Player Matchup

Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
Adzko
Bacchus
Silver I
Level 109
God Stats
2W - 1L
1,740 SR
Queue Stats
4W - 5L
1,524 MMR
Solo
Nike
Nike
Gold V
Gazda1610
Nike
Gold V
Level 104
God Stats
2W - 1L
1,710 SR
Queue Stats
349W - 348L
1,424 MMR
Solo
Agni
Agni
Gold II
Luke9877
Agni
Gold II
Level 139
God Stats
7W - 5L
1,715 SR
Queue Stats
242W - 242L
1,523 MMR
Solo
Hou Yi
Hou Yi
Gold IV
TDylannnnn
Hou Yi
Gold IV
Level 84
God Stats
23W - 22L
1,613 SR
Queue Stats
428W - 428L
1,465 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,656 SR
1,487 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,513 SR
1,493 MMR
Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold III
 
Anubis
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold V
BlazeBlake
Lancelot
Gold V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 142L
1,420 MMR
Solo
Tyr
Tyr
Gold IV
Helemina
Tyr
Gold IV
Level 83
God Stats
9W - 8L
1,563 SR
Queue Stats
282W - 276L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 1 / 1
7,882
563
4,245
12,673
4,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Adzko
Bacchus
11
2 / 0 / 7
7,536
538
6,457
8,899
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
13
0 / 5 / 0
7,599
543
8,475
15,473
7,778
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
12
0 / 1 / 3
7,474
534
6,317
5,870
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
TDylannnnn
Hou Yi
14
5 / 2 / 0
8,429
602
7,489
12,438
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
HadesAtlasChironMulan

VS

Bans
IshtarKaliBakasuraErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 1 / 0
7,124
509
4,989
11,560
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
 
Artemis
11
2 / 5 / 0
6,615
473
7,710
11,473
3,861
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
 
Anubis
10
0 / 1 / 2
5,836
417
3,609
7,609
3,746
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
BlazeBlake
Lancelot
9
1 / 3 / 0
5,846
418
2,728
8,852
3,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
5 / 0 / 1
9,801
700
12,165
15,557
9,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
10
Kills
9
9
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
1
3.5
L
Chang'e
 
Chang'e
1
1
0
1
L
Artemis
 
Artemis
2
5
0
0.4
L
Anubis
 
Anubis
0
1
2
1
W
Bacchus
Adzko
Bacchus
2
0
7
5.5
L
Lancelot
BlazeBlake
Lancelot
1
3
0
0.33
W
Nike
0
5
0
0
L
5
0
1
5.5
W
Agni
0
1
3
1.5
W
Hou Yi
TDylannnnn
Hou Yi
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,983
Damage
31,201
55,353
Taken
55,051
26,454
Mitigated
25,925
15,152
Healing
20,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,245
781
0
1,257
12,673
4,817
0
2,632
10,041
0
72,962
L
Chang'e
 
Chang'e
4,989
403
567
5,497
11,560
4,897
0
5,652
5,888
62,951
0
L
Artemis
 
Artemis
7,710
4,561
0
2,017
11,473
3,861
0
1,964
9,367
0
44,247
L
Anubis
 
Anubis
3,609
529
0
2,958
7,609
3,746
0
2,490
4,909
30,931
1,240
W
Bacchus
Adzko
Bacchus
6,457
708
0
2,141
8,899
7,585
0
2,584
6,315
19,080
0
L
Lancelot
BlazeBlake
Lancelot
2,728
885
0
250
8,852
3,518
0
2,296
6,556
0
36,377
W
Nike
8,475
1,360
0
4,881
15,473
7,778
0
0
15,473
0
63,472
L
12,165
1,828
0
8,945
15,557
9,903
0
0
15,557
0
92,116
W
Agni
6,317
744
0
1,345
5,870
2,372
0
2,629
3,241
57,569
0
W
Hou Yi
TDylannnnn
Hou Yi
7,489
3,436
0
5,528
12,438
3,902
626
1,268
11,170
0
74,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,920
Gold Earned
35,222
475
Minions Killed
436
0
Camps Cleared
0
1,426,052
Distance Traveled
1,339,571
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,882
563
98
7
0
314,947
4
L
Chang'e
7,124
509
100
7
0
279,951
6
L
Artemis
6,615
473
66
5
0
231,754
5
L
Anubis
5,836
417
54
4
0
239,157
3
W
Bacchus
7,536
538
27
2
0
322,688
8
L
Lancelot
5,846
418
62
4
0
254,295
1
W
Nike
7,599
543
122
9
0
243,489
4
L
Tyr
9,801
700
154
11
0
334,414
1
W
Agni
7,474
534
102
7
0
281,626
4
W
Hou Yi
8,429
602
126
9
0
263,302
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role