Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
SrCattington
Zhong Kui
Level 159
God Stats
1W - 0L
1,901 SR
Queue Stats
12W - 4L
1,885 Elo+
Party 1
Medusa
Medusa
theyingyang
Medusa
Level 160
God Stats
4W - 0L
1,929 SR
Queue Stats
262W - 74L
1,964 Elo+
Party 1
Team Averages
Level 160
1,777 SR
1,783 Elo+

VS

Team Averages
Level 94
1,604 SR
1,668 Elo+
Maui
Maui
Chroniix1017
Maui
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,778 Elo+
Solo
Nu Wa
Nu Wa
VirtualEchoVT
Nu Wa
Level 120
God Stats
29W - 27L
1,635 SR
Queue Stats
137W - 139L
1,592 Elo+
Solo
Neith
Neith
alejandrocoss69
Neith
Level 100
God Stats
15W - 17L
1,678 SR
Queue Stats
66W - 64L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 0 / 3
5,845
835
2,443
9,051
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
SrCattington
Zhong Kui
10
2 / 0 / 2
5,984
855
6,208
6,726
4,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
10
2 / 1 / 2
5,843
835
7,176
6,143
2,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,982
712
2,280
11,541
7,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 2 / 0
4,565
652
3,175
3,660
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 0
5,092
727
4,346
3,983
1,332
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
4
Kills
1
1
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
0
3
1.5
L
0
2
0
0
W
Zhong Kui
SrCattington
Zhong Kui
2
0
2
3
L
0
2
0
0
L
1
0
0
1
W
Medusa
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,827
Damage
9,801
21,920
Taken
19,184
13,500
Mitigated
9,737
13,630
Healing
3,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,443
385
3,612
5,364
9,051
6,325
0
2,540
6,511
0
8,509
L
2,280
729
178
1,812
11,541
7,212
42
3,792
7,467
8,313
0
W
Zhong Kui
SrCattington
Zhong Kui
6,208
629
0
3,176
6,726
4,593
1,633
1,587
5,139
21,741
0
L
3,175
1,466
0
582
3,660
1,193
303
1,477
2,031
8,832
0
L
4,346
1,417
0
1,392
3,983
1,332
0
717
3,220
0
16,455
W
Medusa
7,176
3,466
0
1,478
6,143
2,582
1,057
1,752
4,391
0
28,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,672
Gold Earned
14,639
96
Minions Killed
58
4
Camps Cleared
2
401,786
Distance Traveled
325,048
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,845
835
3
0
1
154,102
2
L
Maui
4,982
712
9
1
1
126,382
1
W
Zhong Kui
5,984
855
57
8
1
124,036
2
L
Nu Wa
4,565
652
23
3
0
98,277
0
L
Neith
5,092
727
26
4
1
100,389
2
W
Medusa
5,843
835
36
5
2
123,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role