Player Matchup

Chang'e
Chang'e
Kevinnn17
Chang'e
Level 62
God Stats
6W - 4L
1,524 SR
Queue Stats
101W - 135L
1,359 Elo+
Party 2
Scylla
Scylla
LeeroyJ64
Scylla
Level 124
God Stats
1W - 2L
1,468 SR
Queue Stats
121W - 165L
1,372 Elo+
Party 2
Gilgamesh
Gilgamesh
The_Final_OoF
Gilgamesh
Level 105
God Stats
4W - 2L
1,603 SR
Queue Stats
58W - 52L
1,444 Elo+
Party 1
Maui
Maui
fluff_4_nuts
Maui
Level 108
God Stats
0W - 3L
1,192 SR
Queue Stats
70W - 72L
1,397 Elo+
Party 1
Hachiman
Hachiman
neo-dying-again
Hachiman
Level 82
God Stats
6W - 2L
1,791 SR
Queue Stats
32W - 23L
1,466 Elo+
Party 1
Team Averages
Level 96
1,516 SR
1,408 Elo+

VS

Team Averages
Level 116
1,376 SR
1,398 Elo+
Neith
Neith
Mercy SMH
Neith
Level 108
God Stats
8W - 7L
1,434 SR
Queue Stats
126W - 108L
1,471 Elo+
Solo
Thoth
Thoth
Queen-Mistress23
Thoth
Level 109
God Stats
4W - 6L
1,335 SR
Queue Stats
257W - 286L
1,454 Elo+
Solo
Chaac
Chaac
elfvishGIANT255
Chaac
Level 121
God Stats
1W - 2L
1,188 SR
Queue Stats
152W - 172L
1,417 Elo+
Solo
Pele
Pele
eminem_343
Pele
Level 153
God Stats
2W - 2L
1,714 SR
Queue Stats
79W - 78L
1,400 Elo+
Solo
Nox
Nox
kingsely2
Nox
Level 89
God Stats
12W - 10L
1,211 SR
Queue Stats
92W - 101L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kevinnn17
Chang'e
15
0 / 3 / 0
8,542
475
10,799
16,673
6,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
LeeroyJ64
Scylla
16
3 / 4 / 1
9,504
528
7,024
10,857
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
The_Final_OoF
Gilgamesh
15
5 / 3 / 2
9,159
509
12,098
14,884
6,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 4 / 1
6,883
382
2,113
12,358
9,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
11
0 / 4 / 1
6,686
371
4,532
11,935
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mercy SMH
Neith
14
5 / 1 / 2
9,221
512
8,268
6,750
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 4 / 0
9,722
540
4,751
9,355
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 0 / 2
10,193
566
10,105
17,116
14,256
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 3 / 4
9,812
545
13,234
20,386
8,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 2 / 5
8,431
468
7,435
9,893
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
18
18
Deaths
10
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Kevinnn17
Chang'e
0
3
0
0
L
Scylla
LeeroyJ64
Scylla
3
4
1
0.88
W
Neith
Mercy SMH
Neith
5
1
2
6
W
4
4
0
1
L
Gilgamesh
The_Final_OoF
Gilgamesh
5
3
2
2
W
1
0
2
2
W
6
3
4
2.67
L
0
4
1
0.13
W
2
2
5
2.25
L
Hachiman
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,566
Damage
43,793
66,707
Taken
63,500
29,626
Mitigated
33,100
17,696
Healing
24,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Kevinnn17
Chang'e
10,799
1,215
727
6,626
16,673
6,391
0
0
16,673
68,809
0
L
Scylla
LeeroyJ64
Scylla
7,024
731
0
1,112
10,857
3,451
0
3,324
7,533
82,220
0
W
Neith
Mercy SMH
Neith
8,268
3,304
0
2,628
6,750
3,014
3,697
1,119
5,631
0
58,655
W
4,751
86
0
1,773
9,355
3,200
786
2,758
6,273
73,731
0
L
Gilgamesh
The_Final_OoF
Gilgamesh
12,098
4,811
0
5,364
14,884
6,756
0
2,855
12,029
0
65,998
W
10,105
790
0
8,493
17,116
14,256
415
8,623
8,493
0
82,572
W
13,234
3,608
0
8,495
20,386
8,370
0
4,531
15,608
0
77,916
L
2,113
619
220
1,359
12,358
9,278
0
3,486
8,569
18,607
0
W
7,435
1,321
173
2,946
9,893
4,260
803
2,264
7,559
55,039
0
L
Hachiman
4,532
1,237
0
2,288
11,935
3,750
0
2,521
9,414
0
43,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,774
Gold Earned
47,379
471
Minions Killed
578
0
Camps Cleared
0
1,588,442
Distance Traveled
1,603,298
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,542
475
136
8
0
279,238
1
L
Scylla
9,504
528
149
8
0
320,554
9
W
Neith
9,221
512
113
6
0
304,700
3
W
Thoth
9,722
540
131
7
0
296,110
5
L
Gilgamesh
9,159
509
90
5
0
369,441
0
W
Chaac
10,193
566
158
9
0
332,643
1
W
Pele
9,812
545
108
6
0
347,676
0
L
Maui
6,883
382
27
2
0
314,681
4
W
Nox
8,431
468
68
4
0
322,169
0
L
Hachiman
6,686
371
69
4
0
304,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role