Player Matchup

Nemesis
Nemesis
MaheshJaga
Nemesis
Level 20
God Stats
1W - 1L
1,311 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Thor
Thor
R1ZMA-
Thor
Level 147
God Stats
6W - 4L
1,620 SR
Queue Stats
142W - 122L
1,603 Elo+
Party 2
Ra
Ra
ShakeMilk1
Ra
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
324W - 321L
1,467 Elo+
Solo
Maui
Maui
Sir2WiKKiD
Maui
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,560 Elo+
Party 2
Charybdis
Charybdis
SkullRipper38
Charybdis
Level 152
God Stats
5W - 4L
1,597 SR
Queue Stats
151W - 150L
1,433 Elo+
Party 2
Team Averages
Level 95
1,506 SR
1,513 Elo+

VS

Team Averages
Level 61
1,410 SR
1,350 Elo+
Osiris
Osiris
ChefBoyarDummy
Osiris
Level 83
God Stats
7W - 10L
1,426 SR
Queue Stats
74W - 95L
1,348 Elo+
Party 3
Izanami
Izanami
MyKoxieWrecked
Izanami
Level 69
God Stats
37W - 39L
1,487 SR
Queue Stats
287W - 315L
1,374 Elo+
Party 1
Bacchus
Bacchus
borshy
Bacchus
Level 8
God Stats
12W - 20L
1,326 SR
Queue Stats
74W - 87L
1,240 Elo+
Party 1
Aphrodite
Aphrodite
footlice
Aphrodite
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 145L
1,400 Elo+
Party 3
Loki
Loki
zeta6606
Loki
Level 46
God Stats
0W - 1L
1,312 SR
Queue Stats
1W - 5L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MaheshJaga
Nemesis
14
0 / 6 / 1
8,302
437
4,171
12,208
4,848
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thor
R1ZMA-
Thor
20
15 / 0 / 5
12,064
635
16,998
12,071
7,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
2 / 4 / 7
8,891
468
11,235
13,480
6,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 12
9,743
513
5,720
13,808
13,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
SkullRipper38
Charybdis
15
6 / 5 / 6
9,409
495
12,843
14,650
5,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 0
9,156
482
8,932
16,431
19,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 8 / 2
9,092
479
15,916
20,463
7,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
borshy
Bacchus
12
2 / 2 / 3
8,738
460
7,180
12,780
19,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
footlice
Aphrodite
13
3 / 6 / 0
8,332
439
5,640
15,869
7,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
16
3 / 6 / 3
9,736
512
7,586
19,293
8,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
26
Kills
16
16
Deaths
27
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
W
Nemesis
MaheshJaga
Nemesis
0
6
1
0.08
L
4
8
2
0.63
W
Thor
R1ZMA-
Thor
15
0
5
17.5
W
2
4
7
1.38
W
3
1
12
9
W
Charybdis
SkullRipper38
Charybdis
6
5
6
1.8
L
Bacchus
borshy
Bacchus
2
2
3
1.75
L
Aphrodite
footlice
Aphrodite
3
6
0
0.5
L
Loki
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,967
Damage
45,254
66,217
Taken
84,836
38,486
Mitigated
62,245
18,364
Healing
25,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,932
3,060
0
4,282
16,431
19,114
872
2,368
14,006
0
52,761
W
Nemesis
MaheshJaga
Nemesis
4,171
1,895
0
1,185
12,208
4,848
864
72
12,136
0
41,954
L
15,916
11,011
0
5,881
20,463
7,832
2,379
2,777
17,612
0
78,986
W
Thor
R1ZMA-
Thor
16,998
3,190
0
5,320
12,071
7,950
532
2,101
9,874
0
118,802
W
11,235
1,941
617
3,646
13,480
6,358
779
4,429
8,739
57,571
0
W
5,720
1,851
498
3,638
13,808
13,463
0
3,313
10,429
23,761
0
W
Charybdis
SkullRipper38
Charybdis
12,843
6,229
0
3,460
14,650
5,867
308
1,558
13,092
0
69,276
L
Bacchus
borshy
Bacchus
7,180
698
603
2,545
12,780
19,577
25
2,858
9,805
17,044
2,947
L
Aphrodite
footlice
Aphrodite
5,640
1,611
0
5,859
15,869
7,522
0
6,087
9,518
41,834
0
L
Loki
7,586
2,919
0
6,310
19,293
8,200
0
2,571
16,635
0
86,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,409
Gold Earned
45,054
494
Minions Killed
450
0
Camps Cleared
0
1,767,272
Distance Traveled
1,730,756
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,156
482
88
5
0
333,144
0
W
Nemesis
8,302
437
69
4
0
299,881
1
L
Izanami
9,092
479
125
7
0
304,600
1
W
Thor
12,064
635
180
9
0
421,531
3
W
Ra
8,891
468
112
6
0
351,902
5
W
Maui
9,743
513
30
2
0
370,605
5
W
Charybdis
9,409
495
103
5
0
323,353
2
L
Bacchus
8,738
460
26
1
0
383,993
3
L
Aphrodite
8,332
439
83
4
0
332,029
2
L
Loki
9,736
512
128
7
0
376,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role