Player Matchup

Atlas
Atlas
Nightnubs
Atlas
Level 90
God Stats
13W - 13L
1,460 SR
Queue Stats
163W - 209L
1,393 Elo+
Party 1
Thor
Thor
Scyfurt
Thor
Level 116
God Stats
26W - 30L
1,456 SR
Queue Stats
261W - 330L
1,408 Elo+
Party 1
Cabrakan
Cabrakan
SonicMondragon
Cabrakan
Level 124
God Stats
30W - 26L
1,574 SR
Queue Stats
273W - 342L
1,400 Elo+
Party 1
Artemis
Artemis
Vasek14
Artemis
Level 102
God Stats
17W - 19L
1,453 SR
Queue Stats
478W - 514L
1,427 Elo+
Solo
Hades
Hades
Xs Blade sX
Hades
Level 126
God Stats
18W - 9L
1,527 SR
Queue Stats
225W - 247L
1,408 Elo+
Solo
Team Averages
Level 112
1,494 SR
1,407 Elo+

VS

Team Averages
Level 107
1,529 SR
1,451 Elo+
Khepri
Khepri
 
Khepri
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AsgardSavior
Cernunnos
Level 75
God Stats
10W - 4L
1,692 SR
Queue Stats
243W - 250L
1,451 Elo+
Party 2
Thanatos
Thanatos
LovecraftianRose
Thanatos
Level 125
God Stats
2W - 2L
1,596 SR
Queue Stats
349W - 335L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
The_Final_OoF
Baron Samedi
Level 105
God Stats
3W - 3L
1,356 SR
Queue Stats
58W - 52L
1,456 Elo+
Party 2
King Arthur
King Arthur
fluff_4_nuts
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 72L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Nightnubs
Atlas
11
0 / 2 / 8
7,739
455
6,859
14,997
11,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
Scyfurt
Thor
14
4 / 4 / 2
8,859
521
8,443
14,163
5,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
15
6 / 2 / 4
9,885
581
12,941
13,494
10,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Vasek14
Artemis
13
0 / 2 / 2
7,620
448
6,456
12,933
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 4 / 4
8,956
527
13,825
16,792
8,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
2 / 1 / 3
8,228
484
3,926
13,701
14,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
AsgardSavior
Cernunnos
16
2 / 0 / 3
9,354
550
11,241
11,554
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 3 / 3
9,182
540
15,201
17,766
9,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
The_Final_OoF
Baron Samedi
11
2 / 5 / 3
7,784
458
10,572
14,497
7,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
fluff_4_nuts
King Arthur
12
1 / 7 / 1
7,900
465
4,920
13,991
10,630
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
15
Kills
14
14
Deaths
16
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
1
3
3.5
L
Cernunnos
AsgardSavior
Cernunnos
2
0
3
3.5
L
7
3
3
2.83
W
Atlas
Nightnubs
Atlas
0
2
8
2
W
Thor
Scyfurt
Thor
4
4
2
1.25
W
Cabrakan
6
2
4
4
L
Baron Samedi
The_Final_OoF
Baron Samedi
2
5
3
0.7
W
Artemis
Vasek14
Artemis
0
2
2
0.5
W
5
4
4
1.75
L
King Arthur
fluff_4_nuts
King Arthur
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,524
Damage
45,860
72,379
Taken
71,509
40,729
Mitigated
48,270
27,786
Healing
30,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,926
608
0
2,575
13,701
14,680
0
7,626
6,075
19,276
1,449
L
Cernunnos
AsgardSavior
Cernunnos
11,241
6,775
0
6,815
11,554
5,422
1,428
3,477
8,077
0
91,576
L
15,201
4,458
0
16,005
17,766
9,669
0
5,498
12,268
0
68,933
W
Atlas
Nightnubs
Atlas
6,859
2,473
538
4,513
14,997
11,484
79
3,400
11,597
25,660
0
W
Thor
Scyfurt
Thor
8,443
1,916
0
5,291
14,163
5,505
291
1,461
12,702
0
66,225
W
Cabrakan
12,941
2,296
0
6,634
13,494
10,289
505
2,324
11,170
81,028
0
L
Baron Samedi
The_Final_OoF
Baron Samedi
10,572
500
1,034
4,287
14,497
7,869
0
9,341
5,156
51,339
0
W
Artemis
Vasek14
Artemis
6,456
2,054
0
4,229
12,933
4,798
1,158
874
12,059
0
54,876
W
13,825
871
798
5,783
16,792
8,653
56
6,412
10,380
60,337
0
L
King Arthur
fluff_4_nuts
King Arthur
4,920
446
0
0
13,991
10,630
0
8,235
5,756
268
40,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,059
Gold Earned
42,448
476
Minions Killed
387
0
Camps Cleared
0
1,552,304
Distance Traveled
1,526,421
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,228
484
19
1
0
312,919
4
L
Cernunnos
9,354
550
138
8
0
308,898
0
L
Thanatos
9,182
540
94
6
0
339,693
3
W
Atlas
7,739
455
27
2
0
331,629
5
W
Thor
8,859
521
109
6
0
349,765
2
W
Cabrakan
9,885
581
153
9
0
288,619
3
L
Baron Samedi
7,784
458
73
4
0
272,116
2
W
Artemis
7,620
448
79
5
0
274,122
5
W
Hades
8,956
527
108
6
0
308,169
1
L
King Arthur
7,900
465
63
4
0
292,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role