Player Matchup

Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Comadreja_Rusa
Artio
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,618 Elo+
Solo
Sobek
Sobek
Couch_king_030
Sobek
Level 125
God Stats
3W - 1L
1,685 SR
Queue Stats
24W - 24L
1,570 Elo+
Solo
Awilix
Awilix
GreyFilosov
Awilix
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 68L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
roi-tendance
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,316 Elo+
Solo
Team Averages
Level 84
1,537 SR
1,498 Elo+

VS

Team Averages
Level 79
1,497 SR
1,526 Elo+
Shiva
Shiva
Davyoscare1
Shiva
Level 155
God Stats
0W - 3L
1,206 SR
Queue Stats
220W - 253L
1,486 Elo+
Solo
Hachiman
Hachiman
Jackc228
Hachiman
Level 79
God Stats
1W - 2L
1,471 SR
Queue Stats
113W - 113L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TinyToilet25
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Solo
Charybdis
Charybdis
mahan0077
Charybdis
Level 109
God Stats
1W - 4L
1,439 SR
Queue Stats
150W - 175L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
player101422
Zhong Kui
Level 26
God Stats
3W - 1L
1,869 SR
Queue Stats
55W - 44L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
2 / 0 / 12
8,371
837
10,486
8,148
4,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
5 / 0 / 11
8,891
889
7,965
18,173
17,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 0 / 14
8,684
868
8,813
26,246
17,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
14
3 / 1 / 11
7,921
792
7,914
11,317
12,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
roi-tendance
Baron Samedi
14
4 / 1 / 12
8,167
817
8,093
8,789
4,528
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
7,616
762
11,745
12,638
10,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
Jackc228
Hachiman
13
0 / 4 / 1
6,582
658
10,084
10,183
4,912
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
TinyToilet25
Ah Muzen Cab
11
0 / 4 / 1
6,296
630
5,973
8,268
4,616
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
mahan0077
Charybdis
11
0 / 2 / 0
6,365
637
6,196
7,234
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
player101422
Zhong Kui
11
0 / 4 / 1
6,169
617
18,173
8,583
6,175
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
5
17
Kills
2
2
Deaths
17
60
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
12
8
W
5
0
11
10.5
W
3
0
14
10
L
2
3
0
0.67
W
Awilix
3
1
11
8.5
L
Hachiman
Jackc228
Hachiman
0
4
1
0.13
L
Ah Muzen Cab
TinyToilet25
Ah Muzen Cab
0
4
1
0.13
L
Charybdis
mahan0077
Charybdis
0
2
0
0
L
Zhong Kui
player101422
Zhong Kui
0
4
1
0.13
W
Baron Samedi
roi-tendance
Baron Samedi
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,271
Damage
52,171
72,673
Taken
46,906
56,102
Mitigated
29,766
49,136
Healing
9,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,486
4,014
3,479
2,053
8,148
4,336
2,079
2,568
5,446
0
24,166
W
7,965
1,410
5,638
6,418
18,173
17,645
442
4,644
13,341
12,433
0
W
8,813
526
2,876
12,017
26,246
17,583
28
4,433
21,707
16,789
0
L
11,745
866
1,162
1,409
12,638
10,746
0
5,564
7,074
0
21,810
W
Awilix
7,914
2,406
2,662
1,974
11,317
12,010
0
3,251
7,924
0
19,107
L
Hachiman
Jackc228
Hachiman
10,084
5,521
540
1,529
10,183
4,912
0
5,417
4,766
0
19,713
L
Ah Muzen Cab
TinyToilet25
Ah Muzen Cab
5,973
2,958
0
1,205
8,268
4,616
0
4,984
3,284
0
11,467
L
Charybdis
mahan0077
Charybdis
6,196
2,323
957
1,550
7,234
3,317
0
4,146
3,088
0
14,316
L
Zhong Kui
player101422
Zhong Kui
18,173
1,645
378
958
8,583
6,175
0
4,760
3,823
21,444
0
W
Baron Samedi
roi-tendance
Baron Samedi
8,093
362
9,203
2,816
8,789
4,528
452
2,637
6,082
16,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,034
Gold Earned
33,028
123
Minions Killed
87
0
Camps Cleared
0
1,025,008
Distance Traveled
815,388
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,371
837
55
6
0
195,255
5
W
Artio
8,891
889
12
1
0
215,826
0
W
Sobek
8,684
868
14
1
0
223,815
0
L
Shiva
7,616
762
24
2
0
193,803
0
W
Awilix
7,921
792
23
2
0
189,431
3
L
Hachiman
6,582
658
23
2
0
161,388
0
L
Ah Muzen Cab
6,296
630
11
1
0
174,101
0
L
Charybdis
6,365
637
22
2
0
156,245
1
L
Zhong Kui
6,169
617
7
1
0
129,851
0
W
Baron Samedi
8,167
817
19
2
0
200,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role