Player Matchup

Ymir
Ymir
GreatSaiyaman99
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 68L
1,396 Elo+
Solo
Tyr
Tyr
JQKERLEGEND
Tyr
Level 123
God Stats
10W - 16L
1,439 SR
Queue Stats
297W - 306L
1,432 Elo+
Solo
Da Ji
Da Ji
SOFx STRYK3R
Da Ji
Level 145
God Stats
3W - 0L
1,421 SR
Queue Stats
89W - 96L
1,494 Elo+
Solo
Camazotz
Camazotz
iGUNSERK
Camazotz
Level 132
God Stats
3W - 0L
1,649 SR
Queue Stats
77W - 99L
1,367 Elo+
Solo
Raijin
Raijin
wolfboldmen
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,337 Elo+
Solo
Team Averages
Level 91
1,502 SR
1,405 Elo+

VS

Team Averages
Level 93
1,442 SR
1,472 Elo+
He Bo
He Bo
 
He Bo
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
ARDRAKS
Artio
Level 22
God Stats
0W - 3L
1,346 SR
Queue Stats
55W - 78L
1,392 Elo+
Solo
Yu Huang
Yu Huang
Kattalyst70
Yu Huang
Level 156
God Stats
9W - 20L
1,459 SR
Queue Stats
420W - 452L
1,433 Elo+
Solo
Arachne
Arachne
Matell
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
XxEndOfFatexX
Sun Wukong
Level 160
God Stats
3W - 10L
1,405 SR
Queue Stats
414W - 450L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 34
13,746
655
13,083
26,013
39,120
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
9 / 3 / 25
14,744
702
28,559
39,613
69,306
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
22 / 6 / 10
15,832
754
24,612
19,639
12,469
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
iGUNSERK
Camazotz
20
4 / 4 / 24
13,709
653
16,773
35,836
21,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
20
6 / 10 / 19
13,647
650
23,481
22,911
12,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
6 / 13 / 11
13,549
645
14,702
23,415
10,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
ARDRAKS
Artio
16
0 / 14 / 13
11,044
526
4,972
35,446
50,041
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Kattalyst70
Yu Huang
20
11 / 0 / 12
15,311
729
38,249
9,394
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Matell
Arachne
18
3 / 10 / 9
12,363
589
17,397
23,267
15,713
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
XxEndOfFatexX
Sun Wukong
20
8 / 5 / 14
14,613
696
38,927
28,690
38,370
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
87
42
Kills
28
28
Deaths
42
112
Assists
59
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
6
13
11
0.88
L
Artio
ARDRAKS
Artio
0
14
13
0.46
W
1
5
34
3.6
W
9
3
25
7.17
L
Yu Huang
Kattalyst70
Yu Huang
11
0
12
17
L
Arachne
Matell
Arachne
3
10
9
0.75
W
22
6
10
4.5
L
Sun Wukong
XxEndOfFatexX
Sun Wukong
8
5
14
3
W
Camazotz
iGUNSERK
Camazotz
4
4
24
4
W
Raijin
6
10
19
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,508
Damage
114,247
144,012
Taken
120,212
154,870
Mitigated
120,147
61,596
Healing
24,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
14,702
1,357
363
1,958
23,415
10,572
1,288
6,455
16,782
23,211
0
L
Artio
ARDRAKS
Artio
4,972
1,130
1,861
1,004
35,446
50,041
471
13,232
21,908
8,171
0
W
13,083
1,753
1,967
2,503
26,013
39,120
817
12,251
13,762
35,001
0
W
28,559
2,581
8,065
16,837
39,613
69,306
1,234
16,003
23,610
0
54,659
L
Yu Huang
Kattalyst70
Yu Huang
38,249
2,027
2,656
2,172
9,394
5,451
1,053
3,059
6,275
59,021
0
L
Arachne
Matell
Arachne
17,397
10,286
1,643
3,750
23,267
15,713
1,292
5,368
17,721
0
28,958
W
24,612
7,686
1,923
970
19,639
12,469
3,343
7,469
12,170
0
42,956
L
Sun Wukong
XxEndOfFatexX
Sun Wukong
38,927
3,974
2,049
6,558
28,690
38,370
487
8,450
20,062
0
82,240
W
Camazotz
iGUNSERK
Camazotz
16,773
5,307
4,686
22,057
35,836
21,381
2,276
12,277
23,559
0
47,505
W
Raijin
23,481
3,427
355
2,233
22,911
12,594
1,613
9,923
12,988
57,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,678
Gold Earned
66,880
265
Minions Killed
181
0
Camps Cleared
0
1,734,714
Distance Traveled
1,706,415
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,549
645
16
1
0
253,628
0
L
Artio
11,044
526
2
0
0
312,421
2
W
Ymir
13,746
655
45
2
0
311,404
0
W
Tyr
14,744
702
62
3
0
435,413
3
L
Yu Huang
15,311
729
56
3
0
412,931
1
L
Arachne
12,363
589
25
1
0
362,206
2
W
Da Ji
15,832
754
42
2
0
322,125
0
L
Sun Wukong
14,613
696
82
4
0
365,229
3
W
Camazotz
13,709
653
55
3
0
393,190
4
W
Raijin
13,647
650
61
3
0
272,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role