Player Matchup

Anubis
Anubis
 
Anubis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
SmitePlayer732
Terra
Level 62
God Stats
3W - 3L
1,626 SR
Queue Stats
48W - 67L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WH0meC0ULDNTbe
Ah Muzen Cab
Level 48
God Stats
5W - 6L
1,541 SR
Queue Stats
282W - 233L
1,569 Elo+
Solo
Team Averages
Level 58
1,556 SR
1,501 Elo+

VS

Team Averages
Level 120
1,483 SR
1,517 Elo+
Janus
Janus
IrackRomero
Janus
Level 125
God Stats
1W - 6L
1,339 SR
Queue Stats
37W - 47L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
LukeTC
Tsukuyomi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 134L
1,518 Elo+
Party 1
Thanatos
Thanatos
Tracet1
Thanatos
Level 109
God Stats
7W - 9L
1,611 SR
Queue Stats
135W - 134L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
6 / 4 / 3
12,100
712
10,812
19,448
9,246
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
1 / 3 / 10
12,119
713
6,327
19,945
20,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
WH0meC0ULDNTbe
Ah Muzen Cab
18
5 / 3 / 3
12,423
731
13,633
14,933
5,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 7
11,390
670
20,980
12,802
5,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
LukeTC
Tsukuyomi
16
3 / 4 / 4
11,026
649
14,191
14,059
6,113
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
Tracet1
Thanatos
17
6 / 3 / 2
11,553
680
11,314
10,751
4,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
12
Kills
10
10
Deaths
12
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
4
3
1.88
L
1
5
7
0.9
L
Tsukuyomi
LukeTC
Tsukuyomi
3
4
4
1.25
W
1
3
10
2
L
Thanatos
Tracet1
Thanatos
6
3
2
2.33
W
Ah Muzen Cab
WH0meC0ULDNTbe
Ah Muzen Cab
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,772
Damage
46,485
54,326
Taken
37,612
35,075
Mitigated
16,214
20,143
Healing
8,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,812
1,018
0
4,811
19,448
9,246
32
6,458
12,395
33,695
0
L
20,980
1,125
0
338
12,802
5,171
51
6,308
6,494
69,925
0
L
Tsukuyomi
LukeTC
Tsukuyomi
14,191
4,347
0
1,010
14,059
6,113
278
4,580
9,479
0
36,265
W
6,327
1,333
6,727
5,025
19,945
20,033
96
7,001
12,248
13,584
0
L
Thanatos
Tracet1
Thanatos
11,314
2,890
0
7,460
10,751
4,930
84
6,688
4,063
0
30,425
W
Ah Muzen Cab
WH0meC0ULDNTbe
Ah Muzen Cab
13,633
4,101
0
3,580
14,933
5,796
1,568
6,666
7,850
67
69,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,642
Gold Earned
33,969
193
Minions Killed
231
4
Camps Cleared
11
898,620
Distance Traveled
931,813
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,100
712
37
2
2
272,216
4
L
Janus
11,390
670
141
8
4
300,620
4
L
Tsukuyomi
11,026
649
45
3
1
318,072
5
W
Terra
12,119
713
13
1
0
305,139
2
L
Thanatos
11,553
680
45
3
6
313,121
5
W
Ah Muzen Cab
12,423
731
143
8
2
321,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role