Player Matchup

Artio
Artio
Silver II
NotSweezy
Artio
Silver II
Level 107
God Stats
2W - 1L
1,665 SR
Queue Stats
171W - 177L
1,280 MMR
Solo
Hades
Hades
Gold IV
Oltimate
Hades
Gold IV
Level 135
God Stats
43W - 34L
1,618 SR
Queue Stats
259W - 261L
1,461 MMR
Party 1
Chernobog
Chernobog
Bronze V
TDAWWG305
Chernobog
Bronze V
Level 85
God Stats
6W - 6L
1,306 SR
Queue Stats
46W - 32L
1,400 MMR
Solo
Poseidon
Poseidon
Gold V
bzozo96
Poseidon
Gold V
Level 121
God Stats
35W - 41L
1,518 SR
Queue Stats
1,127W - 1,145L
1,393 MMR
Party 1
Ullr
Ullr
Gold IV
warṟ
Ullr
Gold IV
Level 157
God Stats
40W - 44L
1,509 SR
Queue Stats
76W - 75L
1,451 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,523 SR
1,397 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,463 SR
1,450 MMR
Charybdis
Charybdis
Silver I
 
Charybdis
Silver I
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold V
AmigoShyriu
Agni
Gold V
Level 159
God Stats
2W - 8L
1,156 SR
Queue Stats
90W - 85L
1,324 MMR
Solo
Sobek
Sobek
Bronze V
DaytonaV1
Sobek
Bronze V
Level 88
God Stats
0W - 2L
1,215 SR
Queue Stats
9W - 11L
1,409 MMR
Solo
Khepri
Khepri
Gold IV
FISΗ
Khepri
Gold IV
Level 87
God Stats
2W - 2L
1,618 SR
Queue Stats
94W - 79L
1,414 MMR
Party 2
Hun Batz
Hun Batz
Gold II
Gabε
Hun Batz
Gold II
Level 50
God Stats
2W - 3L
1,826 SR
Queue Stats
141W - 138L
1,603 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
NotSweezy
Artio
16
3 / 2 / 9
11,412
456
6,161
32,139
35,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hades
Oltimate
Hades
19
7 / 5 / 9
14,303
572
24,885
27,195
21,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
TDAWWG305
Chernobog
20
10 / 3 / 6
14,668
587
29,955
30,683
13,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
bzozo96
Poseidon
18
4 / 3 / 7
12,733
509
13,995
19,437
7,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
warṟ
Ullr
20
4 / 2 / 7
14,946
598
14,002
22,369
10,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ThorAtlasDa JiAwilix

VS

Bans
ThanatosCupidTyrHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
0 / 6 / 5
10,473
419
13,835
25,008
9,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 5 / 3
12,876
515
25,100
16,964
8,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
DaytonaV1
Sobek
17
2 / 4 / 2
10,672
427
7,289
26,943
33,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
FISΗ
Khepri
15
0 / 7 / 9
10,173
407
7,173
22,923
26,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Gabε
Hun Batz
17
2 / 6 / 4
10,728
429
9,174
21,623
10,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
28
Kills
12
15
Deaths
28
38
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
6
5
0.42
L
8
5
3
1.9
L
Sobek
DaytonaV1
Sobek
2
4
2
0.75
L
Khepri
FISΗ
Khepri
0
7
9
0.64
L
Hun Batz
Gabε
Hun Batz
2
6
4
0.67
W
Artio
NotSweezy
Artio
3
2
9
3.75
W
Hades
Oltimate
Hades
7
5
9
2.3
W
Chernobog
TDAWWG305
Chernobog
10
3
6
4.33
W
Poseidon
bzozo96
Poseidon
4
3
7
2.5
W
Ullr
warṟ
Ullr
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,998
Damage
62,571
131,823
Taken
113,461
86,987
Mitigated
87,763
47,346
Healing
24,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
13,835
7,169
0
7,596
25,008
9,658
0
3,921
20,827
0
95,990
L
25,100
1,271
0
2,263
16,964
8,252
540
10,829
5,865
95,453
0
L
Sobek
DaytonaV1
Sobek
7,289
1,267
0
7,752
26,943
33,149
0
9,195
17,599
65,187
0
L
Khepri
FISΗ
Khepri
7,173
911
2,840
3,205
22,923
26,598
0
10,233
12,330
21,873
0
L
Hun Batz
Gabε
Hun Batz
9,174
2,066
0
1,233
21,623
10,106
0
9,355
12,067
0
78,515
W
Artio
NotSweezy
Artio
6,161
607
1,347
10,733
32,139
35,401
498
9,777
22,059
38,311
1,923
W
Hades
Oltimate
Hades
24,885
1,170
998
10,438
27,195
21,044
1,006
9,803
17,237
104,452
0
W
Chernobog
TDAWWG305
Chernobog
29,955
21,662
0
14,685
30,683
13,055
5,522
7,448
23,030
0
142,543
W
Poseidon
bzozo96
Poseidon
13,995
1,375
150
5,946
19,437
7,255
1,942
9,872
9,105
108,299
0
W
Ullr
warṟ
Ullr
14,002
5,859
0
3,049
22,369
10,232
3,512
8,281
13,854
0
163,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,062
Gold Earned
54,922
717
Minions Killed
559
0
Camps Cleared
0
2,366,590
Distance Traveled
2,217,663
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,473
419
129
5
0
413,246
4
L
Agni
12,876
515
175
7
0
432,301
5
L
Sobek
10,672
427
117
5
0
400,585
5
L
Khepri
10,173
407
23
1
0
484,491
9
L
Hun Batz
10,728
429
115
5
0
487,040
6
W
Artio
11,412
456
43
2
0
461,015
5
W
Hades
14,303
572
169
7
0
430,572
3
W
Chernobog
14,668
587
149
6
0
480,397
2
W
Poseidon
12,733
509
148
6
0
497,138
7
W
Ullr
14,946
598
208
8
0
497,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role