Player Matchup

Thor
Thor
Masters
 
Thor
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Masters
 
Ymir
Masters
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Masters
Disturbiaaaa
Izanami
Masters
Level 48
God Stats
0W - 2L
1,343 SR
Queue Stats
67W - 43L
2,891 MMR
Solo
Fenrir
Fenrir
Diamond III
itzTIBI
Fenrir
Diamond III
Level 160
God Stats
5W - 2L
1,864 SR
Queue Stats
327W - 307L
2,184 MMR
Party 2
Eset
Eset
Diamond II
puppydestroyer
Eset
Diamond II
Level 160
God Stats
13W - 9L
1,621 SR
Queue Stats
155W - 141L
2,374 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,566 SR
2,090 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 91
1,584 SR
1,908 MMR
Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Masters
BottiGR
Hercules
Masters
Level 69
God Stats
5W - 3L
1,595 SR
Queue Stats
13W - 12L
2,897 MMR
Solo
Mercury
Mercury
Gold I
Pablovsbz
Mercury
Gold I
Level 46
God Stats
1W - 2L
1,613 SR
Queue Stats
60W - 62L
1,783 MMR
Solo
Thoth
Thoth
Gold II
Sonyу
Thoth
Gold II
Level 160
God Stats
2W - 0L
1,713 SR
Queue Stats
69W - 63L
1,861 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
2 / 1 / 0
4,991
555
3,469
6,370
3,475
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
 
Ymir
7
0 / 0 / 2
4,629
514
1,969
6,718
3,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Disturbiaaaa
Izanami
7
0 / 3 / 1
4,294
477
2,400
6,080
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
itzTIBI
Fenrir
8
1 / 2 / 2
4,632
515
2,174
6,102
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 1
4,971
552
4,599
4,636
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
KhepriJormungandrYu HuangDa Ji

VS

Bans
RavanaTsukuyomiVulcanNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 0 / 2
5,631
626
4,318
6,567
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bacchus
 
Bacchus
8
2 / 1 / 2
5,217
580
3,947
6,849
5,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
BottiGR
Hercules
10
0 / 1 / 1
5,365
596
5,607
5,434
3,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mercury
Pablovsbz
Mercury
8
2 / 2 / 2
5,063
563
2,231
7,571
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
Sonyу
Thoth
9
2 / 0 / 0
5,083
565
4,749
3,801
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
4
Kills
7
7
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
1
0
2
L
Ymir
 
Ymir
0
0
2
1
W
Charybdis
 
Charybdis
1
0
2
2
W
Bacchus
 
Bacchus
2
1
2
3
W
Hercules
BottiGR
Hercules
0
1
1
0.5
L
Izanami
Disturbiaaaa
Izanami
0
3
1
0.17
W
Mercury
Pablovsbz
Mercury
2
2
2
1.5
W
Thoth
Sonyу
Thoth
2
0
0
2
L
Fenrir
itzTIBI
Fenrir
1
2
2
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,611
Damage
20,852
29,906
Taken
30,222
12,822
Mitigated
14,406
7,607
Healing
14,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,469
635
0
1,500
6,370
3,475
0
0
5,876
0
25,884
L
Ymir
 
Ymir
1,969
873
0
2,314
6,718
3,542
0
2,946
3,772
7,917
0
W
Charybdis
 
Charybdis
4,318
2,936
0
4,938
6,567
1,929
144
476
6,091
0
51,962
W
Bacchus
 
Bacchus
3,947
900
1,410
2,140
6,849
5,131
0
2,033
4,816
10,495
4,057
W
Hercules
BottiGR
Hercules
5,607
1,958
0
3,114
5,434
3,073
0
0
5,434
0
34,120
L
Izanami
Disturbiaaaa
Izanami
2,400
1,998
0
1,639
6,080
1,669
0
1,320
4,760
0
32,190
W
Mercury
Pablovsbz
Mercury
2,231
530
0
1,659
7,571
2,809
0
1,773
5,798
0
30,322
W
Thoth
Sonyу
Thoth
4,749
148
0
1,400
3,801
1,464
0
2,286
1,515
31,854
0
L
Fenrir
itzTIBI
Fenrir
2,174
762
0
743
6,102
2,311
0
918
5,080
0
24,873
L
4,599
843
133
1,278
4,636
1,825
0
2,866
1,770
39,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,517
Gold Earned
26,359
258
Minions Killed
299
0
Camps Cleared
0
840,771
Distance Traveled
878,997
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,991
555
53
6
0
165,089
2
L
Ymir
4,629
514
11
1
0
176,093
2
W
Charybdis
5,631
626
94
10
0
141,321
3
W
Bacchus
5,217
580
11
1
0
185,204
1
W
Hercules
5,365
596
71
8
0
179,250
2
L
Izanami
4,294
477
60
7
0
139,598
0
W
Mercury
5,063
563
66
7
0
210,931
2
W
Thoth
5,083
565
57
6
0
162,291
2
L
Fenrir
4,632
515
53
6
0
194,547
3
L
Eset
4,971
552
81
9
0
165,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role