Player Matchup

Sol
Sol
MoustachedLama1
Sol
Level 127
God Stats
1W - 1L
1,199 SR
Queue Stats
56W - 45L
1,438 Elo+
Party 1
Baron Samedi
Baron Samedi
SoZa WolF
Baron Samedi
Level 103
God Stats
29W - 18L
1,610 SR
Queue Stats
321W - 287L
1,507 Elo+
Party 1
Ymir
Ymir
X Kroak X
Ymir
Level 5
God Stats
3W - 0L
1,838 SR
Queue Stats
8W - 2L
1,751 Elo+
Party 1
Guan Yu
Guan Yu
XxBroV20xX
Guan Yu
Level 154
God Stats
6W - 2L
1,512 SR
Queue Stats
298W - 224L
1,714 Elo+
Party 1
Loki
Loki
xSilenTDeitYx
Loki
Level 105
God Stats
2W - 0L
1,758 SR
Queue Stats
4W - 0L
1,787 Elo+
Party 1
Team Averages
Level 99
1,583 SR
1,639 Elo+

VS

Team Averages
Level 58
1,274 SR
1,331 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Atwell12
Janus
Level 30
God Stats
4W - 10L
1,192 SR
Queue Stats
108W - 138L
1,153 Elo+
Solo
Tsukuyomi
Tsukuyomi
Emel Jaye
Tsukuyomi
Level 67
God Stats
2W - 10L
1,205 SR
Queue Stats
13W - 40L
1,285 Elo+
Solo
Shiva
Shiva
lordships-_-
Shiva
Level 48
God Stats
3W - 3L
1,103 SR
Queue Stats
124W - 156L
1,382 Elo+
Solo
Scylla
Scylla
yamadaaaman
Scylla
Level 104
God Stats
45W - 59L
1,368 SR
Queue Stats
258W - 328L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 4
11,386
633
12,710
19,684
8,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
SoZa WolF
Baron Samedi
17
14 / 0 / 9
11,638
647
20,395
12,012
6,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
14
1 / 2 / 13
9,999
556
5,766
13,064
12,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guan Yu
XxBroV20xX
Guan Yu
18
9 / 0 / 6
11,701
650
11,244
14,741
8,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
4 / 2 / 0
12,299
683
6,673
12,542
5,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 6 / 0
7,825
435
3,116
17,162
14,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
Atwell12
Janus
12
1 / 13 / 1
7,227
402
7,175
18,839
6,549
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Emel Jaye
Tsukuyomi
9
2 / 6 / 0
6,836
380
4,339
11,118
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 4 / 1
7,636
424
6,167
16,412
15,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
5
0 / 5 / 1
5,472
304
1,144
4,540
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
34
Kills
4
4
Deaths
34
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
6
0
0.17
L
Janus
Atwell12
Janus
1
13
1
0.12
L
Tsukuyomi
Emel Jaye
Tsukuyomi
2
6
0
0.33
W
6
0
4
8
W
Baron Samedi
SoZa WolF
Baron Samedi
14
0
9
18.5
W
Ymir
1
2
13
3.75
W
Guan Yu
XxBroV20xX
Guan Yu
9
0
6
12
L
0
4
1
0.13
W
4
2
0
2
L
Scylla
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,788
Damage
21,941
72,043
Taken
68,071
41,889
Mitigated
42,300
30,813
Healing
7,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,116
757
0
795
17,162
14,874
0
6,725
10,437
41,737
0
L
Janus
Atwell12
Janus
7,175
1,853
0
0
18,839
6,549
0
14,628
4,211
33,263
0
L
Tsukuyomi
Emel Jaye
Tsukuyomi
4,339
1,203
0
2,343
11,118
3,824
0
5,739
5,379
0
21,407
W
12,710
5,463
0
12,450
19,684
8,417
2,505
4,506
14,774
106,484
19,599
W
Baron Samedi
SoZa WolF
Baron Samedi
20,395
1,388
2,092
7,823
12,012
6,352
1,101
1,911
10,101
84,518
0
W
Ymir
5,766
1,162
3,152
1,919
13,064
12,482
1,129
3,063
10,001
29,817
0
W
Guan Yu
XxBroV20xX
Guan Yu
11,244
4,079
30
1,722
14,741
8,925
1,857
3,031
11,710
0
95,932
L
6,167
1,144
103
4,155
16,412
15,752
369
6,827
9,585
0
58,924
W
6,673
2,245
0
1,625
12,542
5,713
5,701
898
11,644
0
102,488
L
Scylla
1,144
68
0
305
4,540
1,301
0
3,127
1,413
7,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,023
Gold Earned
34,996
612
Minions Killed
273
0
Camps Cleared
0
1,806,866
Distance Traveled
1,203,588
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,825
435
69
4
0
242,293
3
L
Janus
7,227
402
45
3
0
253,569
1
L
Tsukuyomi
6,836
380
36
2
0
233,450
2
W
Sol
11,386
633
144
8
0
345,304
1
W
Baron Samedi
11,638
647
109
6
0
355,137
1
W
Ymir
9,999
556
45
3
0
349,997
1
W
Guan Yu
11,701
650
125
7
0
415,304
1
L
Shiva
7,636
424
101
6
0
330,768
2
W
Loki
12,299
683
189
11
0
341,124
1
L
Scylla
5,472
304
22
1
0
143,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role