Player Matchup

Mulan
Mulan
OzzyOzwaldo
Mulan
Level 33
God Stats
6W - 5L
1,421 SR
Queue Stats
62W - 77L
1,407 Elo+
Solo
Bakasura
Bakasura
StormanMGL
Bakasura
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 67L
1,483 Elo+
Solo
Chang'e
Chang'e
enz5102
Chang'e
Level 146
God Stats
3W - 3L
1,220 SR
Queue Stats
238W - 230L
1,414 Elo+
Party 1
Yemoja
Yemoja
josueelnadamas
Yemoja
Level 66
God Stats
2W - 1L
1,513 SR
Queue Stats
169W - 174L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
xSCUBAxKCx
Danzaburou
Level 121
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 55L
1,529 Elo+
Solo
Team Averages
Level 81
1,431 SR
1,450 Elo+

VS

Team Averages
Level 68
1,512 SR
1,410 Elo+
Bakasura
Bakasura
F0RMER
Bakasura
Level 147
God Stats
2W - 8L
1,337 SR
Queue Stats
290W - 320L
1,457 Elo+
Solo
Heimdallr
Heimdallr
Jkalvinn
Heimdallr
Level 46
God Stats
22W - 25L
1,580 SR
Queue Stats
65W - 79L
1,517 Elo+
Solo
Ymir
Ymir
K10James
Ymir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 31L
1,372 Elo+
Party 2
Janus
Janus
LifesoX
Janus
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,289 Elo+
Solo
Hades
Hades
vDGeneral
Hades
Level 98
God Stats
33W - 21L
1,642 SR
Queue Stats
402W - 427L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 1
11,103
617
15,093
18,030
14,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bakasura
StormanMGL
Bakasura
18
5 / 1 / 3
11,220
623
10,672
20,578
9,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
enz5102
Chang'e
16
4 / 0 / 4
10,598
589
17,718
18,140
8,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 6
9,497
528
4,433
16,185
14,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
xSCUBAxKCx
Danzaburou
15
1 / 0 / 2
10,166
565
4,459
9,390
3,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
F0RMER
Bakasura
14
0 / 5 / 2
8,418
468
7,937
15,897
7,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Jkalvinn
Heimdallr
14
3 / 2 / 0
9,018
501
10,504
9,931
4,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
11
0 / 2 / 3
7,169
398
4,461
13,057
10,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
LifesoX
Janus
14
0 / 5 / 3
8,257
459
8,079
16,356
6,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
vDGeneral
Hades
13
1 / 3 / 2
8,792
488
11,097
17,778
10,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
17
Kills
4
4
Deaths
17
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
F0RMER
Bakasura
0
5
2
0.2
L
Heimdallr
Jkalvinn
Heimdallr
3
2
0
1.5
L
Ymir
0
2
3
0.75
L
Janus
LifesoX
Janus
0
5
3
0.3
W
7
1
1
7.5
W
Bakasura
StormanMGL
Bakasura
5
1
3
6.5
W
Chang'e
enz5102
Chang'e
4
0
4
6
W
0
2
6
1.5
L
Hades
vDGeneral
Hades
1
3
2
0.67
W
Danzaburou
xSCUBAxKCx
Danzaburou
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,375
Damage
42,078
82,323
Taken
73,019
50,321
Mitigated
39,909
42,106
Healing
21,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
F0RMER
Bakasura
7,937
4,050
0
5,546
15,897
7,720
0
2,060
13,100
19
80,010
L
Heimdallr
Jkalvinn
Heimdallr
10,504
5,307
0
1,690
9,931
4,121
320
4,700
5,033
0
58,951
L
Ymir
4,461
1,611
0
1,652
13,057
10,670
0
4,507
8,416
25,530
0
L
Janus
LifesoX
Janus
8,079
798
16
2,001
16,356
6,407
604
9,640
6,135
73,491
0
W
15,093
2,324
0
7,634
18,030
14,585
1,560
6,842
10,913
0
87,503
W
Bakasura
StormanMGL
Bakasura
10,672
6,012
0
6,374
20,578
9,626
0
2,895
17,496
0
107,120
W
Chang'e
enz5102
Chang'e
17,718
3,377
3,100
9,665
18,140
8,107
1,657
8,008
10,066
104,344
0
W
4,433
1,295
6,163
4,862
16,185
14,108
467
6,555
9,350
21,470
1,899
L
Hades
vDGeneral
Hades
11,097
1,035
358
9,834
17,778
10,991
580
1,361
15,099
66,377
0
W
Danzaburou
xSCUBAxKCx
Danzaburou
4,459
2,274
0
4,308
9,390
3,895
2,285
1,161
8,209
0
84,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,584
Gold Earned
41,654
625
Minions Killed
508
0
Camps Cleared
0
1,751,942
Distance Traveled
1,696,889
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,418
468
139
8
0
358,556
1
L
Heimdallr
9,018
501
100
6
0
349,128
3
L
Ymir
7,169
398
29
2
0
355,775
7
L
Janus
8,257
459
116
6
0
330,986
0
W
Mulan
11,103
617
140
8
0
295,552
5
W
Bakasura
11,220
623
172
10
0
440,836
1
W
Chang'e
10,598
589
154
9
0
344,035
6
W
Yemoja
9,497
528
35
2
0
330,731
4
L
Hades
8,792
488
124
7
0
302,444
6
W
Danzaburou
10,166
565
124
7
0
340,788
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role