Player Matchup

Cernunnos
Cernunnos
Gold IV
 
Cernunnos
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
Alexvasto
Bacchus
Silver I
Level 108
God Stats
1W - 0L
1,694 SR
Queue Stats
138W - 140L
1,116 MMR
Party 1
Tiamat
Tiamat
Gold IV
BossoCK998
Tiamat
Gold IV
Level 129
God Stats
21W - 21L
1,559 SR
Queue Stats
155W - 167L
1,374 MMR
Party 1
Awilix
Awilix
Silver V
MissDonimo
Awilix
Silver V
Level 126
God Stats
52W - 53L
1,428 SR
Queue Stats
623W - 634L
584 MMR
Solo
Guan Yu
Guan Yu
Bronze I
Redheadskero
Guan Yu
Bronze I
Level 122
God Stats
3W - 4L
1,502 SR
Queue Stats
109W - 130L
585 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,537 SR
1,032 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,443 SR
993 MMR
Ah Puch
Ah Puch
Silver III
AmOkBuFu1266
Ah Puch
Silver III
Level 142
God Stats
8W - 10L
1,450 SR
Queue Stats
17W - 26L
1,297 MMR
Solo
Sol
Sol
Gold III
Swei9599
Sol
Gold III
Level 68
God Stats
55W - 37L
1,594 SR
Queue Stats
150W - 144L
1,378 MMR
Solo
Chaac
Chaac
Silver I
WojmirPLxD
Chaac
Silver I
Level 79
God Stats
0W - 2L
1,386 SR
Queue Stats
33W - 38L
1,275 MMR
Solo
Hades
Hades
Silver IV
Zaf_Jr
Hades
Silver IV
Level 64
God Stats
31W - 33L
1,525 SR
Queue Stats
71W - 94L
554 MMR
Solo
Cthulhu
Cthulhu
Bronze III
mikusdrop
Cthulhu
Bronze III
Level 91
God Stats
0W - 1L
1,261 SR
Queue Stats
11W - 42L
461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
0 / 0 / 1
8,807
587
4,809
10,121
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Alexvasto
Bacchus
11
0 / 2 / 8
7,422
495
5,562
13,626
15,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
BossoCK998
Tiamat
14
5 / 0 / 3
8,386
559
8,579
11,975
7,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
MissDonimo
Awilix
15
6 / 0 / 5
9,214
614
10,721
12,232
5,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Redheadskero
Guan Yu
14
2 / 0 / 2
8,427
562
7,750
12,328
14,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
LokiAnubisIshtarKhepri

VS

Bans
ArachneThorYmirSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AmOkBuFu1266
Ah Puch
10
0 / 4 / 0
6,430
429
8,580
9,588
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
6,490
433
5,225
7,154
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
12
1 / 4 / 0
6,926
462
7,215
16,908
14,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Zaf_Jr
Hades
11
1 / 2 / 1
6,761
451
7,383
12,679
7,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
mikusdrop
Cthulhu
10
0 / 2 / 1
6,388
426
4,311
8,611
6,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
13
Kills
2
2
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
0
1
0.5
W
Bacchus
Alexvasto
Bacchus
0
2
8
2
L
Ah Puch
AmOkBuFu1266
Ah Puch
0
4
0
0
W
Tiamat
BossoCK998
Tiamat
5
0
3
6.5
W
Awilix
MissDonimo
Awilix
6
0
5
8.5
W
Guan Yu
Redheadskero
Guan Yu
2
0
2
3
L
0
1
0
0
L
Chaac
1
4
0
0.25
L
Hades
Zaf_Jr
Hades
1
2
1
0.75
L
Cthulhu
mikusdrop
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,421
Damage
32,714
60,282
Taken
54,940
47,794
Mitigated
34,831
23,942
Healing
19,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,809
1,480
0
7,401
10,121
4,259
2,026
5,036
5,085
0
85,323
W
Bacchus
Alexvasto
Bacchus
5,562
918
778
4,102
13,626
15,595
0
6,418
7,208
21,757
0
L
Ah Puch
AmOkBuFu1266
Ah Puch
8,580
387
0
2,408
9,588
4,435
0
5,393
4,195
47,395
0
W
Tiamat
BossoCK998
Tiamat
8,579
631
97
5,047
11,975
7,742
68
8,567
3,408
58,824
0
W
Awilix
MissDonimo
Awilix
10,721
5,127
0
737
12,232
5,365
491
3,309
8,923
0
76,906
W
Guan Yu
Redheadskero
Guan Yu
7,750
1,213
506
5,274
12,328
14,833
237
2,536
9,792
0
54,365
L
5,225
2,545
0
2,972
7,154
2,068
0
623
6,531
46,921
0
L
Chaac
7,215
1,643
0
6,459
16,908
14,733
0
1,206
14,681
718
48,381
L
Hades
Zaf_Jr
Hades
7,383
483
320
5,635
12,679
7,063
246
2,029
10,543
51,734
526
L
Cthulhu
mikusdrop
Cthulhu
4,311
281
72
1,665
8,611
6,532
0
4,890
3,721
23,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,256
Gold Earned
32,995
516
Minions Killed
384
0
Camps Cleared
0
1,537,013
Distance Traveled
1,207,257
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,807
587
150
10
0
259,854
1
W
Bacchus
7,422
495
37
2
0
303,408
2
L
Ah Puch
6,430
429
95
6
0
244,053
3
W
Tiamat
8,386
559
113
8
0
292,715
1
W
Awilix
9,214
614
115
8
0
367,752
0
W
Guan Yu
8,427
562
101
7
0
313,284
5
L
Sol
6,490
433
81
5
0
192,920
1
L
Chaac
6,926
462
79
5
0
264,464
1
L
Hades
6,761
451
99
7
0
295,818
2
L
Cthulhu
6,388
426
30
2
0
210,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role