Player Matchup

Nu Wa
Nu Wa
BirthWater
Nu Wa
Level 27
God Stats
0W - 1L
1,189 SR
Queue Stats
25W - 23L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
QyzRe
Gilgamesh
Level 17
God Stats
3W - 4L
1,290 SR
Queue Stats
89W - 126L
1,400 Elo+
Solo
Cabrakan
Cabrakan
SukAtDis
Cabrakan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 26L
1,307 Elo+
Solo
Merlin
Merlin
gkcprincejames
Merlin
Level 53
God Stats
0W - 2L
1,266 SR
Queue Stats
68W - 74L
1,500 Elo+
Solo
The Morrigan
The Morrigan
zeeziinho94
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo
Team Averages
Level 26
1,349 SR
1,389 Elo+

VS

Team Averages
Level 114
1,531 SR
1,491 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DarcKnyt
Kuzenbo
Level 155
God Stats
7W - 3L
1,620 SR
Queue Stats
352W - 354L
1,427 Elo+
Solo
Achilles
Achilles
YoDaddysBoytoy
Achilles
Level 160
God Stats
7W - 4L
1,574 SR
Queue Stats
564W - 591L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
darthdj12
Zhong Kui
Level 108
God Stats
6W - 6L
1,460 SR
Queue Stats
210W - 171L
1,550 Elo+
Solo
Danzaburou
Danzaburou
ПобедныеСиськи
Danzaburou
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
2 / 4 / 5
9,222
659
14,293
9,794
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
QyzRe
Gilgamesh
16
3 / 5 / 5
9,436
674
15,815
18,901
24,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
SukAtDis
Cabrakan
15
1 / 8 / 6
9,309
665
3,566
21,279
34,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
3 / 4 / 5
10,036
717
20,102
10,443
6,014
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
zeeziinho94
The Morrigan
12
1 / 11 / 3
8,059
576
6,269
13,133
7,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
19
13 / 3 / 15
12,230
874
15,184
15,267
8,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
DarcKnyt
Kuzenbo
17
2 / 2 / 18
10,826
773
5,931
14,309
19,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Achilles
17
5 / 2 / 22
10,808
772
11,795
20,526
29,502
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Zhong Kui
darthdj12
Zhong Kui
17
1 / 4 / 15
10,292
735
12,383
19,300
18,256
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 1 / 15
12,206
872
18,716
14,014
7,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
117
10
Kills
32
32
Deaths
12
24
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
13
3
15
6.83
L
Nu Wa
2
4
5
1.13
W
Kuzenbo
DarcKnyt
Kuzenbo
2
2
18
5.5
L
Gilgamesh
QyzRe
Gilgamesh
3
5
5
1.1
L
Cabrakan
SukAtDis
Cabrakan
1
8
6
0.5
W
Achilles
5
2
22
8
W
Zhong Kui
darthdj12
Zhong Kui
1
4
15
2.13
L
3
4
5
1.38
L
The Morrigan
zeeziinho94
The Morrigan
1
11
3
0.23
W
11
1
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,045
Damage
64,009
73,550
Taken
83,416
76,424
Mitigated
83,227
11,047
Healing
44,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
15,184
4,737
3,033
6,818
15,267
8,267
1,908
7,510
7,757
38,562
0
L
Nu Wa
14,293
4,590
1,216
970
9,794
5,001
52
4,036
5,758
27,136
0
W
Kuzenbo
DarcKnyt
Kuzenbo
5,931
2,721
1,998
3,737
14,309
19,560
223
5,558
7,811
17,377
0
L
Gilgamesh
QyzRe
Gilgamesh
15,815
2,058
2,079
2,186
18,901
24,091
0
9,864
9,037
0
27,124
L
Cabrakan
SukAtDis
Cabrakan
3,566
957
94
1,059
21,279
34,128
108
10,377
10,902
7,790
0
W
Achilles
11,795
2,162
2,467
6,515
20,526
29,502
453
11,980
8,546
0
26,789
W
Zhong Kui
darthdj12
Zhong Kui
12,383
2,862
763
8,819
19,300
18,256
2,423
11,896
7,404
41,497
0
L
20,102
1,798
1,280
1,354
10,443
6,014
130
3,274
7,169
47,792
0
L
The Morrigan
zeeziinho94
The Morrigan
6,269
1,064
402
407
13,133
7,190
27
5,947
7,186
7,868
4,793
W
18,716
9,617
2,932
7,177
14,014
7,642
2,888
4,718
9,296
0
43,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,062
Gold Earned
56,362
140
Minions Killed
192
0
Camps Cleared
0
1,151,659
Distance Traveled
1,397,640
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,230
874
53
4
0
300,300
2
L
Nu Wa
9,222
659
25
2
0
196,252
1
W
Kuzenbo
10,826
773
11
1
0
288,371
0
L
Gilgamesh
9,436
674
32
2
0
284,329
2
L
Cabrakan
9,309
665
6
0
0
226,741
0
W
Achilles
10,808
772
15
1
0
310,686
0
W
Zhong Kui
10,292
735
60
4
0
231,384
2
L
Merlin
10,036
717
56
4
0
246,977
1
L
The Morrigan
8,059
576
21
2
0
197,360
0
W
Danzaburou
12,206
872
53
4
0
266,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role