Player Matchup

Bastet
Bastet
Bayou13
Bastet
Level 138
God Stats
8W - 2L
1,593 SR
Queue Stats
276W - 297L
1,394 Elo+
Solo
Heimdallr
Heimdallr
EZekialsfury
Heimdallr
Level 29
God Stats
3W - 1L
1,281 SR
Queue Stats
104W - 114L
1,395 Elo+
Solo
Chaac
Chaac
LunarEclipsePro
Chaac
Level 97
God Stats
1W - 0L
1,154 SR
Queue Stats
30W - 26L
1,437 Elo+
Party 1
Kukulkan
Kukulkan
Psychofunkk
Kukulkan
Level 160
God Stats
5W - 3L
1,604 SR
Queue Stats
779W - 851L
1,417 Elo+
Solo
Anhur
Anhur
RedXPhoenixx979
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,099 Elo+
Party 1
Team Averages
Level 90
1,426 SR
1,348 Elo+

VS

Team Averages
Level 43
1,513 SR
1,402 Elo+
Arachne
Arachne
RaspingHen0425
Arachne
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,418 Elo+
Solo
Achilles
Achilles
beastgamer69er
Achilles
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 35L
1,405 Elo+
Party 2
Camazotz
Camazotz
coalshine
Camazotz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,396 Elo+
Party 2
Tiamat
Tiamat
coocytus
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,384 Elo+
Solo
Medusa
Medusa
maddriver56
Medusa
Level 48
God Stats
0W - 1L
1,563 SR
Queue Stats
40W - 45L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bayou13
Bastet
20
7 / 3 / 17
13,066
769
21,117
10,988
5,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
EZekialsfury
Heimdallr
20
10 / 4 / 16
13,487
793
30,065
21,312
12,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 7 / 15
13,127
772
17,413
30,489
51,345
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Psychofunkk
Kukulkan
20
12 / 2 / 18
14,966
880
33,048
11,469
6,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 7 / 14
12,453
733
9,555
16,854
9,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 6
12,016
707
10,103
26,876
17,415
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
19
8 / 6 / 4
11,500
676
15,658
26,791
35,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Camazotz
coalshine
Camazotz
17
0 / 9 / 9
9,817
577
7,240
27,543
13,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Tiamat
coocytus
Tiamat
19
3 / 10 / 11
11,164
657
14,535
21,583
14,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
19
4 / 7 / 12
11,536
679
19,997
18,226
9,225
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
65
41
Kills
23
23
Deaths
41
80
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bastet
Bayou13
Bastet
7
3
17
5.17
W
Heimdallr
EZekialsfury
Heimdallr
10
4
16
4.5
W
7
7
15
2.07
W
Kukulkan
Psychofunkk
Kukulkan
12
2
18
10.5
L
8
9
6
1.22
W
5
7
14
1.71
L
Achilles
8
6
4
1.67
L
Camazotz
coalshine
Camazotz
0
9
9
0.5
L
Tiamat
coocytus
Tiamat
3
10
11
0.85
L
Medusa
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,198
Damage
67,533
91,112
Taken
121,019
85,819
Mitigated
91,003
27,265
Healing
36,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Bayou13
Bastet
21,117
3,227
2,223
2,590
10,988
5,574
905
2,227
8,371
0
30,749
W
Heimdallr
EZekialsfury
Heimdallr
30,065
17,263
258
8,081
21,312
12,597
1,679
2,689
18,030
0
47,083
W
17,413
1,969
818
6,088
30,489
51,345
1,922
3,344
26,608
0
44,076
W
Kukulkan
Psychofunkk
Kukulkan
33,048
3,829
1,260
2,595
11,469
6,983
2,226
2,584
8,494
80,212
0
L
10,103
5,503
2,721
6,682
26,876
17,415
0
7,464
19,412
0
17,924
W
9,555
4,549
742
2,610
16,854
9,320
2,203
2,571
13,689
0
14,783
L
Achilles
15,658
4,167
1,052
7,493
26,791
35,668
0
6,972
19,819
0
23,517
L
Camazotz
coalshine
Camazotz
7,240
1,832
1,818
8,597
27,543
13,910
0
10,158
17,385
0
20,302
L
Tiamat
coocytus
Tiamat
14,535
2,210
893
3,698
21,583
14,785
0
5,530
16,028
27,712
0
L
Medusa
19,997
7,059
1,334
2,194
18,226
9,225
0
2,924
15,302
0
42,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,099
Gold Earned
56,033
224
Minions Killed
127
0
Camps Cleared
0
1,593,240
Distance Traveled
1,430,541
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,066
769
25
1
0
377,762
4
W
Heimdallr
13,487
793
38
2
0
312,281
0
W
Chaac
13,127
772
44
3
0
314,189
0
W
Kukulkan
14,966
880
107
6
0
324,318
0
L
Arachne
12,016
707
18
1
0
284,868
0
W
Anhur
12,453
733
10
1
0
264,690
1
L
Achilles
11,500
676
17
1
0
304,354
0
L
Camazotz
9,817
577
18
1
0
297,543
2
L
Tiamat
11,164
657
25
1
0
263,591
2
L
Medusa
11,536
679
49
3
0
280,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role