Player Matchup

Vulcan
Vulcan
Masters
 
Vulcan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum IV
Aphro1Trick
Tyr
Platinum IV
Level 58
God Stats
2W - 1L
1,795 SR
Queue Stats
49W - 35L
2,075 MMR
Solo
Bastet
Bastet
Diamond III
DaV1nnci
Bastet
Diamond III
Level 160
God Stats
3W - 2L
1,761 SR
Queue Stats
239W - 223L
2,240 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
FelvisSchresley
Kuzenbo
Platinum V
Level 160
God Stats
13W - 8L
1,561 SR
Queue Stats
340W - 345L
1,751 MMR
Solo
Ishtar
Ishtar
Diamond III
Matyxa
Ishtar
Diamond III
Level 155
God Stats
7W - 4L
1,652 SR
Queue Stats
60W - 41L
2,342 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,654 SR
1,982 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,584 SR
2,058 MMR
Fenrir
Fenrir
Diamond IV
 
Fenrir
Diamond IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum III
ADúckOnQuack
Mercury
Platinum III
Level 76
God Stats
3W - 4L
1,629 SR
Queue Stats
62W - 48L
2,155 MMR
Solo
Mulan
Mulan
Platinum III
Peraking
Mulan
Platinum III
Level 129
God Stats
19W - 18L
1,585 SR
Queue Stats
226W - 224L
1,900 MMR
Solo
Chang'e
Chang'e
Masters
PitelBan
Chang'e
Masters
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
3,082 MMR
Solo
Hou Yi
Hou Yi
Gold I
xGoguP
Hou Yi
Gold I
Level 160
God Stats
4W - 10L
1,708 SR
Queue Stats
256W - 261L
1,651 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
1 / 1 / 2
4,916
702
2,910
3,621
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 0
4,987
712
3,779
5,559
4,293
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
DaV1nnci
Bastet
7
2 / 0 / 1
4,495
642
1,858
5,527
1,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 3
4,462
637
2,139
4,759
2,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Matyxa
Ishtar
9
3 / 0 / 0
4,978
711
3,191
1,898
616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
KaliAthenaAh Muzen CabYu Huang

VS

Bans
HadesThorNe ZhaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 1 / 0
3,993
570
418
4,265
1,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Mercury
9
0 / 3 / 1
4,563
652
1,621
6,269
2,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
Peraking
Mulan
8
0 / 1 / 0
4,618
660
3,401
6,049
2,602
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
PitelBan
Chang'e
8
1 / 0 / 0
4,328
618
2,793
3,897
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
xGoguP
Hou Yi
4
0 / 2 / 0
3,256
465
374
3,399
740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
1
1
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
1
2
2
L
Fenrir
 
Fenrir
0
1
0
0
L
Mercury
0
3
1
0.17
W
1
0
0
1
W
Bastet
DaV1nnci
Bastet
2
0
1
2.5
W
0
0
3
1.5
W
Ishtar
Matyxa
Ishtar
3
0
0
3
L
Mulan
Peraking
Mulan
0
1
0
0
L
Chang'e
PitelBan
Chang'e
1
0
0
1
L
Hou Yi
xGoguP
Hou Yi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,877
Damage
8,607
21,364
Taken
23,879
10,871
Mitigated
8,420
8,870
Healing
7,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
2,910
860
0
495
3,621
1,334
0
1,124
2,349
34,670
0
L
Fenrir
 
Fenrir
418
128
0
1,775
4,265
1,667
0
614
3,651
0
15,660
L
Mercury
1,621
883
0
405
6,269
2,032
0
1,326
4,943
0
31,384
W
3,779
506
0
2,559
5,559
4,293
0
0
5,559
0
30,315
W
Bastet
DaV1nnci
Bastet
1,858
388
0
2,190
5,527
1,664
0
791
4,652
0
25,797
W
2,139
884
788
1,486
4,759
2,964
0
589
4,113
10,463
2,077
W
Ishtar
Matyxa
Ishtar
3,191
2,432
0
1,352
1,898
616
0
0
1,898
0
36,750
L
Mulan
Peraking
Mulan
3,401
1,119
0
2,479
6,049
2,602
0
0
6,049
0
31,389
L
Chang'e
PitelBan
Chang'e
2,793
169
280
1,371
3,897
1,379
0
1,946
1,951
22,189
0
L
Hou Yi
xGoguP
Hou Yi
374
374
0
969
3,399
740
0
945
2,454
0
7,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,838
Gold Earned
20,758
266
Minions Killed
222
0
Camps Cleared
0
778,866
Distance Traveled
703,777
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
4,916
702
65
9
0
153,575
2
L
Fenrir
3,993
570
24
3
0
150,105
1
L
Mercury
4,563
652
68
10
0
179,513
2
W
Tyr
4,987
712
59
8
0
172,894
2
W
Bastet
4,495
642
49
7
0
172,463
1
W
Kuzenbo
4,462
637
18
3
0
149,141
2
W
Ishtar
4,978
711
75
11
0
130,793
1
L
Mulan
4,618
660
60
9
0
154,714
2
L
Chang'e
4,328
618
52
7
0
151,417
3
L
Hou Yi
3,256
465
18
3
0
68,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role