Player Matchup

Heimdallr
Heimdallr
Gorbazaki
Heimdallr
Level 156
God Stats
5W - 3L
1,773 SR
Queue Stats
192W - 212L
1,515 Elo+
Party 1
Gilgamesh
Gilgamesh
MaRkxxviiii
Gilgamesh
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 223L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
Pimendou
Kukulkan
Level 118
God Stats
152W - 141L
1,564 SR
Queue Stats
304W - 310L
1,515 Elo+
Solo
Shiva
Shiva
Shabreena
Shiva
Level 101
God Stats
2W - 2L
1,399 SR
Queue Stats
200W - 206L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Vanaheimrer
Nu Wa
Level 114
God Stats
42W - 22L
1,571 SR
Queue Stats
397W - 407L
1,431 Elo+
Solo
Team Averages
Level 123
1,561 SR
1,493 Elo+

VS

Team Averages
Level 85
1,523 SR
1,508 Elo+
Ullr
Ullr
 
Ullr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ratataskar
Danzaburou
Level 104
God Stats
58W - 42L
1,604 SR
Queue Stats
497W - 504L
1,585 Elo+
Solo
Zhong Kui
Zhong Kui
ggggiop
Zhong Kui
Level 48
God Stats
1W - 5L
1,310 SR
Queue Stats
139W - 150L
1,453 Elo+
Solo
Odin
Odin
mihunikus
Odin
Level 89
God Stats
1W - 7L
1,486 SR
Queue Stats
164W - 153L
1,502 Elo+
Solo
Hel
Hel
tommyogtigern
Hel
Level 32
God Stats
0W - 1L
1,713 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gorbazaki
Heimdallr
17
7 / 0 / 2
10,174
598
14,270
12,099
6,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
MaRkxxviiii
Gilgamesh
15
1 / 2 / 3
9,457
556
8,033
13,420
11,255
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Pimendou
Kukulkan
15
1 / 3 / 1
9,227
543
6,079
11,336
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shiva
Shabreena
Shiva
14
1 / 0 / 7
9,295
547
6,522
14,460
16,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 0 / 2
9,546
562
10,780
5,459
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 3 / 0
6,370
375
1,970
13,324
4,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Ratataskar
Danzaburou
13
1 / 4 / 2
8,059
474
9,062
14,661
6,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
ggggiop
Zhong Kui
14
2 / 2 / 0
8,094
476
9,038
16,514
12,058
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
14
2 / 2 / 1
8,465
498
7,465
14,664
14,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 0
6,682
393
1,359
10,316
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
5
5
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
3
0
0
W
Heimdallr
Gorbazaki
Heimdallr
7
0
2
8
W
Gilgamesh
MaRkxxviiii
Gilgamesh
1
2
3
1.25
W
Kukulkan
Pimendou
Kukulkan
1
3
1
0.5
L
Danzaburou
Ratataskar
Danzaburou
1
4
2
0.5
W
Shiva
Shabreena
Shiva
1
0
7
4.5
W
3
0
2
4
L
Zhong Kui
ggggiop
Zhong Kui
2
2
0
1
L
Odin
2
2
1
1.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,684
Damage
28,894
56,774
Taken
69,479
40,747
Mitigated
44,562
17,326
Healing
19,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,970
757
0
1,264
13,324
4,391
0
1,939
11,385
0
50,896
W
Heimdallr
Gorbazaki
Heimdallr
14,270
6,404
0
7,222
12,099
6,389
472
1,965
10,134
41
99,425
W
Gilgamesh
MaRkxxviiii
Gilgamesh
8,033
2,652
0
3,139
13,420
11,255
0
1,308
12,112
0
66,576
W
Kukulkan
Pimendou
Kukulkan
6,079
641
160
1,274
11,336
4,780
1,911
1,043
10,293
86,579
0
L
Danzaburou
Ratataskar
Danzaburou
9,062
2,479
0
3,382
14,661
6,785
0
3,979
10,682
0
74,490
W
Shiva
Shabreena
Shiva
6,522
1,027
150
4,166
14,460
16,015
0
4,000
10,460
81
41,296
W
10,780
2,008
0
1,215
5,459
2,308
163
2,629
2,830
74,964
0
L
Zhong Kui
ggggiop
Zhong Kui
9,038
1,419
0
5,709
16,514
12,058
0
6,603
9,911
67,661
0
L
Odin
7,465
1,927
0
2,380
14,664
14,136
24
2,798
11,866
45
59,281
L
1,359
296
3,167
3,350
10,316
7,192
0
1,896
8,415
12,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,699
Gold Earned
37,670
580
Minions Killed
415
0
Camps Cleared
0
1,597,923
Distance Traveled
1,522,106
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,370
375
83
5
0
287,840
4
W
Heimdallr
10,174
598
162
10
0
304,252
7
W
Gilgamesh
9,457
556
106
6
0
338,847
3
W
Kukulkan
9,227
543
145
9
0
314,278
4
L
Danzaburou
8,059
474
103
6
0
330,884
4
W
Shiva
9,295
547
37
2
0
323,969
6
W
Nu Wa
9,546
562
130
8
0
316,577
4
L
Zhong Kui
8,094
476
112
7
0
309,502
5
L
Odin
8,465
498
98
6
0
292,065
7
L
Hel
6,682
393
19
1
0
301,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role