Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GetasurR
Arachne
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,279 Elo+
Solo
Hun Batz
Hun Batz
iPOLANDO
Hun Batz
Level 128
God Stats
1W - 3L
1,427 SR
Queue Stats
111W - 105L
1,511 Elo+
Solo
Scylla
Scylla
Альхирон
Scylla
Level 86
God Stats
8W - 9L
1,482 SR
Queue Stats
168W - 177L
1,462 Elo+
Solo
Team Averages
Level 115
1,482 SR
1,451 Elo+

VS

Team Averages
Level 114
1,530 SR
1,463 Elo+
Agni
Agni
ImProOkaz
Agni
Level 156
God Stats
6W - 3L
1,572 SR
Queue Stats
389W - 384L
1,439 Elo+
Party 1
Pele
Pele
PrideOfGoD
Pele
Level 132
God Stats
12W - 9L
1,539 SR
Queue Stats
400W - 442L
1,492 Elo+
Party 1
Ares
Ares
Winter8251
Ares
Level 128
God Stats
2W - 1L
1,697 SR
Queue Stats
39W - 50L
1,453 Elo+
Solo
Merlin
Merlin
blacky_jack21
Merlin
Level 44
God Stats
7W - 7L
1,368 SR
Queue Stats
406W - 425L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
jokerhd157
Kuzenbo
Level 108
God Stats
3W - 3L
1,475 SR
Queue Stats
318W - 300L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
3 / 1 / 1
7,112
711
7,448
5,100
2,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
 
Jormungandr
1
0 / 0 / 0
2,404
240
0
0
0
Arachne
GetasurR
Arachne
13
1 / 2 / 4
6,539
654
4,150
6,677
3,720
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
iPOLANDO
Hun Batz
15
1 / 3 / 6
6,844
684
8,987
9,602
4,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
2 / 3 / 5
7,427
743
6,472
6,873
2,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
1 / 2 / 5
7,817
782
3,136
6,993
3,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 8
8,490
849
4,049
12,215
7,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 2 / 7
7,926
793
3,866
14,390
13,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 1 / 4
8,654
865
8,906
7,099
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
jokerhd157
Kuzenbo
14
3 / 3 / 2
8,832
883
4,609
11,800
18,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
7
Kills
9
9
Deaths
9
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
1
1
3.5
L
Jormungandr
 
Jormungandr
0
0
0
0
L
Arachne
GetasurR
Arachne
1
2
4
1.5
W
Agni
1
2
5
1.75
W
1
1
8
5
W
0
2
7
1.75
W
4
1
4
6
L
Hun Batz
iPOLANDO
Hun Batz
1
3
6
1.33
W
Kuzenbo
jokerhd157
Kuzenbo
3
3
2
1.33
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,057
Damage
24,566
28,252
Taken
52,497
13,035
Mitigated
48,268
10,207
Healing
20,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,448
275
0
1,701
5,100
2,289
0
4,492
608
20,514
0
L
Jormungandr
 
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
GetasurR
Arachne
4,150
2,908
1,061
2,083
6,677
3,720
0
5,214
1,463
0
9,841
W
Agni
3,136
211
815
1,912
6,993
3,609
2,342
2,021
4,972
11,077
0
W
4,049
320
1,792
4,892
12,215
7,935
797
4,405
7,810
0
15,306
W
3,866
146
775
2,800
14,390
13,875
273
2,522
11,868
6,648
0
W
8,906
311
2,869
848
7,099
4,199
916
2,753
4,346
30,767
0
L
Hun Batz
iPOLANDO
Hun Batz
8,987
2,016
231
2,847
9,602
4,492
0
6,662
2,940
0
19,801
W
Kuzenbo
jokerhd157
Kuzenbo
4,609
1,937
1,607
1,744
11,800
18,650
593
2,219
9,581
13,953
0
L
6,472
263
438
1,846
6,873
2,534
0
4,149
2,724
13,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,326
Gold Earned
41,719
64
Minions Killed
155
0
Camps Cleared
0
686,922
Distance Traveled
924,519
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,112
711
25
3
0
188,935
0
L
Jormungandr
2,404
240
0
0
0
0
0
L
Arachne
6,539
654
9
1
0
164,283
0
W
Agni
7,817
782
31
3
0
155,350
0
W
Pele
8,490
849
24
2
0
223,209
0
W
Ares
7,926
793
13
1
0
183,332
2
W
Merlin
8,654
865
58
6
0
183,522
0
L
Hun Batz
6,844
684
13
1
0
164,465
1
W
Kuzenbo
8,832
883
29
3
0
179,106
3
L
Scylla
7,427
743
17
2
0
169,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role