Player Matchup

Heimdallr
Heimdallr
A19MGZ
Heimdallr
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,041 Elo+
Party 1
Ra
Ra
AUGUSTINER13_28
Ra
Level 49
God Stats
3W - 5L
1,500 SR
Queue Stats
79W - 81L
1,310 Elo+
Solo
Ne Zha
Ne Zha
BoratVnice
Ne Zha
Level 87
God Stats
3W - 3L
1,574 SR
Queue Stats
304W - 333L
1,346 Elo+
Solo
Baron Samedi
Baron Samedi
Sandolii
Baron Samedi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
carloszm18_
Cthulhu
Level 28
God Stats
0W - 2L
1,307 SR
Queue Stats
2W - 15L
1,008 Elo+
Party 1
Team Averages
Level 52
1,476 SR
1,241 Elo+

VS

Team Averages
Level 71
1,518 SR
1,382 Elo+
Hera
Hera
LeonieLavinia
Hera
Level 113
God Stats
6W - 0L
1,789 SR
Queue Stats
13W - 10L
1,378 Elo+
Solo
Medusa
Medusa
darktiger34_GSF
Medusa
Level 62
God Stats
18W - 28L
1,344 SR
Queue Stats
190W - 209L
1,364 Elo+
Solo
Kuzenbo
Kuzenbo
iTz-PuffoShow
Kuzenbo
Level 33
God Stats
5W - 5L
1,389 SR
Queue Stats
198W - 229L
1,409 Elo+
Party 2
Hun Batz
Hun Batz
zRaPiiiDy
Hun Batz
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 214L
1,415 Elo+
Party 2
Izanami
Izanami
zSpriiNt3r
Izanami
Level 65
God Stats
5W - 1L
1,566 SR
Queue Stats
92W - 115L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A19MGZ
Heimdallr
8
0 / 4 / 0
5,536
369
3,621
7,479
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 0
6,615
441
4,252
8,533
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
BoratVnice
Ne Zha
11
1 / 4 / 0
6,998
467
5,731
12,734
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Sandolii
Baron Samedi
8
0 / 6 / 0
5,254
350
883
8,897
5,213
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
carloszm18_
Cthulhu
8
0 / 2 / 0
5,409
361
3,005
9,894
5,318
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
8,621
575
5,041
6,901
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 1
9,108
607
6,970
6,943
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
11
1 / 0 / 5
7,909
527
2,831
9,087
9,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
zRaPiiiDy
Hun Batz
15
7 / 0 / 2
8,853
590
6,678
10,910
4,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
zSpriiNt3r
Izanami
12
3 / 0 / 3
7,991
533
6,620
5,936
2,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
18
19
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
A19MGZ
Heimdallr
0
4
0
0
L
0
3
0
0
L
Ne Zha
BoratVnice
Ne Zha
1
4
0
0.25
W
3
0
3
4.5
L
Baron Samedi
Sandolii
Baron Samedi
0
6
0
0
L
Cthulhu
carloszm18_
Cthulhu
0
2
0
0
W
4
1
1
4.5
W
Kuzenbo
1
0
5
3.5
W
Hun Batz
zRaPiiiDy
Hun Batz
7
0
2
8
W
Izanami
zSpriiNt3r
Izanami
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,492
Damage
28,140
47,537
Taken
39,777
20,854
Mitigated
22,021
11,268
Healing
14,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
A19MGZ
Heimdallr
3,621
585
0
838
7,479
2,888
202
295
7,184
0
33,195
L
4,252
551
318
2,159
8,533
3,034
0
1,509
6,818
51,058
0
L
Ne Zha
BoratVnice
Ne Zha
5,731
969
0
4,160
12,734
4,401
0
389
12,345
0
46,361
W
5,041
1,274
0
3,051
6,901
2,773
1,360
1,895
5,006
59,505
0
L
Baron Samedi
Sandolii
Baron Samedi
883
243
32
514
8,897
5,213
11
3,486
5,197
13,133
0
L
Cthulhu
carloszm18_
Cthulhu
3,005
132
0
3,247
9,894
5,318
104
1,773
8,121
25,974
147
W
6,970
1,817
0
1,288
6,943
2,960
2,617
1,709
5,234
0
56,892
W
Kuzenbo
2,831
1,601
0
1,826
9,087
9,474
459
2,130
6,957
11,736
0
W
Hun Batz
zRaPiiiDy
Hun Batz
6,678
2,353
0
6,116
10,910
4,555
1,824
1,101
9,809
0
79,390
W
Izanami
zSpriiNt3r
Izanami
6,620
5,307
258
2,264
5,936
2,259
3,039
1,305
4,631
0
56,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,812
Gold Earned
42,482
290
Minions Killed
453
0
Camps Cleared
0
1,245,407
Distance Traveled
1,458,098
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,536
369
59
4
0
239,024
0
L
Ra
6,615
441
90
6
0
287,403
1
L
Ne Zha
6,998
467
83
6
0
294,512
1
W
Hera
8,621
575
94
6
0
276,244
2
L
Baron Samedi
5,254
350
15
1
0
161,743
0
L
Cthulhu
5,409
361
43
3
0
262,725
2
W
Medusa
9,108
607
108
7
0
225,232
0
W
Kuzenbo
7,909
527
19
1
0
306,484
1
W
Hun Batz
8,853
590
133
9
0
356,080
0
W
Izanami
7,991
533
99
7
0
294,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role