Player Matchup

Jormungandr
Jormungandr
DmonesChong
Jormungandr
Level 22
God Stats
1W - 0L
1,774 SR
Queue Stats
14W - 2L
1,822 Elo+
Party 1
Scylla
Scylla
No Its Me Gio
Scylla
Level 157
God Stats
3W - 1L
1,808 SR
Queue Stats
303W - 68L
1,970 Elo+
Party 1
Jing Wei
Jing Wei
fatalislayer7
Jing Wei
Level 158
God Stats
3W - 0L
1,674 SR
Queue Stats
358W - 101L
1,915 Elo+
Party 1
Team Averages
Level 112
1,752 SR
1,902 Elo+

VS

Team Averages
Level 87
1,475 SR
1,372 Elo+
Neith
Neith
BubbaCol
Neith
Level 66
God Stats
0W - 4L
1,190 SR
Queue Stats
31W - 45L
1,340 Elo+
Solo
Sobek
Sobek
LowKeyLitPanda
Sobek
Level 85
God Stats
1W - 2L
1,666 SR
Queue Stats
123W - 215L
1,236 Elo+
Solo
Nox
Nox
SilverSoul394
Nox
Level 110
God Stats
56W - 61L
1,569 SR
Queue Stats
97W - 118L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DmonesChong
Jormungandr
14
1 / 0 / 12
9,800
754
6,351
10,026
9,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 2 / 7
10,017
771
15,508
9,842
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
fatalislayer7
Jing Wei
15
8 / 0 / 7
10,422
802
17,237
10,481
4,553
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BubbaCol
Neith
10
0 / 8 / 2
7,496
577
7,867
15,315
6,162
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 5 / 0
8,199
631
4,483
19,005
19,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 3 / 1
8,471
652
7,624
11,684
5,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
16
Kills
2
2
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
BubbaCol
Neith
0
8
2
0.13
W
Jormungandr
DmonesChong
Jormungandr
1
0
12
7
L
1
5
0
0.2
W
7
2
7
5.25
L
1
3
1
0.5
W
Jing Wei
fatalislayer7
Jing Wei
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,096
Damage
19,974
30,349
Taken
46,004
18,812
Mitigated
30,740
11,417
Healing
6,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BubbaCol
Neith
7,867
3,839
173
1,480
15,315
6,162
0
7,317
7,628
0
17,684
W
Jormungandr
DmonesChong
Jormungandr
6,351
2,557
0
1,725
10,026
9,833
305
5,892
3,953
18,812
0
L
4,483
537
0
4,450
19,005
19,159
44
7,818
10,767
14,245
0
W
15,508
1,529
0
3,101
9,842
4,426
272
4,117
5,725
36,268
0
L
7,624
523
0
480
11,684
5,419
222
6,146
5,294
36,242
0
W
Jing Wei
fatalislayer7
Jing Wei
17,237
14,704
0
6,591
10,481
4,553
2,675
2,514
7,967
0
55,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,239
Gold Earned
24,166
131
Minions Killed
110
8
Camps Cleared
4
694,979
Distance Traveled
656,314
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,496
577
18
1
1
192,208
3
W
Jormungandr
9,800
754
10
1
0
226,334
0
L
Sobek
8,199
631
23
2
1
239,386
5
W
Scylla
10,017
771
47
4
4
221,583
5
L
Nox
8,471
652
69
5
2
224,720
2
W
Jing Wei
10,422
802
74
6
4
247,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role