Player Matchup

Zhong Kui
Zhong Kui
Diamond V
Wallabe Darned
Zhong Kui
Diamond V
Level 152
God Stats
6W - 11L
1,364 SR
Queue Stats
509W - 510L
2,142 MMR
Solo
Ravana
Ravana
Gold I
YISUS_ADRAMELEK
Ravana
Gold I
Level 160
God Stats
18W - 12L
1,712 SR
Queue Stats
282W - 284L
1,589 MMR
Solo
Khepri
Khepri
Silver I
bonkpatrol
Khepri
Silver I
Level 148
God Stats
1W - 0L
1,699 SR
Queue Stats
54W - 20L
1,628 MMR
Party 1
Chiron
Chiron
Diamond V
labryal
Chiron
Diamond V
Level 81
God Stats
4W - 1L
1,621 SR
Queue Stats
321W - 323L
2,089 MMR
Solo
Mulan
Mulan
Silver I
zDARKzKNIGHTz
Mulan
Silver I
Level 108
God Stats
2W - 0L
1,318 SR
Queue Stats
16W - 2L
1,628 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,543 SR
1,815 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,498 SR
1,485 MMR
Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
 
Neith
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
USxHuNtErPR
Kumbhakarna
Gold V
Level 160
God Stats
11W - 19L
1,513 SR
Queue Stats
630W - 643L
1,325 MMR
Solo
Kukulkan
Kukulkan
Gold III
ma5ter mexican
Kukulkan
Gold III
Level 144
God Stats
1W - 2L
1,478 SR
Queue Stats
548W - 555L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Wallabe Darned
Zhong Kui
14
1 / 0 / 2
8,056
620
5,228
4,898
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 0 / 4
7,846
604
5,826
5,578
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
bonkpatrol
Khepri
11
1 / 0 / 2
6,944
534
2,843
7,724
4,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
labryal
Chiron
14
2 / 0 / 0
8,084
622
4,945
8,154
3,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 1 / 2
8,944
688
6,602
8,992
10,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Da JiCliodhnaHades

VS

Bans
LancelotAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 3 / 0
6,847
527
3,003
10,401
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
 
Neith
11
0 / 4 / 1
6,622
509
2,905
8,005
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
 
Medusa
11
0 / 2 / 0
6,423
494
6,037
9,218
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kumbhakarna
USxHuNtErPR
Kumbhakarna
6
0 / 0 / 0
5,046
388
989
5,709
2,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
13
0 / 2 / 0
7,044
542
3,258
5,759
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
1
1
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
3
0
0.33
L
Neith
 
Neith
0
4
1
0.13
L
Medusa
 
Medusa
0
2
0
0
L
Kumbhakarna
USxHuNtErPR
Kumbhakarna
0
0
0
0
W
Zhong Kui
Wallabe Darned
Zhong Kui
1
0
2
2
W
3
0
4
5
W
Khepri
bonkpatrol
Khepri
1
0
2
2
W
Chiron
labryal
Chiron
2
0
0
2
L
Kukulkan
0
2
0
0
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,444
Damage
16,192
35,346
Taken
39,092
25,687
Mitigated
15,390
18,430
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,003
677
0
1,774
10,401
3,764
0
1,291
8,956
0
52,858
L
Neith
 
Neith
2,905
1,213
0
1,852
8,005
3,648
0
247
7,192
0
44,986
L
Medusa
 
Medusa
6,037
3,004
0
4,022
9,218
2,977
0
700
8,518
0
55,871
L
Kumbhakarna
USxHuNtErPR
Kumbhakarna
989
213
0
1,919
5,709
2,371
0
1,659
4,050
8,984
1,252
W
Zhong Kui
Wallabe Darned
Zhong Kui
5,228
386
0
3,303
4,898
3,947
374
2,367
2,531
78,768
0
W
5,826
1,537
0
3,440
5,578
2,826
507
596
4,982
0
52,453
W
Khepri
bonkpatrol
Khepri
2,843
274
1,378
2,071
7,724
4,988
0
917
6,206
15,228
1,984
W
Chiron
labryal
Chiron
4,945
3,372
605
2,746
8,154
3,012
1,404
139
8,015
0
70,125
L
Kukulkan
3,258
83
0
625
5,759
2,630
0
3,953
1,806
64,356
0
W
6,602
977
0
4,887
8,992
10,914
132
0
8,992
0
72,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,874
Gold Earned
31,982
557
Minions Killed
415
0
Camps Cleared
0
1,332,025
Distance Traveled
1,115,276
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,847
527
86
7
0
259,444
3
L
Neith
6,622
509
89
7
0
220,303
6
L
Medusa
6,423
494
95
7
0
227,308
2
L
Kumbhakarna
5,046
388
17
1
0
175,149
4
W
Zhong Kui
8,056
620
161
12
0
259,411
4
W
Ravana
7,846
604
92
7
0
313,424
4
W
Khepri
6,944
534
16
1
0
275,701
4
W
Chiron
8,084
622
143
11
0
212,210
1
L
Kukulkan
7,044
542
128
10
0
233,072
6
W
Mulan
8,944
688
145
11
0
271,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role