Player Matchup

Freya
Freya
CaliburFYM
Freya
Level 107
God Stats
1W - 4L
1,284 SR
Queue Stats
234W - 227L
1,435 Elo+
Party 4
Atlas
Atlas
Daft Emnity
Atlas
Level 103
God Stats
0W - 1L
1,296 SR
Queue Stats
21W - 19L
1,481 Elo+
Party 1
Tyr
Tyr
DarkR1sing
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,485 Elo+
Party 1
Yemoja
Yemoja
cream luvs u
Yemoja
Level 65
God Stats
5W - 5L
1,624 SR
Queue Stats
170W - 170L
1,434 Elo+
Party 4
Ullr
Ullr
xBLACKxPALADINx
Ullr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,497 Elo+
Party 1
Team Averages
Level 89
1,441 SR
1,466 Elo+

VS

Team Averages
Level 72
1,521 SR
1,483 Elo+
Hel
Hel
CraigEagles
Hel
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,485 Elo+
Party 3
Odin
Odin
EisVauld
Odin
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 52L
1,491 Elo+
Party 2
Camazotz
Camazotz
FulbusterOrlean
Camazotz
Level 112
God Stats
1W - 0L
1,329 SR
Queue Stats
62W - 59L
1,490 Elo+
Party 2
Sol
Sol
KenseiScorpius
Sol
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 52L
1,504 Elo+
Party 2
Chernobog
Chernobog
UnderAgeMexican
Chernobog
Level 25
God Stats
1W - 0L
1,776 SR
Queue Stats
9W - 9L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
4 / 4 / 2
9,561
637
13,089
22,773
11,865
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 3 / 5
10,315
688
18,930
20,224
26,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 10 / 4
10,059
671
12,990
25,567
12,234
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
15
1 / 3 / 6
9,058
604
3,579
16,322
12,676
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 6 / 6
8,423
562
14,862
23,272
10,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 11
11,488
766
26,650
14,151
7,332
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
17
0 / 1 / 21
10,376
692
10,480
14,775
17,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
17
2 / 3 / 19
10,539
703
14,983
23,995
12,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 2 / 13
10,748
717
17,790
13,862
6,714
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chernobog
UnderAgeMexican
Chernobog
19
11 / 3 / 14
12,125
808
26,136
15,725
8,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
104
8
Kills
26
26
Deaths
10
23
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Freya
4
4
2
1.25
W
8
1
11
13.5
L
1
3
5
1.17
L
2
10
4
0.4
W
Odin
0
1
21
10.5
W
Camazotz
2
3
19
3.83
W
5
2
13
5.75
W
Chernobog
UnderAgeMexican
Chernobog
11
3
14
6
L
Yemoja
1
3
6
1.33
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,450
Damage
96,039
108,158
Taken
82,508
73,734
Mitigated
52,470
51,038
Healing
49,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
13,089
4,046
4,184
6,401
22,773
11,865
0
10,233
12,540
20,798
0
W
26,650
2,670
9,782
8,462
14,151
7,332
867
6,870
7,281
38,448
0
L
18,930
7,717
571
1,526
20,224
26,004
0
8,315
11,909
40,606
0
L
12,990
792
839
3,144
25,567
12,234
0
10,831
14,736
0
20,100
W
Odin
10,480
1,646
3,381
3,192
14,775
17,482
498
6,058
8,717
0
13,863
W
Camazotz
14,983
2,473
2,976
10,461
23,995
12,110
1,171
11,258
12,737
0
28,516
W
17,790
6,222
311
6,279
13,862
6,714
2,866
6,647
7,215
34,635
0
W
Chernobog
UnderAgeMexican
Chernobog
26,136
14,808
646
3,826
15,725
8,832
2,651
4,765
10,960
0
56,138
L
Yemoja
3,579
1,407
23,767
5,262
16,322
12,676
0
6,123
10,199
9,299
0
L
14,862
8,422
1,370
3,974
23,272
10,955
0
8,938
14,334
0
28,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,416
Gold Earned
55,276
120
Minions Killed
148
0
Camps Cleared
0
1,329,980
Distance Traveled
1,558,775
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,561
637
10
1
0
275,353
0
W
Hel
11,488
766
30
2
0
321,827
0
L
Atlas
10,315
688
50
3
0
295,205
1
L
Tyr
10,059
671
13
1
0
258,306
0
W
Odin
10,376
692
4
0
0
329,727
4
W
Camazotz
10,539
703
16
1
0
339,671
6
W
Sol
10,748
717
31
2
0
252,851
0
W
Chernobog
12,125
808
67
4
0
314,699
1
L
Yemoja
9,058
604
14
1
0
248,271
0
L
Ullr
8,423
562
33
2
0
252,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role