Player Matchup

Rama
Rama
 
Rama
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ILikeToScream
Sylvanus
Level 34
God Stats
0W - 2L
1,246 SR
Queue Stats
7W - 14L
1,447 Elo+
Party 1
Izanami
Izanami
SpaceAlien50000
Izanami
Level 7
God Stats
3W - 7L
1,381 SR
Queue Stats
4W - 15L
1,297 Elo+
Party 1
Bastet
Bastet
Subhi19
Bastet
Level 116
God Stats
3W - 5L
1,715 SR
Queue Stats
37W - 36L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
UnsocialAlto501
Baron Samedi
Level 15
God Stats
1W - 3L
1,282 SR
Queue Stats
10W - 25L
1,345 Elo+
Party 1
Team Averages
Level 48
1,425 SR
1,426 Elo+

VS

Team Averages
Level 109
1,576 SR
1,553 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
HeyItsMeNox
Thanatos
Level 159
God Stats
2W - 0L
1,617 SR
Queue Stats
18W - 20L
1,511 Elo+
Party 2
Artio
Artio
JtheArcane
Artio
Level 155
God Stats
3W - 2L
1,557 SR
Queue Stats
84W - 67L
1,609 Elo+
Party 2
Tiamat
Tiamat
NeonDera
Tiamat
Level 66
God Stats
12W - 4L
1,704 SR
Queue Stats
52W - 53L
1,537 Elo+
Party 2
Izanami
Izanami
TooFrostyForYou
Izanami
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
0 / 5 / 3
9,326
933
14,695
16,301
8,340
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
ILikeToScream
Sylvanus
15
0 / 3 / 2
10,360
1,036
7,760
21,252
22,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 5 / 2
9,376
938
7,430
18,034
8,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Subhi19
Bastet
15
3 / 6 / 0
10,277
1,028
15,001
17,331
8,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
UnsocialAlto501
Baron Samedi
15
0 / 9 / 2
8,791
879
3,214
18,854
17,108
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

110

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
2 / 0 / 22
11,647
1,165
9,143
8,046
7,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
HeyItsMeNox
Thanatos
17
11 / 2 / 13
12,134
1,213
16,562
9,883
4,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
17
1 / 1 / 23
11,440
1,144
10,287
18,872
24,533
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
NeonDera
Tiamat
18
10 / 0 / 17
12,213
1,221
32,265
8,867
6,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 0 / 18
11,272
1,127
18,394
9,125
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
121
3
Kills
28
28
Deaths
3
9
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
5
3
0.3
W
Gilgamesh
 
Gilgamesh
2
0
22
13
W
Thanatos
HeyItsMeNox
Thanatos
11
2
13
8.75
L
Sylvanus
ILikeToScream
Sylvanus
0
3
2
0.33
W
Artio
1
1
23
12.5
W
Tiamat
NeonDera
Tiamat
10
0
17
18.5
L
0
5
2
0.2
L
Bastet
Subhi19
Bastet
3
6
0
0.5
W
4
0
18
13
L
Baron Samedi
UnsocialAlto501
Baron Samedi
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,100
Damage
86,651
91,772
Taken
54,793
64,801
Mitigated
46,725
10,037
Healing
29,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
14,695
9,503
0
0
16,301
8,340
0
7,309
8,992
0
32,526
W
Gilgamesh
 
Gilgamesh
9,143
2,003
2,738
2,208
8,046
7,636
0
2,069
5,977
0
15,543
W
Thanatos
HeyItsMeNox
Thanatos
16,562
5,082
0
9,083
9,883
4,734
0
2,088
7,795
27
36,699
L
Sylvanus
ILikeToScream
Sylvanus
7,760
1,920
2,852
3,689
21,252
22,718
0
10,170
11,082
19,408
0
W
Artio
10,287
1,539
2,349
6,447
18,872
24,533
0
3,097
15,775
17,349
0
W
Tiamat
NeonDera
Tiamat
32,265
2,734
0
4,504
8,867
6,862
0
2,925
5,942
45,558
0
L
7,430
4,101
0
1,114
18,034
8,464
0
7,992
10,042
0
38,516
L
Bastet
Subhi19
Bastet
15,001
2,091
0
1,616
17,331
8,171
0
7,155
10,176
0
30,731
W
18,394
11,308
0
2,312
9,125
2,960
0
795
8,330
0
60,303
L
Baron Samedi
UnsocialAlto501
Baron Samedi
3,214
989
471
295
18,854
17,108
0
9,953
8,901
10,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,130
Gold Earned
58,706
180
Minions Killed
244
3
Camps Cleared
14
814,791
Distance Traveled
1,040,943
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,326
933
22
2
0
175,835
4
W
Gilgamesh
11,647
1,165
9
1
1
211,429
0
W
Thanatos
12,134
1,213
43
4
5
205,652
1
L
Sylvanus
10,360
1,036
28
3
1
166,971
0
W
Artio
11,440
1,144
15
2
3
214,028
0
W
Tiamat
12,213
1,221
38
4
5
207,474
0
L
Izanami
9,376
938
90
9
0
159,096
1
L
Bastet
10,277
1,028
30
3
2
203,837
0
W
Izanami
11,272
1,127
139
14
0
202,360
0
L
Baron Samedi
8,791
879
10
1
0
109,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role