Player Matchup

Artio
Artio
Masters
NotFroy-
Artio
Masters
Level 107
God Stats
11W - 9L
1,649 SR
Queue Stats
421W - 333L
2,201 MMR
Solo
Tiamat
Tiamat
Masters
RaisingBullzTTV
Tiamat
Masters
Level 80
God Stats
4W - 2L
1,472 SR
Queue Stats
153W - 142L
2,463 MMR
Party 2
Chaac
Chaac
Diamond V
temp-166089
Chaac
Diamond V
Level 103
God Stats
22W - 17L
1,673 SR
Queue Stats
114W - 113L
1,935 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 97
1,598 SR
2,200 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,750 SR
1,395 MMR
Chang'e
Chang'e
Silver III
Get2baked
Chang'e
Silver III
Level 148
God Stats
0W - 1L
1,712 SR
Queue Stats
9W - 14L
1,380 MMR
Party 1
Artemis
Artemis
Silver III
JebusMcFly
Artemis
Silver III
Level 159
God Stats
0W - 1L
1,631 SR
Queue Stats
9W - 13L
1,408 MMR
Party 1
Lancelot
Lancelot
Silver V
PingmanKeller
Lancelot
Silver V
Level 101
God Stats
0W - 1L
1,908 SR
Queue Stats
6W - 9L
1,397 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
NotFroy-
Artio
20
9 / 1 / 17
19,863
736
18,575
32,739
72,169
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
9 / 6 / 14
18,310
678
45,104
29,064
29,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
11 / 4 / 11
19,191
711
40,069
40,093
55,179
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AtlasUllrBaba YagaHadesAh Muzen Cab

VS

Bans
King ArthurBaron SamediSkadiMorgan Le FayCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Get2baked
Chang'e
18
2 / 10 / 3
15,740
583
18,820
36,517
20,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
JebusMcFly
Artemis
20
3 / 9 / 7
16,965
628
31,641
35,887
13,549
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
PingmanKeller
Lancelot
20
6 / 10 / 4
18,857
698
27,025
42,545
51,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
29
Kills
11
11
Deaths
29
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Get2baked
Chang'e
2
10
3
0.35
L
Artemis
JebusMcFly
Artemis
3
9
7
0.72
W
Artio
NotFroy-
Artio
9
1
17
17.5
L
Lancelot
PingmanKeller
Lancelot
6
10
4
0.8
W
9
6
14
2.67
W
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,748
Damage
77,486
101,896
Taken
114,949
157,075
Mitigated
85,374
27,409
Healing
31,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Get2baked
Chang'e
18,820
1,045
3,511
11,412
36,517
20,249
427
23,142
11,899
49,922
0
L
Artemis
JebusMcFly
Artemis
31,641
22,814
0
7,908
35,887
13,549
867
16,564
17,938
0
75,293
W
Artio
NotFroy-
Artio
18,575
1,923
2,442
10,849
32,739
72,169
548
6,623
26,116
60,681
0
L
Lancelot
PingmanKeller
Lancelot
27,025
3,673
187
8,079
42,545
51,576
300
23,898
17,059
527
79,909
W
45,104
1,942
0
2,872
29,064
29,727
393
5,934
23,130
90,840
0
W
40,069
8,175
0
11,246
40,093
55,179
1,776
7,473
32,620
1,017
111,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,364
Gold Earned
51,562
292
Minions Killed
256
15
Camps Cleared
6
1,463,241
Distance Traveled
1,281,593
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,740
583
65
2
2
408,347
9
L
Artemis
16,965
628
107
4
1
352,401
6
W
Artio
19,863
736
56
2
3
520,997
1
L
Lancelot
18,857
698
84
3
3
520,845
2
W
Tiamat
18,310
678
108
4
10
456,445
1
W
Chaac
19,191
711
128
5
2
485,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role