Player Matchup

Izanami
Izanami
 
Izanami
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
NightlyBeast683
Ares
Level 158
God Stats
63W - 29L
1,715 SR
Queue Stats
1,169W - 904L
1,621 Elo+
Party 1
Shiva
Shiva
supersonic1107
Shiva
Level 132
God Stats
38W - 12L
1,832 SR
Queue Stats
417W - 203L
1,708 Elo+
Party 1
Team Averages
Level 147
1,682 SR
1,610 Elo+

VS

Team Averages
Level 96
1,557 SR
1,498 Elo+
Ares
Ares
 
Ares
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Mythic_Wynn
Anubis
Level 35
God Stats
1W - 2L
1,654 SR
Queue Stats
20W - 25L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
xInFaMoUs ReKkz
Sun Wukong
Level 107
God Stats
26W - 32L
1,517 SR
Queue Stats
426W - 408L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
4 / 5 / 5
12,856
677
16,497
13,856
6,874
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 2 / 10
12,876
678
10,319
20,743
25,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 2 / 3
12,847
676
19,066
19,117
22,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
1 / 3 / 3
11,733
618
12,048
19,821
27,678
Anubis
17
5 / 6 / 2
12,528
659
10,605
14,814
8,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
xInFaMoUs ReKkz
Sun Wukong
17
2 / 1 / 5
12,120
638
14,649
19,033
15,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
10
Kills
8
9
Deaths
10
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
5
5
1.3
L
Ares
 
Ares
1
3
3
0.83
L
Anubis
5
6
2
1
W
0
2
10
2.5
W
6
2
3
3.75
L
Sun Wukong
xInFaMoUs ReKkz
Sun Wukong
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,882
Damage
37,302
53,716
Taken
53,668
54,723
Mitigated
51,424
7,528
Healing
14,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,497
10,295
0
817
13,856
6,874
2,602
7,493
6,020
0
72,496
L
Ares
 
Ares
12,048
880
0
5,258
19,821
27,678
288
3,698
15,451
18,589
0
L
Anubis
10,605
349
0
2,637
14,814
8,642
1,300
2,113
12,437
42,170
0
W
10,319
566
0
3,655
20,743
25,692
373
7,992
12,254
32,711
0
W
19,066
3,249
259
2,797
19,117
22,157
212
8,053
10,334
0
54,701
L
Sun Wukong
xInFaMoUs ReKkz
Sun Wukong
14,649
4,133
0
6,511
19,033
15,104
1,141
4,736
13,659
287
52,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,579
Gold Earned
36,381
196
Minions Killed
179
8
Camps Cleared
7
959,255
Distance Traveled
860,480
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,856
677
92
5
4
307,907
8
L
Ares
11,733
618
9
0
0
254,540
2
L
Anubis
12,528
659
70
4
2
266,189
5
W
Ares
12,876
678
34
2
3
327,543
9
W
Shiva
12,847
676
70
4
1
323,805
1
L
Sun Wukong
12,120
638
100
5
5
339,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role