Player Matchup

Zhong Kui
Zhong Kui
Chuckyy Duck
Zhong Kui
Level 63
God Stats
2W - 4L
1,486 SR
Queue Stats
387W - 396L
1,463 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Mescudixx
Kumbhakarna
Level 133
God Stats
0W - 2L
1,319 SR
Queue Stats
552W - 570L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
MrDragon7086
Sun Wukong
Level 153
God Stats
11W - 12L
1,509 SR
Queue Stats
293W - 298L
1,466 Elo+
Solo
Neith
Neith
ZimZimZaIIaBim
Neith
Level 89
God Stats
3W - 8L
1,449 SR
Queue Stats
76W - 77L
1,427 Elo+
Solo
Cliodhna
Cliodhna
vRaginCajun
Cliodhna
Level 143
God Stats
0W - 3L
1,244 SR
Queue Stats
165W - 156L
1,489 Elo+
Party 2
Team Averages
Level 116
1,401 SR
1,465 Elo+

VS

Team Averages
Level 108
1,601 SR
1,453 Elo+
Izanami
Izanami
BlankStare9
Izanami
Level 147
God Stats
12W - 9L
1,582 SR
Queue Stats
744W - 725L
1,526 Elo+
Party 1
Aphrodite
Aphrodite
Fleetener
Aphrodite
Level 160
God Stats
17W - 6L
1,656 SR
Queue Stats
81W - 70L
1,504 Elo+
Solo
Bastet
Bastet
PandaGoDGamez
Bastet
Level 86
God Stats
3W - 2L
1,523 SR
Queue Stats
203W - 205L
1,484 Elo+
Party 1
Nu Wa
Nu Wa
SugaryGolf16
Nu Wa
Level 85
God Stats
18W - 18L
1,553 SR
Queue Stats
376W - 384L
1,380 Elo+
Solo
Zhong Kui
Zhong Kui
urmonkeydad
Zhong Kui
Level 63
God Stats
4W - 0L
1,689 SR
Queue Stats
128W - 150L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chuckyy Duck
Zhong Kui
9
0 / 4 / 3
5,890
421
7,745
13,424
8,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Mescudixx
Kumbhakarna
9
0 / 4 / 2
5,943
425
4,258
14,833
8,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sun Wukong
MrDragon7086
Sun Wukong
12
1 / 2 / 1
7,028
502
8,142
14,983
9,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 5 / 1
6,324
452
6,564
9,884
3,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
vRaginCajun
Cliodhna
14
6 / 1 / 0
7,992
571
7,342
11,790
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlankStare9
Izanami
13
8 / 2 / 4
8,371
598
10,684
10,983
4,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
Fleetener
Aphrodite
13
4 / 1 / 7
7,982
570
10,221
10,521
4,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 5
7,595
543
8,645
14,113
5,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 2 / 5
7,016
501
9,641
7,075
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zhong Kui
urmonkeydad
Zhong Kui
12
1 / 1 / 4
7,194
514
5,566
6,778
5,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
16
16
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
BlankStare9
Izanami
8
2
4
5
L
Zhong Kui
Chuckyy Duck
Zhong Kui
0
4
3
0.38
W
Aphrodite
Fleetener
Aphrodite
4
1
7
7.5
L
Kumbhakarna
Mescudixx
Kumbhakarna
0
4
2
0.25
L
Sun Wukong
MrDragon7086
Sun Wukong
1
2
1
0.75
W
2
2
5
2.25
W
1
2
5
1.75
L
1
5
1
0.3
W
Zhong Kui
urmonkeydad
Zhong Kui
1
1
4
3
L
Cliodhna
vRaginCajun
Cliodhna
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,051
Damage
44,757
64,914
Taken
49,470
34,304
Mitigated
21,984
19,062
Healing
23,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BlankStare9
Izanami
10,684
7,199
0
2,876
10,983
4,195
1,130
3,880
7,103
0
61,252
L
Zhong Kui
Chuckyy Duck
Zhong Kui
7,745
791
0
4,337
13,424
8,232
0
5,642
7,234
25,270
0
W
Aphrodite
Fleetener
Aphrodite
10,221
2,188
3,678
7,627
10,521
4,644
983
4,726
5,795
47,714
0
L
Kumbhakarna
Mescudixx
Kumbhakarna
4,258
800
201
3,722
14,833
8,227
77
4,644
9,941
21,415
0
L
Sun Wukong
MrDragon7086
Sun Wukong
8,142
1,298
0
4,647
14,983
9,692
0
6,389
8,012
0
62,308
W
8,645
3,767
0
6,159
14,113
5,386
0
2,588
11,525
0
41,663
W
9,641
3,382
0
750
7,075
2,292
1,211
277
6,798
42,913
0
L
6,564
2,056
0
1,614
9,884
3,462
0
4,367
5,339
0
36,165
W
Zhong Kui
urmonkeydad
Zhong Kui
5,566
1,191
0
2,829
6,778
5,467
1,482
532
6,246
37,033
8,592
L
Cliodhna
vRaginCajun
Cliodhna
7,342
1,339
0
4,541
11,790
4,691
0
1,725
9,935
0
60,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,177
Gold Earned
38,158
322
Minions Killed
405
0
Camps Cleared
0
1,312,818
Distance Traveled
1,203,883
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,371
598
99
7
0
225,248
2
L
Zhong Kui
5,890
421
33
2
0
238,993
0
W
Aphrodite
7,982
570
86
6
0
235,270
0
L
Kumbhakarna
5,943
425
25
2
0
255,128
1
L
Sun Wukong
7,028
502
106
8
0
248,066
1
W
Bastet
7,595
543
74
5
0
305,681
2
W
Nu Wa
7,016
501
68
5
0
208,253
5
L
Neith
6,324
452
63
5
0
257,220
1
W
Zhong Kui
7,194
514
78
6
0
229,431
1
L
Cliodhna
7,992
571
95
7
0
313,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role