Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SPKartmen
Tiamat
Level 79
God Stats
0W - 8L
1,283 SR
Queue Stats
301W - 364L
1,395 Elo+
Solo
Izanami
Izanami
SyniD28
Izanami
Level 87
God Stats
3W - 2L
1,639 SR
Queue Stats
124W - 158L
1,443 Elo+
Solo
Achilles
Achilles
dragon12453
Achilles
Level 57
God Stats
4W - 7L
1,432 SR
Queue Stats
100W - 152L
1,352 Elo+
Party 1
Fenrir
Fenrir
ideal-ardour5
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,135 Elo+
Party 1
Team Averages
Level 77
1,471 SR
1,365 Elo+

VS

Team Averages
Level 60
1,455 SR
1,391 Elo+
Heimdallr
Heimdallr
aarriolap2
Heimdallr
Level 47
God Stats
3W - 1L
1,541 SR
Queue Stats
43W - 50L
1,298 Elo+
Solo
Cernunnos
Cernunnos
bughyskull2
Cernunnos
Level 57
God Stats
27W - 21L
1,496 SR
Queue Stats
130W - 157L
1,341 Elo+
Solo
Cerberus
Cerberus
strikerunner
Cerberus
Level 68
God Stats
6W - 7L
1,622 SR
Queue Stats
231W - 228L
1,418 Elo+
Solo
Hel
Hel
vitisvulpina
Hel
Level 66
God Stats
8W - 20L
1,233 SR
Queue Stats
402W - 486L
1,411 Elo+
Solo
Loki
Loki
xEntomologistx
Loki
Level 60
God Stats
2W - 2L
1,384 SR
Queue Stats
111W - 112L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 3 / 1
8,439
422
4,063
16,977
16,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tiamat
SPKartmen
Tiamat
15
3 / 1 / 2
9,351
468
9,965
11,602
8,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
SyniD28
Izanami
14
2 / 5 / 1
8,634
432
12,392
17,181
6,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
dragon12453
Achilles
12
1 / 6 / 3
7,973
399
12,960
22,152
17,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 9 / 2
7,656
383
4,475
18,390
7,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
aarriolap2
Heimdallr
16
2 / 1 / 8
9,972
499
11,929
14,270
6,745
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
bughyskull2
Cernunnos
17
7 / 0 / 3
11,021
551
14,765
13,949
5,826
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Cerberus
strikerunner
Cerberus
15
3 / 1 / 10
10,250
513
10,351
20,574
26,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 1 / 6
10,471
524
13,964
13,849
6,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 4 / 7
9,699
485
13,089
16,125
6,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
7
Kills
23
24
Deaths
7
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
1
0.17
L
Tiamat
SPKartmen
Tiamat
3
1
2
4
L
Izanami
SyniD28
Izanami
2
5
1
0.5
W
Heimdallr
aarriolap2
Heimdallr
2
1
8
6
W
Cernunnos
bughyskull2
Cernunnos
7
0
3
8.5
L
Achilles
dragon12453
Achilles
1
6
3
0.42
L
1
9
2
0.22
W
Cerberus
strikerunner
Cerberus
3
1
10
8
W
6
1
6
9
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,855
Damage
64,098
86,302
Taken
78,767
56,464
Mitigated
51,706
22,200
Healing
36,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,063
1,601
1,699
7,363
16,977
16,710
0
4,026
12,951
42,366
0
L
Tiamat
SPKartmen
Tiamat
9,965
843
103
3,089
11,602
8,277
221
4,522
7,080
66,747
0
L
Izanami
SyniD28
Izanami
12,392
10,137
0
3,936
17,181
6,618
19
5,377
11,804
0
81,205
W
Heimdallr
aarriolap2
Heimdallr
11,929
5,912
0
4,722
14,270
6,745
1,457
1,318
12,952
0
70,111
W
Cernunnos
bughyskull2
Cernunnos
14,765
8,703
0
6,125
13,949
5,826
1,646
2,354
11,595
0
108,348
L
Achilles
dragon12453
Achilles
12,960
2,939
0
5,253
22,152
17,047
228
5,049
17,103
0
42,201
L
4,475
1,018
0
757
18,390
7,812
0
5,341
13,049
0
33,034
W
Cerberus
strikerunner
Cerberus
10,351
1,198
349
7,443
20,574
26,353
214
4,000
16,574
53,760
0
W
13,964
1,446
3,746
9,477
13,849
6,448
1,738
4,157
9,692
86,070
0
W
13,089
3,070
0
4,751
16,125
6,334
620
3,371
12,754
0
64,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,053
Gold Earned
51,413
388
Minions Killed
625
0
Camps Cleared
0
1,774,960
Distance Traveled
1,863,678
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,439
422
46
2
0
280,156
0
L
Tiamat
9,351
468
115
6
0
375,444
0
L
Izanami
8,634
432
122
6
0
376,449
1
W
Heimdallr
9,972
499
102
5
0
379,686
2
W
Cernunnos
11,021
551
184
9
0
342,837
1
L
Achilles
7,973
399
52
3
0
404,204
0
L
Fenrir
7,656
383
53
3
0
338,707
0
W
Cerberus
10,250
513
107
5
0
341,202
0
W
Hel
10,471
524
145
7
0
389,673
8
W
Loki
9,699
485
87
4
0
410,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role