Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Dantegoxxx
Chang'e
Level 93
God Stats
1W - 3L
1,301 SR
Queue Stats
245W - 255L
1,477 Elo+
Solo
Sobek
Sobek
KdE Bankai
Sobek
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 48L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
Matreya1234
Tsukuyomi
Level 62
God Stats
4W - 1L
1,596 SR
Queue Stats
98W - 134L
1,389 Elo+
Solo
Bastet
Bastet
Tutunka
Bastet
Level 140
God Stats
0W - 3L
1,287 SR
Queue Stats
118W - 107L
1,442 Elo+
Solo
Team Averages
Level 92
1,437 SR
1,433 Elo+

VS

Team Averages
Level 95
1,543 SR
1,484 Elo+
Ra
Ra
Celt0
Ra
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,553 Elo+
Party 1
Hachiman
Hachiman
Darktrooper440
Hachiman
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,455 Elo+
Party 1
Nox
Nox
Gramz0n
Nox
Level 125
God Stats
6W - 3L
1,572 SR
Queue Stats
159W - 143L
1,520 Elo+
Party 1
Artio
Artio
Kuroshisan
Artio
Level 72
God Stats
3W - 1L
1,495 SR
Queue Stats
169W - 155L
1,512 Elo+
Party 1
Izanami
Izanami
UltraPikmin
Izanami
Level 123
God Stats
3W - 1L
1,650 SR
Queue Stats
273W - 312L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
1 / 2 / 15
10,348
739
7,744
21,361
35,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Dantegoxxx
Chang'e
16
2 / 5 / 16
9,808
701
12,546
19,387
12,118
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sobek
15
1 / 7 / 7
8,870
634
7,117
20,463
21,263
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Matreya1234
Tsukuyomi
18
9 / 4 / 6
11,316
808
23,269
19,898
12,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Tutunka
Bastet
17
6 / 4 / 10
10,003
715
16,104
15,286
9,812
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
0 / 3 / 14
10,176
727
17,763
14,519
8,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hachiman
17
6 / 5 / 8
11,287
806
12,534
15,380
6,790
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nox
20
6 / 2 / 13
11,857
847
16,888
10,154
5,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artio
16
1 / 4 / 17
10,630
759
8,195
18,817
22,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
UltraPikmin
Izanami
18
9 / 5 / 9
11,291
807
21,258
18,132
7,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
83
19
Kills
22
22
Deaths
19
54
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
2
15
4.25
W
Ra
0
3
14
2.33
L
Chang'e
Dantegoxxx
Chang'e
2
5
16
2
W
Hachiman
6
5
8
2
W
Nox
6
2
13
6.25
L
Sobek
1
7
7
0.64
W
Artio
1
4
17
2.38
L
Tsukuyomi
Matreya1234
Tsukuyomi
9
4
6
3
L
Bastet
Tutunka
Bastet
6
4
10
2.75
W
Izanami
UltraPikmin
Izanami
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,780
Damage
76,638
96,395
Taken
77,002
91,248
Mitigated
50,816
39,222
Healing
38,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
7,744
726
3,775
5,616
21,361
35,157
264
8,962
12,399
14,566
0
W
Ra
17,763
1,494
12,842
7,107
14,519
8,389
691
4,486
10,033
50,996
0
L
Chang'e
Dantegoxxx
Chang'e
12,546
690
10,119
5,950
19,387
12,118
574
9,070
10,317
25,652
0
W
Hachiman
12,534
6,294
719
2,230
15,380
6,790
1,498
4,476
10,904
0
25,236
W
Nox
16,888
2,345
2,142
1,285
10,154
5,217
1,483
3,587
6,567
37,899
0
L
Sobek
7,117
319
321
2,581
20,463
21,263
84
7,932
12,531
16,140
0
W
Artio
8,195
1,153
3,195
5,294
18,817
22,571
464
7,842
10,975
10,878
0
L
Tsukuyomi
Matreya1234
Tsukuyomi
23,269
5,330
1,799
7,607
19,898
12,898
363
9,067
10,831
0
47,654
L
Bastet
Tutunka
Bastet
16,104
3,542
0
1,454
15,286
9,812
495
7,815
7,471
0
24,619
W
Izanami
UltraPikmin
Izanami
21,258
11,989
1,375
2,779
18,132
7,849
3,746
7,016
11,116
0
30,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,345
Gold Earned
55,241
132
Minions Killed
167
0
Camps Cleared
0
1,338,500
Distance Traveled
1,214,543
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,348
739
11
1
0
259,325
1
W
Ra
10,176
727
64
5
0
248,119
0
L
Chang'e
9,808
701
35
3
0
268,887
0
W
Hachiman
11,287
806
21
2
0
202,762
1
W
Nox
11,857
847
60
4
0
268,680
6
L
Sobek
8,870
634
15
1
0
256,865
0
W
Artio
10,630
759
8
1
0
281,087
0
L
Tsukuyomi
11,316
808
50
4
0
284,963
3
L
Bastet
10,003
715
21
2
0
268,460
3
W
Izanami
11,291
807
14
1
0
213,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role