Player Matchup

Chaac
Chaac
Platinum II
 
Chaac
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chronos
Chronos
Gold I
MadameGotham
Chronos
Gold I
Level 160
God Stats
4W - 2L
1,334 SR
Queue Stats
89W - 92L
1,601 MMR
Party 2
Neith
Neith
Gold II
SneeryCone6385
Neith
Gold II
Level 160
God Stats
46W - 57L
1,569 SR
Queue Stats
616W - 694L
1,668 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 160
1,468 SR
1,590 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,446 SR
1,539 MMR
Athena
Athena
Gold II
GrilledNapkinz
Athena
Gold II
Level 122
God Stats
2W - 6L
1,405 SR
Queue Stats
73W - 85L
1,680 MMR
Party 1
Vamana
Vamana
Bronze III
Limoges93
Vamana
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,464 MMR
Solo
Awilix
Awilix
Gold V
ttv-bmarshall499
Awilix
Gold V
Level 126
God Stats
2W - 6L
1,433 SR
Queue Stats
136W - 158L
1,472 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 0 / 9
10,992
733
11,579
16,765
19,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
MadameGotham
Chronos
18
10 / 0 / 10
12,488
833
28,948
11,105
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 3 / 12
11,101
740
12,332
12,791
5,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AchillesVulcanBaba YagaPoseidonAtlas

VS

Bans
MulanBaron SamediAresSolBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
9,243
616
6,401
22,990
27,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Limoges93
Vamana
13
1 / 7 / 1
8,872
591
10,613
22,915
19,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 6 / 0
9,387
626
10,653
16,778
8,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
20
Kills
3
3
Deaths
20
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
9
10.5
L
0
7
3
0.21
L
Vamana
Limoges93
Vamana
1
7
1
0.21
W
Chronos
MadameGotham
Chronos
10
0
10
15
W
4
3
12
3.33
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,859
Damage
27,667
40,661
Taken
62,683
30,546
Mitigated
54,206
13,119
Healing
7,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,579
1,482
539
7,782
16,765
19,793
496
3,363
13,402
0
36,547
L
6,401
1,533
0
1,369
22,990
27,046
0
8,497
13,850
17,819
0
L
Vamana
Limoges93
Vamana
10,613
4,657
0
4,857
22,915
19,159
0
13,879
8,734
0
32,308
W
Chronos
MadameGotham
Chronos
28,948
9,213
0
1,264
11,105
5,421
1,245
1,454
9,651
62,586
0
W
12,332
3,550
0
3,534
12,791
5,332
612
2,120
10,671
0
35,952
L
10,653
3,293
0
1,380
16,778
8,001
0
6,968
9,393
0
39,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,581
Gold Earned
27,502
177
Minions Killed
124
8
Camps Cleared
5
866,060
Distance Traveled
823,507
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,992
733
49
3
3
312,501
6
L
Athena
9,243
616
18
1
0
251,710
3
L
Vamana
8,872
591
48
3
2
274,894
1
W
Chronos
12,488
833
83
6
2
289,150
2
W
Neith
11,101
740
45
3
3
264,409
5
L
Awilix
9,387
626
58
4
3
296,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role