Player Matchup

Neith
Neith
C-Demo32
Neith
Level 129
God Stats
4W - 2L
1,562 SR
Queue Stats
98W - 76L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
josh-Rep
Baron Samedi
Level 158
God Stats
8W - 1L
1,787 SR
Queue Stats
123W - 111L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
kingbosscwc
Guan Yu
Level 143
God Stats
3W - 1L
1,482 SR
Queue Stats
76W - 65L
1,471 Elo+
Party 1
Team Averages
Level 143
1,610 SR
1,487 Elo+

VS

Team Averages
Level 111
1,587 SR
1,467 Elo+
Amaterasu
Amaterasu
ButImWillSmith
Amaterasu
Level 74
God Stats
4W - 7L
1,442 SR
Queue Stats
413W - 454L
1,461 Elo+
Solo
Hades
Hades
DroSnowRose
Hades
Level 136
God Stats
0W - 1L
1,758 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ninja stlye
Danzaburou
Level 123
God Stats
27W - 27L
1,562 SR
Queue Stats
369W - 404L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C-Demo32
Neith
18
4 / 1 / 7
12,778
673
17,863
11,943
5,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
josh-Rep
Baron Samedi
20
8 / 2 / 4
14,381
757
28,019
18,437
10,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
kingbosscwc
Guan Yu
16
0 / 4 / 9
11,601
611
8,664
25,078
33,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ButImWillSmith
Amaterasu
15
2 / 4 / 4
11,459
603
7,344
23,249
23,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 5 / 4
12,269
646
17,191
26,256
17,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
Ninja stlye
Danzaburou
17
2 / 3 / 4
12,085
636
21,312
16,777
7,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
12
Kills
7
7
Deaths
12
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ButImWillSmith
Amaterasu
2
4
4
1
W
Neith
C-Demo32
Neith
4
1
7
7.5
L
3
5
4
1
L
Danzaburou
Ninja stlye
Danzaburou
2
3
4
1.33
W
Baron Samedi
josh-Rep
Baron Samedi
8
2
4
5
W
Guan Yu
kingbosscwc
Guan Yu
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,546
Damage
45,847
55,458
Taken
66,282
49,485
Mitigated
48,140
26,297
Healing
13,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ButImWillSmith
Amaterasu
7,344
2,339
0
2,420
23,249
23,484
0
10,191
13,058
0
21,547
W
Neith
C-Demo32
Neith
17,863
6,780
0
1,843
11,943
5,648
1,721
4,411
7,532
0
64,687
L
17,191
2,525
639
6,101
26,256
17,290
59
11,236
15,020
60,060
0
L
Danzaburou
Ninja stlye
Danzaburou
21,312
9,299
0
4,200
16,777
7,366
1,214
6,819
9,958
0
63,082
W
Baron Samedi
josh-Rep
Baron Samedi
28,019
816
5,912
7,545
18,437
10,576
1,353
5,897
12,540
81,870
0
W
Guan Yu
kingbosscwc
Guan Yu
8,664
1,062
2,534
8,463
25,078
33,261
0
7,800
17,278
0
24,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,760
Gold Earned
35,813
226
Minions Killed
191
10
Camps Cleared
6
997,958
Distance Traveled
885,303
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,459
603
16
1
0
336,829
0
W
Neith
12,778
673
88
5
4
302,920
1
L
Hades
12,269
646
94
5
5
278,893
2
L
Danzaburou
12,085
636
81
4
1
269,581
3
W
Baron Samedi
14,381
757
115
6
2
338,362
1
W
Guan Yu
11,601
611
23
1
4
356,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role