Player Matchup

Kuzenbo
Kuzenbo
DampyDan
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
997 Elo+
Party 1
Set
Set
InhaledSpoon420
Set
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 168L
1,356 Elo+
Party 2
Xing Tian
Xing Tian
Phoenix0376
Xing Tian
Level 121
God Stats
2W - 5L
1,360 SR
Queue Stats
220W - 264L
1,393 Elo+
Party 2
Agni
Agni
SonWil915
Agni
Level 98
God Stats
7W - 4L
1,568 SR
Queue Stats
408W - 502L
1,348 Elo+
Solo
Cupid
Cupid
Valvirn
Cupid
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 104L
1,325 Elo+
Party 1
Team Averages
Level 89
1,486 SR
1,284 Elo+

VS

Team Averages
Level 107
1,472 SR
1,429 Elo+
Cupid
Cupid
 
Cupid
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
LightSpdResc
Zeus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,425 Elo+
Solo
Cliodhna
Cliodhna
Rukai Werewolf
Cliodhna
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 140L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YunoWho_
Morgan Le Fay
Level 83
God Stats
2W - 1L
1,381 SR
Queue Stats
62W - 59L
1,375 Elo+
Solo
Cerberus
Cerberus
britteruscritter
Cerberus
Level 133
God Stats
3W - 1L
1,480 SR
Queue Stats
67W - 93L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DampyDan
Kuzenbo
17
0 / 6 / 6
10,321
607
7,201
25,388
44,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 7 / 5
11,342
667
14,500
15,250
8,344
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Xing Tian
Phoenix0376
Xing Tian
15
2 / 7 / 5
10,448
615
7,880
20,978
32,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Agni
18
2 / 5 / 7
10,156
597
23,866
13,403
6,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Valvirn
Cupid
20
3 / 1 / 6
10,810
636
14,642
12,169
6,337
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
3 / 0 / 14
11,142
655
6,527
11,924
6,369
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 3 / 14
11,829
696
28,355
12,210
6,256
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
20
6 / 1 / 16
11,833
696
14,199
16,716
9,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
YunoWho_
Morgan Le Fay
20
8 / 2 / 15
12,354
727
17,237
16,285
9,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 5 / 20
11,143
655
9,801
27,946
31,381
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
105
11
Kills
26
26
Deaths
11
29
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
0
14
10
L
Kuzenbo
DampyDan
Kuzenbo
0
6
6
0.5
L
4
7
5
0.93
W
6
3
14
4.33
L
Xing Tian
Phoenix0376
Xing Tian
2
7
5
0.64
W
Cliodhna
6
1
16
14
L
Agni
2
5
7
1.1
L
Cupid
Valvirn
Cupid
3
1
6
6
W
Morgan Le Fay
YunoWho_
Morgan Le Fay
8
2
15
7.75
W
3
5
20
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,089
Damage
76,119
87,188
Taken
85,081
97,655
Mitigated
63,594
26,204
Healing
44,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,527
2,461
9,010
5,480
11,924
6,369
663
7,273
4,651
0
19,141
L
Kuzenbo
DampyDan
Kuzenbo
7,201
2,163
526
2,300
25,388
44,395
204
15,877
9,511
15,601
0
L
14,500
6,796
1,110
1,636
15,250
8,344
0
9,201
6,049
0
28,571
W
28,355
2,271
2,876
1,419
12,210
6,256
607
5,345
6,865
55,088
0
L
Xing Tian
Phoenix0376
Xing Tian
7,880
104
2,059
2,466
20,978
32,224
0
12,264
8,714
16,073
0
W
Cliodhna
14,199
1,385
4,076
3,005
16,716
9,650
1,067
8,002
8,714
0
34,802
L
Agni
23,866
759
2,820
1,868
13,403
6,355
0
9,344
4,059
43,675
0
L
Cupid
Valvirn
Cupid
14,642
4,354
6,088
5,331
12,169
6,337
100
8,707
3,462
0
40,832
W
Morgan Le Fay
YunoWho_
Morgan Le Fay
17,237
1,749
3,161
4,861
16,285
9,938
207
9,352
6,933
39,122
0
W
9,801
346
3,200
7,590
27,946
31,381
226
8,975
18,971
23,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,077
Gold Earned
58,301
160
Minions Killed
225
0
Camps Cleared
0
1,534,531
Distance Traveled
1,559,630
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,142
655
26
2
0
322,596
0
L
Kuzenbo
10,321
607
24
1
0
288,324
0
L
Set
11,342
667
27
2
0
292,696
0
W
Zeus
11,829
696
60
4
0
280,741
2
L
Xing Tian
10,448
615
17
1
0
277,610
0
W
Cliodhna
11,833
696
52
3
0
341,939
0
L
Agni
10,156
597
36
2
0
332,567
0
L
Cupid
10,810
636
56
3
0
343,334
0
W
Morgan Le Fay
12,354
727
50
3
0
306,745
0
W
Cerberus
11,143
655
37
2
0
307,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role