Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Xlilpepote777Xx
Fenrir
Level 40
God Stats
2W - 5L
1,329 SR
Queue Stats
36W - 50L
1,333 Elo+
Solo
Guan Yu
Guan Yu
XxNivtopxX
Guan Yu
Level 101
God Stats
3W - 6L
1,322 SR
Queue Stats
72W - 86L
1,342 Elo+
Party 1
Medusa
Medusa
david_santos-re
Medusa
Level 49
God Stats
1W - 2L
1,175 SR
Queue Stats
35W - 52L
1,296 Elo+
Party 1
Maui
Maui
xFacebones
Maui
Level 103
God Stats
4W - 3L
1,415 SR
Queue Stats
127W - 152L
1,355 Elo+
Party 1
Team Averages
Level 81
1,348 SR
1,365 Elo+

VS

Team Averages
Level 57
1,434 SR
1,344 Elo+
Jing Wei
Jing Wei
Ginxer81
Jing Wei
Level 87
God Stats
5W - 12L
1,402 SR
Queue Stats
228W - 253L
1,347 Elo+
Solo
Neith
Neith
Make-OutSeries
Neith
Level 63
God Stats
4W - 1L
1,851 SR
Queue Stats
167W - 191L
1,326 Elo+
Solo
Danzaburou
Danzaburou
Q-ohg
Danzaburou
Level 48
God Stats
4W - 6L
1,307 SR
Queue Stats
141W - 153L
1,364 Elo+
Party 2
Hades
Hades
ix-GOLD-FURY
Hades
Level 38
God Stats
8W - 12L
1,376 SR
Queue Stats
90W - 119L
1,275 Elo+
Party 2
Shiva
Shiva
lordships-_-
Shiva
Level 47
God Stats
3W - 3L
1,235 SR
Queue Stats
124W - 156L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 1 / 1
6,421
494
5,701
6,991
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 2
6,706
516
4,747
12,910
6,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
XxNivtopxX
Guan Yu
13
3 / 0 / 0
7,918
609
6,820
5,870
5,145
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 1 / 1
6,871
529
6,944
5,827
2,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 0 / 7
6,150
473
3,926
6,652
7,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ginxer81
Jing Wei
9
1 / 1 / 0
5,969
459
2,092
8,318
2,698
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 1 / 2
6,054
466
3,579
9,029
6,571
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
Q-ohg
Danzaburou
10
1 / 1 / 2
6,441
495
4,196
6,903
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 2 / 1
6,847
527
7,535
10,354
4,863
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 3 / 0
6,302
485
2,592
9,688
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
8
Kills
6
6
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
1
1.5
L
Jing Wei
Ginxer81
Jing Wei
1
1
0
1
L
0
1
2
1
L
Danzaburou
Q-ohg
Danzaburou
1
1
2
2
W
2
4
2
0.75
W
Guan Yu
XxNivtopxX
Guan Yu
3
0
0
3
W
2
1
1
2.5
L
4
2
1
2.25
L
0
3
0
0
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,138
Damage
19,994
38,250
Taken
44,292
24,365
Mitigated
20,279
11,372
Healing
12,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,701
674
1,036
2,713
6,991
3,741
276
2,518
4,473
37,304
0
L
Jing Wei
Ginxer81
Jing Wei
2,092
1,709
0
3,380
8,318
2,698
0
585
7,733
0
38,445
L
3,579
645
0
2,881
9,029
6,571
0
3,400
5,629
0
24,002
L
Danzaburou
Q-ohg
Danzaburou
4,196
2,247
532
1,252
6,903
2,606
0
1,884
5,019
0
43,372
W
4,747
867
0
1,816
12,910
6,021
786
3,555
9,355
0
44,024
W
Guan Yu
XxNivtopxX
Guan Yu
6,820
1,180
283
1,968
5,870
5,145
0
0
5,870
0
52,378
W
6,944
3,647
0
2,062
5,827
2,187
1,008
815
5,012
0
40,834
L
7,535
700
130
1,890
10,354
4,863
262
3,211
7,143
39,103
0
L
2,592
786
0
2,708
9,688
3,541
0
357
9,331
0
43,208
W
3,926
1,122
0
1,494
6,652
7,271
0
647
6,005
18,526
3,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,066
Gold Earned
31,613
371
Minions Killed
317
0
Camps Cleared
0
1,277,113
Distance Traveled
1,159,170
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,421
494
57
4
0
212,590
4
L
Jing Wei
5,969
459
79
6
0
197,933
1
L
Neith
6,054
466
37
3
0
207,794
2
L
Danzaburou
6,441
495
70
5
0
254,581
5
W
Fenrir
6,706
516
71
5
0
266,281
0
W
Guan Yu
7,918
609
119
9
0
283,895
1
W
Medusa
6,871
529
89
7
0
248,837
2
L
Hades
6,847
527
53
4
0
240,770
3
L
Shiva
6,302
485
78
6
0
258,092
0
W
Maui
6,150
473
35
3
0
265,510
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role