Player Matchup

Erlang Shen
Erlang Shen
Diamond III
BrahzBruv
Erlang Shen
Diamond III
Level 149
God Stats
24W - 16L
1,787 SR
Queue Stats
110W - 89L
2,303 MMR
Party 2
Mulan
Mulan
Diamond V
LoNEWolV3zs
Mulan
Diamond V
Level 108
God Stats
8W - 3L
1,723 SR
Queue Stats
61W - 42L
2,230 MMR
Party 2
Danzaburou
Danzaburou
Platinum III
Tyrant Iz Dead
Danzaburou
Platinum III
Level 151
God Stats
33W - 27L
1,643 SR
Queue Stats
216W - 211L
1,838 MMR
Solo
Athena
Athena
Platinum III
thejorchh
Athena
Platinum III
Level 150
God Stats
1W - 1L
1,740 SR
Queue Stats
391W - 402L
1,792 MMR
Solo
Ah Puch
Ah Puch
Gold I
topical_need4
Ah Puch
Gold I
Level 102
God Stats
15W - 17L
1,545 SR
Queue Stats
253W - 252L
1,699 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,688 SR
1,973 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,712 SR
2,015 MMR
Anhur
Anhur
Diamond I
Adxenim
Anhur
Diamond I
Level 85
God Stats
12W - 7L
1,596 SR
Queue Stats
128W - 113L
2,543 MMR
Solo
Sobek
Sobek
Diamond I
Kdohtp
Sobek
Diamond I
Level 158
God Stats
9W - 11L
1,880 SR
Queue Stats
129W - 123L
2,415 MMR
Solo
Sol
Sol
Gold III
Khikara
Sol
Gold III
Level 147
God Stats
5W - 3L
1,632 SR
Queue Stats
126W - 125L
1,681 MMR
Solo
Da Ji
Da Ji
Gold IV
bonkpatrol
Da Ji
Gold IV
Level 148
God Stats
5W - 0L
1,801 SR
Queue Stats
54W - 20L
1,719 MMR
Party 1
Atlas
Atlas
Gold IV
zDARKzKNIGHTz
Atlas
Gold IV
Level 108
God Stats
1W - 0L
1,648 SR
Queue Stats
16W - 2L
1,719 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BrahzBruv
Erlang Shen
13
1 / 4 / 0
7,585
506
5,661
17,176
9,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 3 / 1
8,598
573
11,274
15,978
12,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
Tyrant Iz Dead
Danzaburou
15
1 / 2 / 0
8,692
579
6,912
9,662
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
thejorchh
Athena
11
0 / 3 / 0
6,894
460
4,609
15,554
13,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
13
1 / 3 / 0
7,821
521
8,315
8,328
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
BellonaHadesThorSkadi

VS

Bans
GebAwilixBaron SamediYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Adxenim
Anhur
16
3 / 1 / 0
9,344
623
5,094
11,514
4,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Kdohtp
Sobek
14
2 / 1 / 4
8,611
574
6,283
14,210
11,046
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
14
4 / 0 / 6
8,666
578
12,638
7,769
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
14
4 / 2 / 6
8,380
559
11,909
15,196
6,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 10
8,410
561
7,028
13,691
11,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
4
Kills
15
15
Deaths
4
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anhur
Adxenim
Anhur
3
1
0
3
L
Erlang Shen
BrahzBruv
Erlang Shen
1
4
0
0.25
W
Sobek
Kdohtp
Sobek
2
1
4
4
W
Sol
4
0
6
7
L
1
3
1
0.5
L
Danzaburou
Tyrant Iz Dead
Danzaburou
1
2
0
0.5
W
Da Ji
4
2
6
3.5
L
Athena
thejorchh
Athena
0
3
0
0
L
Ah Puch
1
3
0
0.33
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,771
Damage
42,952
66,698
Taken
62,380
43,380
Mitigated
37,041
25,956
Healing
28,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Adxenim
Anhur
5,094
3,142
0
6,714
11,514
4,400
0
1,126
10,388
0
91,920
L
Erlang Shen
BrahzBruv
Erlang Shen
5,661
2,610
0
7,120
17,176
9,192
0
5,641
11,535
0
71,470
W
Sobek
Kdohtp
Sobek
6,283
802
0
8,259
14,210
11,046
0
1,850
11,459
54,006
0
W
Sol
12,638
4,622
0
4,580
7,769
3,483
0
2,772
4,953
71,761
8,903
L
11,274
2,573
0
8,906
15,978
12,643
0
8,500
7,478
227
72,092
L
Danzaburou
Tyrant Iz Dead
Danzaburou
6,912
3,809
0
4,084
9,662
4,274
0
795
8,867
0
82,973
W
Da Ji
11,909
3,558
0
1,496
15,196
6,896
0
3,004
12,114
0
64,083
L
Athena
thejorchh
Athena
4,609
1,078
0
2,434
15,554
13,855
0
5,273
10,281
26,917
1,851
L
Ah Puch
8,315
118
0
3,412
8,328
3,416
0
4,461
3,867
60,673
0
W
7,028
2,969
3,352
3,760
13,691
11,216
0
4,651
8,949
24,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,590
Gold Earned
43,411
555
Minions Killed
506
0
Camps Cleared
0
1,489,876
Distance Traveled
1,565,449
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,344
623
156
10
0
268,869
2
L
Erlang Shen
7,585
506
119
8
0
327,721
7
W
Sobek
8,611
574
104
7
0
327,710
6
W
Sol
8,666
578
143
10
0
291,673
1
L
Mulan
8,598
573
131
9
0
300,872
2
L
Danzaburou
8,692
579
135
9
0
263,127
0
W
Da Ji
8,380
559
85
6
0
343,555
4
L
Athena
6,894
460
41
3
0
324,016
7
L
Ah Puch
7,821
521
129
9
0
274,140
1
W
Atlas
8,410
561
18
1
0
333,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role