Player Matchup

Anhur
Anhur
 
Anhur
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Dodok2p
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 105L
1,064 Elo+
Party 1
Sun Wukong
Sun Wukong
Jigg4twenny
Sun Wukong
Level 65
God Stats
1W - 3L
1,568 SR
Queue Stats
21W - 32L
1,283 Elo+
Party 2
Baron Samedi
Baron Samedi
N8tiveChief69
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,352 Elo+
Party 2
Ne Zha
Ne Zha
Stanley_99_
Ne Zha
Level 80
God Stats
13W - 11L
1,533 SR
Queue Stats
189W - 197L
1,368 Elo+
Solo
Team Averages
Level 50
1,520 SR
1,313 Elo+

VS

Team Averages
Level 60
1,533 SR
1,538 Elo+
Ares
Ares
Khronus64
Ares
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 32L
1,696 Elo+
Party 3
Hades
Hades
LEGIONAIRE1999
Hades
Level 68
God Stats
22W - 11L
1,523 SR
Queue Stats
243W - 283L
1,349 Elo+
Solo
Cerberus
Cerberus
ProudSilver
Cerberus
Level 24
God Stats
4W - 2L
1,706 SR
Queue Stats
94W - 29L
1,753 Elo+
Party 3
Poseidon
Poseidon
SaLeH_JeD
Poseidon
Level 54
God Stats
14W - 18L
1,369 SR
Queue Stats
62W - 80L
1,336 Elo+
Solo
Medusa
Medusa
VC The Dark
Medusa
Level 130
God Stats
10W - 4L
1,570 SR
Queue Stats
119W - 102L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 5 / 3
7,130
396
3,508
11,514
3,633
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Dodok2p
Cthulhu
11
1 / 1 / 1
7,618
423
5,654
12,194
10,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Jigg4twenny
Sun Wukong
13
0 / 6 / 2
8,376
465
8,067
17,464
10,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
N8tiveChief69
Baron Samedi
15
3 / 5 / 2
9,164
509
9,161
11,322
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
14
3 / 3 / 2
8,567
476
7,614
13,516
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
9 / 1 / 3
10,007
556
12,647
17,909
11,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 1 / 1
9,422
523
7,592
15,704
8,218
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
ProudSilver
Cerberus
14
4 / 2 / 4
8,733
485
10,042
15,847
15,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
SaLeH_JeD
Poseidon
15
1 / 2 / 6
9,326
518
5,532
7,515
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
3 / 2 / 4
9,040
502
11,379
10,877
4,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
8
Kills
20
20
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
3
0.5
L
Cthulhu
Dodok2p
Cthulhu
1
1
1
1.5
L
Sun Wukong
Jigg4twenny
Sun Wukong
0
6
2
0.17
W
Ares
9
1
3
10.5
W
3
1
1
3.5
L
Baron Samedi
N8tiveChief69
Baron Samedi
3
5
2
0.8
W
Cerberus
ProudSilver
Cerberus
4
2
4
3
W
Poseidon
SaLeH_JeD
Poseidon
1
2
6
2
L
Ne Zha
3
3
2
1.33
W
Medusa
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,004
Damage
47,192
66,010
Taken
67,852
35,779
Mitigated
43,093
16,606
Healing
27,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,508
2,133
0
2,958
11,514
3,633
0
4,947
6,567
0
23,793
L
Cthulhu
Dodok2p
Cthulhu
5,654
752
47
3,883
12,194
10,808
0
3,369
8,825
27,616
0
L
Sun Wukong
Jigg4twenny
Sun Wukong
8,067
1,696
0
5,562
17,464
10,690
57
11,665
5,799
0
57,836
W
Ares
12,647
1,477
0
6,948
17,909
11,667
0
3,575
14,334
68,528
10,060
W
7,592
1,829
125
9,231
15,704
8,218
929
0
15,704
58,446
0
L
Baron Samedi
N8tiveChief69
Baron Samedi
9,161
693
500
1,806
11,322
5,354
852
7,963
3,359
59,093
0
W
Cerberus
ProudSilver
Cerberus
10,042
797
0
3,546
15,847
15,259
177
2,950
12,897
47,151
2,493
W
Poseidon
SaLeH_JeD
Poseidon
5,532
959
545
1,985
7,515
3,172
1,393
3,702
3,813
66,352
0
L
Ne Zha
7,614
2,175
0
1,850
13,516
5,294
1,049
6,588
6,928
0
52,624
W
Medusa
11,379
5,094
0
4,743
10,877
4,777
303
4,588
6,289
0
65,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,855
Gold Earned
46,528
352
Minions Killed
549
0
Camps Cleared
0
1,610,936
Distance Traveled
1,548,645
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,130
396
39
2
0
287,568
1
L
Cthulhu
7,618
423
53
3
0
315,690
4
L
Sun Wukong
8,376
465
100
6
0
319,496
0
W
Ares
10,007
556
106
6
0
316,099
1
W
Hades
9,422
523
114
6
0
258,973
6
L
Baron Samedi
9,164
509
88
5
0
313,603
0
W
Cerberus
8,733
485
104
6
0
317,271
4
W
Poseidon
9,326
518
111
6
0
335,347
4
L
Ne Zha
8,567
476
72
4
0
374,579
2
W
Medusa
9,040
502
114
6
0
320,955
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role