Player Matchup

Hades
Hades
 
Hades
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
MjRauff
Cliodhna
Level 157
God Stats
15W - 13L
1,521 SR
Queue Stats
212W - 228L
1,434 Elo+
Party 1
Neith
Neith
Saxaen
Neith
Level 88
God Stats
2W - 7L
1,381 SR
Queue Stats
152W - 163L
1,443 Elo+
Party 1
Janus
Janus
achekid
Janus
Level 160
God Stats
3W - 5L
1,419 SR
Queue Stats
256W - 272L
1,458 Elo+
Solo
Sylvanus
Sylvanus
zVident-
Sylvanus
Level 66
God Stats
10W - 7L
1,530 SR
Queue Stats
216W - 226L
1,480 Elo+
Party 2
Team Averages
Level 104
1,470 SR
1,463 Elo+

VS

Team Averages
Level 110
1,532 SR
1,485 Elo+
Ra
Ra
Haymakor
Ra
Level 147
God Stats
3W - 3L
1,570 SR
Queue Stats
192W - 217L
1,388 Elo+
Solo
Thor
Thor
ThePanda_27
Thor
Level 104
God Stats
4W - 2L
1,447 SR
Queue Stats
83W - 88L
1,476 Elo+
Solo
Bacchus
Bacchus
franko-626
Bacchus
Level 136
God Stats
3W - 1L
1,731 SR
Queue Stats
64W - 36L
1,755 Elo+
Party 3
Cernunnos
Cernunnos
grim_08
Cernunnos
Level 121
God Stats
18W - 24L
1,412 SR
Queue Stats
581W - 606L
1,480 Elo+
Solo
Heimdallr
Heimdallr
lvkd410clinton
Heimdallr
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 1 / 0
8,119
541
4,253
10,602
5,804
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cliodhna
MjRauff
Cliodhna
12
2 / 1 / 0
7,424
495
5,526
9,654
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
Saxaen
Neith
10
1 / 5 / 0
6,372
425
6,596
10,785
5,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
achekid
Janus
12
0 / 2 / 0
7,224
482
3,173
5,215
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
zVident-
Sylvanus
10
0 / 5 / 2
6,346
423
6,720
13,601
9,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 3
8,197
546
3,878
5,753
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 4
8,064
538
7,516
11,560
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
franko-626
Bacchus
12
3 / 0 / 9
8,102
540
8,160
12,616
10,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
grim_08
Cernunnos
15
1 / 1 / 0
8,506
567
7,172
6,047
3,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heimdallr
lvkd410clinton
Heimdallr
13
4 / 3 / 6
8,095
540
5,767
9,931
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
14
14
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
1
0
1
W
1
0
3
2.5
L
Cliodhna
MjRauff
Cliodhna
2
1
0
2
L
Neith
Saxaen
Neith
1
5
0
0.2
W
5
0
4
7
L
Janus
achekid
Janus
0
2
0
0
W
Bacchus
franko-626
Bacchus
3
0
9
7.5
W
Cernunnos
grim_08
Cernunnos
1
1
0
1
W
Heimdallr
lvkd410clinton
Heimdallr
4
3
6
2.33
L
Sylvanus
zVident-
Sylvanus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,268
Damage
32,493
49,857
Taken
45,907
26,398
Mitigated
25,953
14,052
Healing
18,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,253
976
0
5,005
10,602
5,804
0
46
10,556
59,402
0
W
3,878
429
1,119
2,261
5,753
2,775
280
2,021
3,732
68,823
0
L
Cliodhna
MjRauff
Cliodhna
5,526
360
0
4,183
9,654
3,645
0
1,555
8,099
0
55,030
L
Neith
Saxaen
Neith
6,596
2,974
0
1,615
10,785
5,111
432
3,361
7,424
0
42,427
W
7,516
2,362
0
5,820
11,560
4,885
373
1,864
9,696
0
49,453
L
Janus
achekid
Janus
3,173
319
0
864
5,215
2,125
0
1,808
3,407
60,159
0
W
Bacchus
franko-626
Bacchus
8,160
1,846
2,359
3,209
12,616
10,965
275
2,454
10,162
24,401
0
W
Cernunnos
grim_08
Cernunnos
7,172
3,697
0
1,862
6,047
3,091
1,130
3,846
2,201
0
74,119
W
Heimdallr
lvkd410clinton
Heimdallr
5,767
1,545
0
1,403
9,931
4,237
566
1,899
8,032
0
45,571
L
Sylvanus
zVident-
Sylvanus
6,720
1,655
382
2,003
13,601
9,713
132
5,268
8,326
26,455
13,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,485
Gold Earned
40,964
445
Minions Killed
432
0
Camps Cleared
0
1,532,634
Distance Traveled
1,473,177
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,119
541
119
8
0
283,757
1
W
Ra
8,197
546
134
9
0
314,140
3
L
Cliodhna
7,424
495
103
7
0
386,606
4
L
Neith
6,372
425
62
4
0
273,134
2
W
Thor
8,064
538
77
5
0
303,452
0
L
Janus
7,224
482
99
7
0
290,534
3
W
Bacchus
8,102
540
18
1
0
313,942
7
W
Cernunnos
8,506
567
117
8
0
252,130
2
W
Heimdallr
8,095
540
86
6
0
289,513
0
L
Sylvanus
6,346
423
62
4
0
298,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role