Player Matchup

Ymir
Ymir
Gold III
GeorgieB462
Ymir
Gold III
Level 120
God Stats
3W - 2L
1,727 SR
Queue Stats
150W - 162L
1,360 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
LutherVandrosa
Cu Chulainn
Gold II
Level 82
God Stats
28W - 25L
1,614 SR
Queue Stats
123W - 165L
1,679 MMR
Party 1
Hera
Hera
Gold V
Nukk-_o
Hera
Gold V
Level 85
God Stats
1W - 9L
1,185 SR
Queue Stats
88W - 105L
1,413 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 96
1,509 SR
1,484 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 50
1,638 SR
1,494 MMR
Horus
Horus
Gold V
GorillaMan1738
Horus
Gold V
Level 68
God Stats
7W - 5L
1,503 SR
Queue Stats
21W - 22L
1,314 MMR
Party 2
Skadi
Skadi
Silver II
Moralz3688
Skadi
Silver II
Level 41
God Stats
8W - 6L
1,590 SR
Queue Stats
16W - 19L
1,346 MMR
Solo
Thoth
Thoth
Gold II
i Mystery il
Thoth
Gold II
Level 42
God Stats
1W - 0L
1,822 SR
Queue Stats
27W - 16L
1,823 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
11,295
628
7,198
36,267
37,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
LutherVandrosa
Cu Chulainn
16
0 / 2 / 1
10,209
567
16,020
27,001
16,670
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Nukk-_o
Hera
16
3 / 6 / 0
11,522
640
10,231
13,350
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AtlasBaba YagaMulanBaron SamediShiva

VS

Bans
AchillesChaacAh Muzen CabCabrakanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 9
11,283
627
13,889
20,739
22,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
18
7 / 1 / 5
12,483
694
22,920
10,229
5,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
4 / 1 / 9
13,063
726
30,542
10,959
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
13
13
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
2
1
9
6.5
L
Cu Chulainn
LutherVandrosa
Cu Chulainn
0
2
1
0.25
W
Skadi
7
1
5
9.5
L
Hera
Nukk-_o
Hera
3
6
0
0.5
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,449
Damage
67,351
76,618
Taken
41,927
57,866
Mitigated
33,589
19,051
Healing
9,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,198
1,631
2,808
6,137
36,267
37,468
0
13,696
22,571
21,230
0
W
13,889
5,526
1,660
4,568
20,739
22,640
687
8,145
12,594
0
22,564
L
Cu Chulainn
LutherVandrosa
Cu Chulainn
16,020
3,144
0
9,806
27,001
16,670
0
9,410
17,591
0
49,893
W
Skadi
22,920
11,368
0
1,393
10,229
5,239
1,104
4,496
5,733
0
75,396
L
Hera
Nukk-_o
Hera
10,231
1,634
0
300
13,350
3,728
0
7,904
5,446
45,644
0
W
30,542
702
0
1,841
10,959
5,710
959
5,507
5,452
88,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,026
Gold Earned
36,829
162
Minions Killed
247
3
Camps Cleared
13
922,169
Distance Traveled
1,035,429
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,295
628
22
1
1
294,520
1
W
Horus
11,283
627
12
1
0
335,194
1
L
Cu Chulainn
10,209
567
66
4
1
340,379
2
W
Skadi
12,483
694
93
5
8
349,743
1
L
Hera
11,522
640
74
4
1
287,270
2
W
Thoth
13,063
726
142
8
5
350,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role