Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Anrijsh2
Vulcan
Level 66
God Stats
2W - 4L
1,081 SR
Queue Stats
121W - 96L
1,486 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Spudimums
Kumbhakarna
Level 144
God Stats
2W - 1L
1,567 SR
Queue Stats
162W - 112L
1,622 Elo+
Party 1
Team Averages
Level 123
1,383 SR
1,536 Elo+

VS

Team Averages
Level 69
1,458 SR
1,442 Elo+
Neith
Neith
ElightendBeing
Neith
Level 49
God Stats
3W - 5L
1,484 SR
Queue Stats
11W - 13L
1,429 Elo+
Solo
Thanatos
Thanatos
TabithaLayne
Thanatos
Level 62
God Stats
3W - 11L
1,370 SR
Queue Stats
14W - 33L
1,353 Elo+
Solo
Janus
Janus
youri1418
Janus
Level 96
God Stats
10W - 6L
1,519 SR
Queue Stats
96W - 98L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
15 / 0 / 3
9,820
982
12,220
10,479
6,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Anrijsh2
Vulcan
12
3 / 5 / 13
8,224
822
8,220
6,626
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Spudimums
Kumbhakarna
13
1 / 1 / 18
8,735
874
4,421
12,757
14,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
7,201
720
7,245
9,792
3,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
TabithaLayne
Thanatos
9
2 / 6 / 4
6,625
663
4,182
9,508
4,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
youri1418
Janus
11
2 / 7 / 4
7,172
717
10,443
9,466
3,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
19
Kills
6
6
Deaths
19
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
15
0
3
16.5
W
Vulcan
Anrijsh2
Vulcan
3
5
13
1.9
L
2
6
3
0.58
W
Kumbhakarna
Spudimums
Kumbhakarna
1
1
18
10
L
Thanatos
TabithaLayne
Thanatos
2
6
4
0.67
L
Janus
youri1418
Janus
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,861
Damage
21,870
29,862
Taken
28,766
23,255
Mitigated
10,938
7,678
Healing
5,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
12,220
2,177
0
4,173
10,479
6,055
807
2,954
7,373
0
25,471
W
Vulcan
Anrijsh2
Vulcan
8,220
2,189
0
90
6,626
2,830
1,105
2,735
3,769
27,901
0
L
7,245
3,011
0
585
9,792
3,386
0
4,169
5,486
0
26,158
W
Kumbhakarna
Spudimums
Kumbhakarna
4,421
499
545
2,870
12,757
14,370
153
5,179
7,294
13,503
0
L
Thanatos
TabithaLayne
Thanatos
4,182
165
0
3,469
9,508
4,095
0
3,872
5,261
0
6,621
L
Janus
youri1418
Janus
10,443
1,101
0
1,138
9,466
3,457
90
4,975
4,287
32,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,779
Gold Earned
20,998
90
Minions Killed
109
4
Camps Cleared
4
627,446
Distance Traveled
472,975
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,820
982
35
4
1
231,615
2
W
Vulcan
8,224
822
48
5
3
187,935
4
L
Neith
7,201
720
47
5
1
151,700
1
W
Kumbhakarna
8,735
874
7
1
0
207,896
5
L
Thanatos
6,625
663
11
1
0
166,446
2
L
Janus
7,172
717
51
5
3
154,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role