Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Andmodeus
Cthulhu
Level 105
God Stats
146W - 162L
1,415 SR
Queue Stats
356W - 370L
1,494 Elo+
Solo
Hachiman
Hachiman
Darckk23
Hachiman
Level 64
God Stats
5W - 8L
1,500 SR
Queue Stats
80W - 70L
1,563 Elo+
Party 2
Vulcan
Vulcan
Santi98utb
Vulcan
Level 108
God Stats
20W - 25L
1,496 SR
Queue Stats
80W - 75L
1,546 Elo+
Party 2
Ao Kuang
Ao Kuang
TEMPLUSGAMER
Ao Kuang
Level 154
God Stats
4W - 4L
1,503 SR
Queue Stats
241W - 258L
1,490 Elo+
Solo
Team Averages
Level 118
1,483 SR
1,519 Elo+

VS

Team Averages
Level 122
1,409 SR
1,450 Elo+
Hachiman
Hachiman
 
Hachiman
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
EgilWeiss
Discordia
Level 160
God Stats
3W - 6L
1,573 SR
Queue Stats
236W - 239L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
Mochna
Cthulhu
Level 139
God Stats
7W - 9L
1,347 SR
Queue Stats
296W - 301L
1,412 Elo+
Solo
Janus
Janus
TZshNIK
Janus
Level 129
God Stats
2W - 8L
1,444 SR
Queue Stats
91W - 115L
1,436 Elo+
Party 1
Thanatos
Thanatos
potat0salata
Thanatos
Level 47
God Stats
0W - 1L
1,179 SR
Queue Stats
22W - 32L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
3 / 1 / 7
7,842
784
9,772
8,564
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Andmodeus
Cthulhu
13
0 / 0 / 5
7,050
705
7,196
8,436
5,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
Darckk23
Hachiman
14
2 / 5 / 6
7,756
776
4,498
12,611
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Santi98utb
Vulcan
15
4 / 1 / 5
8,183
818
9,174
5,962
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
TEMPLUSGAMER
Ao Kuang
15
8 / 3 / 6
8,429
843
11,962
13,857
7,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 1 / 4
7,847
785
11,771
7,349
3,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
EgilWeiss
Discordia
13
0 / 2 / 4
6,949
695
8,658
6,276
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Mochna
Cthulhu
11
1 / 6 / 3
6,495
650
5,194
15,277
11,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
TZshNIK
Janus
13
0 / 2 / 3
6,875
688
7,031
5,791
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
potat0salata
Thanatos
15
5 / 6 / 3
8,442
844
8,160
14,367
6,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
17
Kills
10
10
Deaths
17
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
1
7
6.5
L
Hachiman
 
Hachiman
4
1
4
6
W
Cthulhu
Andmodeus
Cthulhu
0
0
5
2.5
W
Hachiman
Darckk23
Hachiman
2
5
6
1
L
Discordia
EgilWeiss
Discordia
0
2
4
1
L
Cthulhu
Mochna
Cthulhu
1
6
3
0.42
W
Vulcan
Santi98utb
Vulcan
4
1
5
6.5
W
Ao Kuang
TEMPLUSGAMER
Ao Kuang
8
3
6
3.67
L
Janus
TZshNIK
Janus
0
2
3
0.75
L
Thanatos
potat0salata
Thanatos
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,602
Damage
40,814
49,430
Taken
49,060
23,807
Mitigated
26,472
11,934
Healing
10,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,772
915
0
844
8,564
4,093
0
3,681
4,839
30,292
0
L
Hachiman
 
Hachiman
11,771
7,542
0
1,868
7,349
3,329
264
5,421
1,644
0
21,179
W
Cthulhu
Andmodeus
Cthulhu
7,196
214
784
2,097
8,436
5,305
0
4,019
4,213
18,435
0
W
Hachiman
Darckk23
Hachiman
4,498
2,404
0
2,496
12,611
4,824
355
3,778
8,720
0
18,391
L
Discordia
EgilWeiss
Discordia
8,658
450
0
250
6,276
2,593
10
4,554
1,540
26,928
0
L
Cthulhu
Mochna
Cthulhu
5,194
344
0
1,508
15,277
11,041
54
13,278
1,789
9,741
0
W
Vulcan
Santi98utb
Vulcan
9,174
4,217
0
500
5,962
2,582
42
2,385
3,499
36,595
0
W
Ao Kuang
TEMPLUSGAMER
Ao Kuang
11,962
2,744
0
5,213
13,857
7,003
0
6,246
7,276
15,698
0
L
Janus
TZshNIK
Janus
7,031
128
0
319
5,791
2,550
0
4,530
1,167
29,981
0
L
Thanatos
potat0salata
Thanatos
8,160
973
0
6,948
14,367
6,959
0
9,411
4,816
0
23,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,260
Gold Earned
36,608
196
Minions Killed
168
0
Camps Cleared
0
1,103,859
Distance Traveled
1,025,347
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,842
784
49
5
0
227,504
3
L
Hachiman
7,847
785
28
3
0
213,091
1
W
Cthulhu
7,050
705
40
4
0
227,712
4
W
Hachiman
7,756
776
39
4
0
186,115
0
L
Discordia
6,949
695
43
4
0
208,714
4
L
Cthulhu
6,495
650
6
1
0
194,304
4
W
Vulcan
8,183
818
58
6
0
235,670
3
W
Ao Kuang
8,429
843
10
1
0
226,858
1
L
Janus
6,875
688
57
6
0
207,172
5
L
Thanatos
8,442
844
34
3
0
202,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role