Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Sholdi
Rama
Level 155
God Stats
4W - 1L
1,784 SR
Queue Stats
24W - 29L
1,486 Elo+
Solo
Ra
Ra
SuicideFilin
Ra
Level 37
God Stats
8W - 4L
1,639 SR
Queue Stats
30W - 27L
1,587 Elo+
Solo
Team Averages
Level 117
1,641 SR
1,525 Elo+

VS

Team Averages
Level 58
1,557 SR
1,594 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
AlexCop1
Hel
Level 15
God Stats
2W - 6L
1,523 SR
Queue Stats
97W - 128L
1,374 Elo+
Party 1
Tyr
Tyr
IYIakcu4
Tyr
Level 113
God Stats
9W - 4L
1,647 SR
Queue Stats
557W - 186L
1,909 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 4 / 3
10,337
738
10,318
14,868
7,076
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Sholdi
Rama
14
4 / 2 / 4
9,848
703
18,406
12,876
5,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 3 / 7
9,619
687
13,680
11,434
5,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
5 / 5 / 2
10,212
729
11,312
17,800
8,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 5 / 5
8,556
611
3,785
12,256
5,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 0 / 4
9,871
705
13,461
20,767
21,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
10
Kills
9
9
Deaths
10
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
4
3
1.88
L
Tsukuyomi
 
Tsukuyomi
5
5
2
1.2
L
1
5
5
0.7
L
3
0
4
5
W
Rama
Sholdi
Rama
4
2
4
3
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,404
Damage
28,558
39,178
Taken
50,823
17,741
Mitigated
36,013
14,054
Healing
18,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,318
1,290
0
1,832
14,868
7,076
207
1,612
12,738
0
27,182
L
Tsukuyomi
 
Tsukuyomi
11,312
3,400
0
5,025
17,800
8,929
0
4,981
12,819
0
29,815
L
3,785
414
2,786
2,724
12,256
5,233
0
2,377
9,879
19,801
0
L
13,461
1,141
0
7,920
20,767
21,851
0
6,394
14,373
0
30,979
W
Rama
Sholdi
Rama
18,406
15,033
0
6,115
12,876
5,535
2,081
1,915
10,724
0
48,396
W
13,680
766
1,513
4,594
11,434
5,130
449
1,421
9,848
57,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,804
Gold Earned
28,639
187
Minions Killed
127
11
Camps Cleared
2
750,840
Distance Traveled
801,912
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,337
738
42
3
3
222,348
3
L
Tsukuyomi
10,212
729
44
3
0
250,068
4
L
Hel
8,556
611
40
3
1
245,430
0
L
Tyr
9,871
705
43
3
1
306,414
7
W
Rama
9,848
703
66
5
5
234,205
5
W
Ra
9,619
687
79
6
3
294,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role