Player Matchup

Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Konobia
Anubis
Level 85
God Stats
9W - 7L
1,448 SR
Queue Stats
94W - 102L
1,394 Elo+
Party 1
Ymir
Ymir
L0c0t0c0
Ymir
Level 5
God Stats
0W - 2L
1,269 SR
Queue Stats
1W - 4L
1,088 Elo+
Party 1
Olorun
Olorun
Monkey47
Olorun
Level 160
God Stats
20W - 17L
1,591 SR
Queue Stats
375W - 396L
1,414 Elo+
Solo
Vulcan
Vulcan
似水偌非
Vulcan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,383 Elo+
Solo
Team Averages
Level 85
1,462 SR
1,356 Elo+

VS

Team Averages
Level 79
1,483 SR
1,435 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FapTimeBruh
Loki
Level 94
God Stats
2W - 2L
1,550 SR
Queue Stats
23W - 21L
1,399 Elo+
Solo
Thoth
Thoth
NikZtheGod
Thoth
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 83L
1,387 Elo+
Solo
Xbalanque
Xbalanque
piksye
Xbalanque
Level 71
God Stats
5W - 10L
1,364 SR
Queue Stats
122W - 130L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 2 / 0
5,364
447
6,548
4,596
1,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
Konobia
Anubis
10
2 / 1 / 0
5,934
495
5,000
6,672
3,066
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
8
0 / 4 / 0
5,573
464
3,441
9,524
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Olorun
Monkey47
Olorun
11
1 / 3 / 0
6,695
558
5,383
8,605
3,188
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Vulcan
9
0 / 2 / 0
5,259
438
1,587
7,361
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
3 / 1 / 1
7,222
602
6,576
12,222
5,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
 
Terra
10
1 / 0 / 6
6,641
553
2,851
11,197
8,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 2 / 1
5,858
488
2,981
8,327
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
11
1 / 1 / 0
6,586
549
2,272
4,669
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
piksye
Xbalanque
11
6 / 0 / 0
6,591
549
8,132
6,467
2,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
3
Kills
12
12
Deaths
4
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
W
Amaterasu
 
Amaterasu
3
1
1
3.5
W
Terra
 
Terra
1
0
6
4
W
1
2
1
0.75
L
Anubis
Konobia
Anubis
2
1
0
2
L
Ymir
0
4
0
0
L
Olorun
Monkey47
Olorun
1
3
0
0.33
W
Thoth
1
1
0
1
W
Xbalanque
piksye
Xbalanque
6
0
0
6
L
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,959
Damage
22,812
36,758
Taken
42,882
16,301
Mitigated
20,440
11,729
Healing
17,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,548
3,177
0
1,294
4,596
1,759
0
1,192
3,360
0
37,111
W
Amaterasu
 
Amaterasu
6,576
2,159
0
5,766
12,222
5,710
154
7,340
4,882
0
50,672
W
Terra
 
Terra
2,851
949
2,415
4,113
11,197
8,002
0
2,940
8,257
16,723
0
W
2,981
732
0
3,586
8,327
2,780
78
1,460
6,867
0
31,238
L
Anubis
Konobia
Anubis
5,000
295
0
3,671
6,672
3,066
0
1,692
4,806
29,582
0
L
Ymir
3,441
1,752
0
1,428
9,524
5,828
0
1,926
7,598
12,066
0
L
Olorun
Monkey47
Olorun
5,383
2,643
254
2,633
8,605
3,188
1,323
0
8,605
46,811
0
W
Thoth
2,272
296
0
500
4,669
1,449
94
1,879
2,790
47,233
0
W
Xbalanque
piksye
Xbalanque
8,132
4,347
0
1,511
6,467
2,499
0
1,792
4,675
0
52,784
L
Vulcan
1,587
522
0
2,449
7,361
2,460
0
80
7,266
30,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,825
Gold Earned
32,898
281
Minions Killed
369
0
Camps Cleared
0
992,892
Distance Traveled
1,094,403
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,364
447
71
6
0
186,712
1
W
Amaterasu
7,222
602
95
8
0
231,371
2
W
Terra
6,641
553
31
3
0
235,385
3
W
Loki
5,858
488
65
5
0
216,109
0
L
Anubis
5,934
495
46
4
0
209,769
3
L
Ymir
5,573
464
17
1
0
193,359
3
L
Olorun
6,695
558
93
8
0
185,171
4
W
Thoth
6,586
549
93
8
0
217,709
1
W
Xbalanque
6,591
549
85
7
0
193,829
4
L
Vulcan
5,259
438
54
5
0
217,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role