Player Matchup

Sol
Sol
ARTURIA
Sol
Level 158
God Stats
6W - 0L
1,650 SR
Queue Stats
143W - 76L
1,719 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Berndth
Morgan Le Fay
Level 51
God Stats
10W - 7L
1,453 SR
Queue Stats
208W - 212L
1,447 Elo+
Solo
Hel
Hel
DEATHANGEL01221
Hel
Level 104
God Stats
17W - 13L
1,580 SR
Queue Stats
137W - 157L
1,442 Elo+
Solo
Hun Batz
Hun Batz
RezzZ69
Hun Batz
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 18L
1,783 Elo+
Party 1
Tyr
Tyr
SunJucie
Tyr
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 64L
1,751 Elo+
Party 1
Team Averages
Level 83
1,537 SR
1,628 Elo+

VS

Team Averages
Level 29
1,500 SR
1,425 Elo+
Erlang Shen
Erlang Shen
Akkeleb
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Dh3r0
Cliodhna
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 23L
1,517 Elo+
Party 2
Chernobog
Chernobog
JaZiiRaH
Chernobog
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 34L
1,404 Elo+
Party 2
Vulcan
Vulcan
Pupil0
Vulcan
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 34L
1,356 Elo+
Solo
Vamana
Vamana
xReiDx
Vamana
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
4 / 2 / 1
12,253
613
16,363
21,418
9,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Berndth
Morgan Le Fay
17
5 / 1 / 7
11,383
569
15,028
18,446
9,504
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
2 / 3 / 2
11,188
559
7,869
11,494
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
RezzZ69
Hun Batz
16
9 / 2 / 6
11,416
571
14,621
20,279
8,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 9
10,568
528
9,243
20,337
16,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Akkeleb
Erlang Shen
12
1 / 4 / 4
8,269
413
6,085
20,367
23,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
Dh3r0
Cliodhna
12
2 / 5 / 5
8,560
428
11,632
15,900
6,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
JaZiiRaH
Chernobog
15
2 / 3 / 4
9,044
452
11,587
14,779
6,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Pupil0
Vulcan
16
3 / 3 / 2
9,661
483
6,781
10,215
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
xReiDx
Vamana
13
0 / 7 / 2
7,931
397
12,454
22,826
13,984
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
22
Kills
8
9
Deaths
22
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
4
2
1
2.25
L
Erlang Shen
Akkeleb
Erlang Shen
1
4
4
0.75
W
Morgan Le Fay
Berndth
Morgan Le Fay
5
1
7
8.5
W
2
3
2
1
L
Cliodhna
Dh3r0
Cliodhna
2
5
5
0.9
L
Chernobog
JaZiiRaH
Chernobog
2
3
4
1.33
L
Vulcan
Pupil0
Vulcan
3
3
2
1.33
W
Hun Batz
RezzZ69
Hun Batz
9
2
6
6
W
2
1
9
6.5
L
Vamana
xReiDx
Vamana
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,124
Damage
48,539
91,974
Taken
84,087
48,766
Mitigated
54,965
40,045
Healing
16,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
16,363
7,531
0
13,812
21,418
9,403
4,681
490
20,928
127,005
8,131
L
Erlang Shen
Akkeleb
Erlang Shen
6,085
3,562
0
4,634
20,367
23,330
0
8,894
11,344
0
23,978
W
Morgan Le Fay
Berndth
Morgan Le Fay
15,028
2,578
0
6,055
18,446
9,504
676
3,497
14,949
72,130
0
W
7,869
200
4,019
4,630
11,494
5,107
558
3,558
7,936
90,602
0
L
Cliodhna
Dh3r0
Cliodhna
11,632
2,903
0
4,437
15,900
6,557
0
6,116
9,752
0
51,221
L
Chernobog
JaZiiRaH
Chernobog
11,587
7,444
0
2,519
14,779
6,360
0
8,557
6,084
0
75,948
L
Vulcan
Pupil0
Vulcan
6,781
2,247
0
500
10,215
4,734
0
1,667
8,424
85,418
0
W
Hun Batz
RezzZ69
Hun Batz
14,621
4,989
0
1,342
20,279
8,271
0
4,292
15,987
0
100,728
W
9,243
869
3,545
6,642
20,337
16,481
93
3,016
17,321
0
33,464
L
Vamana
xReiDx
Vamana
12,454
6,222
0
4,561
22,826
13,984
0
13,406
9,370
0
56,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,808
Gold Earned
43,465
631
Minions Killed
447
0
Camps Cleared
0
1,930,786
Distance Traveled
1,931,009
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,253
613
196
10
0
374,301
4
L
Erlang Shen
8,269
413
24
1
0
413,037
7
W
Morgan Le Fay
11,383
569
107
5
0
319,638
4
W
Hel
11,188
559
179
9
0
360,817
8
L
Cliodhna
8,560
428
73
4
0
354,066
1
L
Chernobog
9,044
452
125
6
0
366,930
2
L
Vulcan
9,661
483
149
7
0
373,006
6
W
Hun Batz
11,416
571
115
6
0
439,826
4
W
Tyr
10,568
528
34
2
0
436,204
11
L
Vamana
7,931
397
76
4
0
423,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role