Player Matchup

Xbalanque
Xbalanque
Masters
 
Xbalanque
Masters
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Diamond IV
xDAnonymousxD
Cabrakan
Diamond IV
Level 155
God Stats
7W - 4L
1,802 SR
Queue Stats
429W - 347L
2,033 MMR
Party 1
Baba Yaga
Baba Yaga
Masters
xJabia
Baba Yaga
Masters
Level 142
God Stats
14W - 6L
1,814 SR
Queue Stats
27W - 12L
1,741 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,705 SR
1,758 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,537 SR
1,653 MMR
Guan Yu
Guan Yu
Bronze III
Psybro
Guan Yu
Bronze III
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,600 MMR
Solo
Neith
Neith
Gold II
SpanglyEnvelope
Neith
Gold II
Level 126
God Stats
8W - 14L
1,489 SR
Queue Stats
83W - 104L
1,627 MMR
Solo
Vulcan
Vulcan
Gold I
aira12
Vulcan
Gold I
Level 160
God Stats
5W - 3L
1,622 SR
Queue Stats
72W - 100L
1,732 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
8 / 3 / 4
12,655
744
18,521
19,310
7,468
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
xDAnonymousxD
Cabrakan
16
1 / 6 / 13
12,362
727
10,058
25,673
35,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
xJabia
Baba Yaga
17
5 / 5 / 9
12,567
739
15,783
16,406
7,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MulanYu HuangAchillesThothBaron Samedi

VS

Bans
Ah Muzen CabGaneshaBastetAtlasNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Psybro
Guan Yu
17
9 / 3 / 5
12,545
738
18,040
23,690
28,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 5 / 9
11,857
697
14,893
16,376
6,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
aira12
Vulcan
14
2 / 6 / 10
10,835
637
16,868
15,545
6,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
14
Kills
14
14
Deaths
14
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
8
3
4
3.33
L
Guan Yu
Psybro
Guan Yu
9
3
5
3.83
L
3
5
9
1.5
L
Vulcan
aira12
Vulcan
2
6
10
1.17
W
Cabrakan
xDAnonymousxD
Cabrakan
1
6
13
1.25
W
Baba Yaga
xJabia
Baba Yaga
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,362
Damage
49,801
61,389
Taken
55,611
50,914
Mitigated
41,671
20,525
Healing
14,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
18,521
11,769
0
8,215
19,310
7,468
2,555
4,371
14,608
0
79,829
L
Guan Yu
Psybro
Guan Yu
18,040
3,332
753
8,299
23,690
28,397
865
7,045
16,645
0
41,241
L
14,893
4,717
0
3,170
16,376
6,910
2,223
8,818
7,558
0
54,662
L
Vulcan
aira12
Vulcan
16,868
3,743
224
2,048
15,545
6,364
314
10,084
5,461
41,063
0
W
Cabrakan
xDAnonymousxD
Cabrakan
10,058
1,326
0
7,637
25,673
35,947
102
7,522
17,181
23,539
0
W
Baba Yaga
xJabia
Baba Yaga
15,783
342
0
4,673
16,406
7,499
538
5,653
10,475
51,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,584
Gold Earned
35,237
194
Minions Killed
179
7
Camps Cleared
5
904,718
Distance Traveled
895,698
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,655
744
99
6
3
294,949
3
L
Guan Yu
12,545
738
46
3
2
335,231
1
L
Neith
11,857
697
87
5
3
267,649
3
L
Vulcan
10,835
637
46
3
0
292,818
4
W
Cabrakan
12,362
727
14
1
0
307,446
8
W
Baba Yaga
12,567
739
81
5
4
302,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role