Player Matchup

Anubis
Anubis
Echoisntgood
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,440 Elo+
Party 2
King Arthur
King Arthur
GetMyBuffPlz
King Arthur
Level 62
God Stats
2W - 0L
1,206 SR
Queue Stats
6W - 6L
1,436 Elo+
Solo
Izanami
Izanami
Kenore
Izanami
Level 121
God Stats
11W - 7L
1,668 SR
Queue Stats
119W - 113L
1,515 Elo+
Party 2
Lancelot
Lancelot
Toxicismything
Lancelot
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
85W - 102L
1,477 Elo+
Solo
Hades
Hades
xMOBxSaVaGeCORE
Hades
Level 127
God Stats
4W - 3L
1,651 SR
Queue Stats
7W - 10L
1,310 Elo+
Solo
Team Averages
Level 71
1,505 SR
1,436 Elo+

VS

Team Averages
Level 91
1,614 SR
1,492 Elo+
Tyr
Tyr
 
Tyr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
ErickCB1299
Bastet
Level 129
God Stats
0W - 2L
1,664 SR
Queue Stats
78W - 67L
1,645 Elo+
Solo
Olorun
Olorun
Itziol
Olorun
Level 5
God Stats
0W - 1L
1,780 SR
Queue Stats
1W - 4L
1,273 Elo+
Party 1
Maui
Maui
ToWeR SLiK
Maui
Level 126
God Stats
35W - 41L
1,531 SR
Queue Stats
333W - 348L
1,559 Elo+
Solo
Anubis
Anubis
userryan12
Anubis
Level 129
God Stats
5W - 3L
1,594 SR
Queue Stats
63W - 58L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
5 / 7 / 14
11,070
738
16,216
16,799
9,552
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
GetMyBuffPlz
King Arthur
19
9 / 5 / 16
12,267
818
24,534
28,499
29,772
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Kenore
Izanami
20
9 / 1 / 14
12,942
863
22,400
11,428
6,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
20
7 / 1 / 14
12,573
838
13,810
16,390
9,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 6 / 13
12,323
822
17,306
19,347
15,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
3 / 7 / 12
10,659
711
13,400
26,259
28,130
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
16
5 / 7 / 4
10,269
685
6,296
18,318
8,202
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Itziol
Olorun
16
3 / 12 / 6
10,035
669
10,934
23,743
11,294
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
3 / 4 / 11
11,598
773
8,347
23,604
30,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
userryan12
Anubis
19
6 / 6 / 9
11,670
778
17,927
19,021
12,161
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
62
36
Kills
20
20
Deaths
36
71
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
7
12
1.29
W
Anubis
5
7
14
1.71
L
Bastet
5
7
4
1
W
King Arthur
GetMyBuffPlz
King Arthur
9
5
16
3.4
L
Olorun
Itziol
Olorun
3
12
6
0.5
W
Izanami
Kenore
Izanami
9
1
14
16
L
3
4
11
2.13
W
Lancelot
7
1
14
14
L
Anubis
userryan12
Anubis
6
6
9
1.75
W
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,266
Damage
56,904
92,463
Taken
110,945
70,347
Mitigated
90,025
16,595
Healing
20,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
13,400
2,381
0
2,225
26,259
28,130
0
8,810
17,356
0
28,526
W
Anubis
16,216
1,203
0
4,962
16,799
9,552
1,667
7,941
8,858
29,076
0
L
Bastet
6,296
1,373
0
1,138
18,318
8,202
0
5,768
12,523
0
19,606
W
King Arthur
GetMyBuffPlz
King Arthur
24,534
3,579
0
2,505
28,499
29,772
261
12,137
14,934
702
40,536
L
Olorun
Itziol
Olorun
10,934
6,551
1,200
5,109
23,743
11,294
341
9,567
14,116
23,571
0
W
Izanami
Kenore
Izanami
22,400
17,878
0
488
11,428
6,072
2,889
2,955
8,473
0
69,100
L
8,347
1,351
1,344
2,966
23,604
30,238
81
6,359
17,245
27,711
0
W
Lancelot
13,810
5,559
0
3,050
16,390
9,253
1,749
7,032
8,134
0
49,011
L
Anubis
userryan12
Anubis
17,927
1,276
0
6,443
19,021
12,161
333
3,720
15,241
61,686
0
W
17,306
1,393
559
5,031
19,347
15,698
1,137
7,143
12,204
43,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,175
Gold Earned
54,231
295
Minions Killed
227
0
Camps Cleared
0
1,548,939
Distance Traveled
1,196,651
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,659
711
30
2
0
289,666
0
W
Anubis
11,070
738
24
2
0
245,492
0
L
Bastet
10,269
685
28
2
0
197,354
0
W
King Arthur
12,267
818
37
2
0
333,052
0
L
Olorun
10,035
669
22
1
0
213,636
0
W
Izanami
12,942
863
85
6
0
316,400
0
L
Maui
11,598
773
46
3
0
276,717
2
W
Lancelot
12,573
838
68
5
0
364,301
0
L
Anubis
11,670
778
101
7
0
219,278
0
W
Hades
12,323
822
81
5
0
289,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role