Player Matchup

Bellona
Bellona
MicrobicFool79
Bellona
Level 48
God Stats
4W - 4L
1,532 SR
Queue Stats
84W - 101L
1,299 Elo+
Solo
Loki
Loki
XstremeKilla2020
Loki
Level 115
God Stats
1W - 1L
1,279 SR
Queue Stats
101W - 101L
1,369 Elo+
Solo
Ymir
Ymir
destructifero
Ymir
Level 89
God Stats
6W - 6L
1,398 SR
Queue Stats
184W - 196L
1,346 Elo+
Solo
Charybdis
Charybdis
kingslaayer87
Charybdis
Level 158
God Stats
12W - 14L
1,336 SR
Queue Stats
79W - 76L
1,308 Elo+
Solo
Olorun
Olorun
nekaplay
Olorun
Level 78
God Stats
13W - 8L
1,545 SR
Queue Stats
458W - 492L
1,357 Elo+
Solo
Team Averages
Level 98
1,418 SR
1,336 Elo+

VS

Team Averages
Level 76
1,349 SR
1,288 Elo+
Sol
Sol
Glizzzyboi
Sol
Level 34
God Stats
0W - 3L
1,241 SR
Queue Stats
0W - 6L
1,021 Elo+
Party 1
Gilgamesh
Gilgamesh
Gnarlface
Gilgamesh
Level 123
God Stats
17W - 26L
1,389 SR
Queue Stats
533W - 574L
1,347 Elo+
Solo
Kukulkan
Kukulkan
MoistCracker326
Kukulkan
Level 7
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
ShadowRheeper
Chiron
Level 122
God Stats
22W - 18L
1,559 SR
Queue Stats
410W - 439L
1,263 Elo+
Solo
Thor
Thor
datable_square
Thor
Level 93
God Stats
7W - 11L
1,275 SR
Queue Stats
456W - 473L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
9,250
578
8,374
10,272
9,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 0 / 3
8,420
526
7,644
9,761
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 2
7,716
482
4,233
18,738
13,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
kingslaayer87
Charybdis
14
0 / 0 / 0
8,365
523
3,748
8,618
3,001
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
nekaplay
Olorun
14
4 / 4 / 2
8,905
557
7,193
14,559
8,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
7,956
497
11,492
15,559
6,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Gnarlface
Gilgamesh
13
1 / 4 / 0
7,142
446
5,364
14,937
11,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
10
0 / 0 / 1
6,067
379
7,605
4,257
1,225
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 1 / 1
7,489
468
13,231
11,449
4,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
5,410
338
1,080
3,924
1,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
13
Kills
5
5
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Gilgamesh
Gnarlface
Gilgamesh
1
4
0
0.25
W
4
0
3
5.5
L
Kukulkan
0
0
1
0.5
L
2
1
1
2.5
W
5
0
3
6.5
L
0
2
0
0
W
0
1
2
1
W
Charybdis
kingslaayer87
Charybdis
0
0
0
0
W
Olorun
nekaplay
Olorun
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,192
Damage
38,772
61,948
Taken
50,126
37,915
Mitigated
24,671
26,847
Healing
16,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,492
2,968
268
4,481
15,559
6,962
1,687
5,522
10,037
57,731
7,510
L
Gilgamesh
Gnarlface
Gilgamesh
5,364
829
0
5,910
14,937
11,051
0
499
14,438
0
43,497
W
8,374
3,387
28
4,015
10,272
9,036
1,408
1,374
8,898
0
49,891
L
Kukulkan
7,605
719
0
542
4,257
1,225
0
665
3,592
34,130
0
L
13,231
3,642
184
4,155
11,449
4,270
0
3,643
7,806
0
55,669
W
7,644
1,809
0
3,972
9,761
4,002
1,605
2,379
7,382
0
51,733
L
1,080
426
0
1,392
3,924
1,163
0
173
3,751
0
14,434
W
4,233
929
33
8,047
18,738
13,872
240
6,861
11,877
24,134
1,806
W
Charybdis
kingslaayer87
Charybdis
3,748
1,398
94
3,316
8,618
3,001
2,416
740
7,878
0
72,689
W
Olorun
nekaplay
Olorun
7,193
2,903
611
6,731
14,559
8,004
2,480
6,869
7,690
51,003
7,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,656
Gold Earned
34,064
432
Minions Killed
334
0
Camps Cleared
0
1,381,535
Distance Traveled
1,383,508
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,956
497
92
6
0
267,731
1
L
Gilgamesh
7,142
446
79
5
0
256,007
1
W
Bellona
9,250
578
97
6
0
292,919
0
L
Kukulkan
6,067
379
47
3
0
303,417
3
L
Chiron
7,489
468
87
5
0
283,826
3
W
Loki
8,420
526
92
6
0
306,864
2
L
Thor
5,410
338
29
2
0
272,527
3
W
Ymir
7,716
482
37
2
0
266,852
0
W
Charybdis
8,365
523
116
7
0
239,869
6
W
Olorun
8,905
557
90
6
0
275,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role