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,190 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Thjörn
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 36L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Eddron
Janus
17
7 / 0 / 9
11,065
790
16,164
7,144
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
SumusDeus
Sobek
13
4 / 2 / 11
10,422
744
5,000
15,537
22,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 4 / 8
10,401
743
9,406
9,998
4,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
8,559
611
8,346
11,883
4,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
Itaqha
Hera
12
1 / 5 / 3
8,730
624
5,160
10,194
6,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
Thjörn
Cu Chulainn
13
3 / 6 / 2
9,142
653
5,118
13,860
11,193
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
17
Kills
6
6
Deaths
17
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Janus
Eddron
Janus
7
0
9
11.5
L
Hera
Itaqha
Hera
1
5
3
0.5
W
Sobek
SumusDeus
Sobek
4
2
11
4.75
L
Cu Chulainn
Thjörn
Cu Chulainn
3
6
2
0.67
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,570
Damage
18,624
32,679
Taken
35,937
30,461
Mitigated
22,405
4,833
Healing
2,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,346
2,672
0
320
11,883
4,994
0
7,288
4,373
0
20,742
W
Janus
Eddron
Janus
16,164
1,048
0
604
7,144
3,308
325
1,485
5,659
64,711
0
L
Hera
Itaqha
Hera
5,160
1,071
0
1,705
10,194
6,218
0
5,772
4,236
29,233
0
W
Sobek
SumusDeus
Sobek
5,000
922
0
3,209
15,537
22,515
123
2,315
13,222
12,567
0
L
Cu Chulainn
Thjörn
Cu Chulainn
5,118
389
0
72
13,860
11,193
0
8,059
5,581
0
16,652
W
9,406
4,917
505
515
9,998
4,638
804
1,733
8,265
0
37,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,888
Gold Earned
26,431
185
Minions Killed
107
9
Camps Cleared
4
773,041
Distance Traveled
650,802
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,559
611
26
2
3
222,322
4
W
Janus
11,065
790
119
9
5
286,171
5
L
Hera
8,730
624
64
5
0
189,228
2
W
Sobek
10,422
744
14
1
2
249,698
0
L
Cu Chulainn
9,142
653
17
1
1
239,252
5
W
Skadi
10,401
743
52
4
2
237,172
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role